Player Matchup

Nike
Nike
Dractheplacebo
Nike
Level 137
God Stats
2W - 0L
1,865 SR
Queue Stats
50W - 37L
1,509 Elo+
Solo
Xing Tian
Xing Tian
Duel1703
Xing Tian
Level 145
God Stats
3W - 4L
1,314 SR
Queue Stats
163W - 152L
1,517 Elo+
Solo
Maman Brigitte
Maman Brigitte
Thelamnet
Maman Brigitte
Level 107
God Stats
13W - 4L
1,847 SR
Queue Stats
288W - 253L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
XxEchoXOnexX
Baron Samedi
Level 144
God Stats
86W - 76L
1,505 SR
Queue Stats
289W - 259L
1,532 Elo+
Solo
Skadi
Skadi
rethalli
Skadi
Level 87
God Stats
3W - 0L
1,288 SR
Queue Stats
15W - 16L
1,508 Elo+
Solo
Team Averages
Level 124
1,564 SR
1,514 Elo+

VS

Team Averages
Level 124
1,589 SR
1,524 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
PrestigiousPira
Danzaburou
Level 104
God Stats
19W - 21L
1,535 SR
Queue Stats
409W - 388L
1,535 Elo+
Solo
Nu Wa
Nu Wa
SecrtAsianMan1
Nu Wa
Level 97
God Stats
34W - 20L
1,645 SR
Queue Stats
392W - 346L
1,513 Elo+
Party 1
Fenrir
Fenrir
The_Dynasty18
Fenrir
Level 88
God Stats
17W - 10L
1,690 SR
Queue Stats
278W - 254L
1,496 Elo+
Party 1
Vulcan
Vulcan
tonebonetony
Vulcan
Level 187
God Stats
2W - 1L
1,575 SR
Queue Stats
23W - 15L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,733
573
5,111
7,164
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
Duel1703
Xing Tian
11
1 / 0 / 1
5,807
581
2,686
8,209
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
Thelamnet
Maman Brigitte
12
6 / 0 / 2
6,855
686
5,428
9,507
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
XxEchoXOnexX
Baron Samedi
10
2 / 0 / 2
5,883
588
3,841
5,177
2,372
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
rethalli
Skadi
8
0 / 1 / 1
5,112
511
7,040
5,334
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 0 / 2
5,382
538
2,403
10,973
4,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
PrestigiousPira
Danzaburou
8
1 / 4 / 1
5,307
531
4,702
9,499
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,548
555
3,904
3,065
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 1
5,351
535
2,707
8,664
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
11
0 / 2 / 0
6,442
644
4,123
6,626
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
2
2
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
2
1
W
1
1
3
2.5
W
Xing Tian
Duel1703
Xing Tian
1
0
1
1.5
L
Danzaburou
PrestigiousPira
Danzaburou
1
4
1
0.38
L
0
2
0
0
L
1
2
1
0.75
W
Maman Brigitte
Thelamnet
Maman Brigitte
6
0
2
7
W
Baron Samedi
XxEchoXOnexX
Baron Samedi
2
0
2
3
W
Skadi
rethalli
Skadi
0
1
1
0.5
L
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,106
Damage
17,839
35,391
Taken
38,827
17,749
Mitigated
14,280
13,696
Healing
12,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,403
294
1,079
4,255
10,973
4,508
0
951
10,022
17,231
0
W
5,111
359
0
3,096
7,164
4,485
0
1,929
5,163
0
20,119
W
Xing Tian
Duel1703
Xing Tian
2,686
210
0
1,268
8,209
5,760
0
3,241
4,770
40,326
0
L
Danzaburou
PrestigiousPira
Danzaburou
4,702
1,705
0
2,045
9,499
3,166
0
2,261
7,238
0
29,340
L
3,904
1,686
0
0
3,065
1,037
0
2,329
736
35,764
0
L
2,707
1,404
14
2,180
8,664
3,172
0
2,148
6,483
0
33,420
W
Maman Brigitte
Thelamnet
Maman Brigitte
5,428
451
0
5,585
9,507
3,411
0
1,462
7,957
48,151
979
W
Baron Samedi
XxEchoXOnexX
Baron Samedi
3,841
300
60
2,857
5,177
2,372
29
1,915
3,152
43,899
0
W
Skadi
rethalli
Skadi
7,040
3,171
0
830
5,334
1,721
235
1,371
3,919
0
36,338
L
Vulcan
4,123
2,309
0
2,969
6,626
2,397
0
3,644
2,657
48,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,390
Gold Earned
28,030
314
Minions Killed
300
0
Camps Cleared
0
1,046,706
Distance Traveled
1,019,367
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,382
538
27
3
0
213,804
1
W
Nike
5,733
573
34
3
0
232,045
0
W
Xing Tian
5,807
581
56
6
0
209,504
0
L
Danzaburou
5,307
531
53
5
0
188,216
2
L
Nu Wa
5,548
555
68
7
0
220,905
3
L
Fenrir
5,351
535
53
5
0
219,449
0
W
Maman Brigitte
6,855
686
83
8
0
240,208
0
W
Baron Samedi
5,883
588
78
8
0
193,216
2
W
Skadi
5,112
511
63
6
0
171,733
1
L
Vulcan
6,442
644
99
10
0
176,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role