Player Matchup

Janus
Janus
Burnt Torillass
Janus
Level 128
God Stats
6W - 20L
1,500 SR
Queue Stats
95W - 139L
1,400 Elo+
Party 1
Odin
Odin
Demogorgon-5923-
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,187 Elo+
Party 2
Charon
Charon
HillBillyNinjaTN
Charon
Level 60
God Stats
0W - 2L
1,310 SR
Queue Stats
10W - 6L
1,560 Elo+
Party 2
Anhur
Anhur
PASTORSLEAZY
Anhur
Level 39
God Stats
2W - 8L
1,162 SR
Queue Stats
54W - 73L
1,441 Elo+
Solo
Fenrir
Fenrir
xzays9697
Fenrir
Level 16
God Stats
1W - 3L
1,259 SR
Queue Stats
17W - 36L
1,216 Elo+
Party 1
Team Averages
Level 57
1,346 SR
1,361 Elo+

VS

Team Averages
Level 86
1,516 SR
1,471 Elo+
Cerberus
Cerberus
GDSUN
Cerberus
Level 97
God Stats
8W - 7L
1,512 SR
Queue Stats
29W - 25L
1,486 Elo+
Solo
Thanatos
Thanatos
HectorHD15
Thanatos
Level 130
God Stats
3W - 2L
1,494 SR
Queue Stats
36W - 31L
1,495 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JavibChiet
Morgan Le Fay
Level 105
God Stats
6W - 5L
1,372 SR
Queue Stats
68W - 68L
1,465 Elo+
Party 3
Neith
Neith
JohnnyKZ
Neith
Level 53
God Stats
20W - 12L
1,600 SR
Queue Stats
108W - 112L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
XfranexX
Gilgamesh
Level 47
God Stats
3W - 2L
1,600 SR
Queue Stats
42W - 36L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,896
494
4,284
11,317
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
6,914
432
7,062
12,072
11,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 2 / 0
6,471
404
6,587
12,577
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 0
7,626
477
2,719
12,944
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
xzays9697
Fenrir
9
0 / 2 / 0
6,061
379
2,656
9,123
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GDSUN
Cerberus
12
1 / 1 / 5
7,981
499
5,298
10,791
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
HectorHD15
Thanatos
14
5 / 0 / 1
8,497
531
9,577
11,866
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
JavibChiet
Morgan Le Fay
15
2 / 1 / 3
8,904
557
9,798
7,547
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
JohnnyKZ
Neith
15
0 / 0 / 2
8,852
553
6,731
6,555
2,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
XfranexX
Gilgamesh
14
0 / 1 / 1
9,059
566
7,502
14,618
10,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
8
8
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
1
3
0
0.33
W
Cerberus
GDSUN
Cerberus
1
1
5
3.5
W
Thanatos
HectorHD15
Thanatos
5
0
1
5.5
L
0
2
0
0
W
Morgan Le Fay
JavibChiet
Morgan Le Fay
2
1
3
3.5
W
Neith
JohnnyKZ
Neith
0
0
2
1
L
0
1
0
0
W
Gilgamesh
XfranexX
Gilgamesh
0
1
1
0.5
L
Fenrir
xzays9697
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,308
Damage
38,906
58,033
Taken
51,377
34,270
Mitigated
30,132
11,920
Healing
23,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,284
45
0
500
11,317
4,318
0
5,177
6,140
58,893
0
L
7,062
1,584
0
1,017
12,072
11,737
0
1,756
10,316
3,879
28,475
W
Cerberus
GDSUN
Cerberus
5,298
189
0
3,507
10,791
8,593
96
3,465
7,200
23,482
0
W
Thanatos
HectorHD15
Thanatos
9,577
2,187
0
13,609
11,866
4,583
0
2,689
9,091
0
66,657
L
6,587
995
0
4,348
12,577
9,911
0
3,977
8,600
28,954
0
W
Morgan Le Fay
JavibChiet
Morgan Le Fay
9,798
1,180
0
805
7,547
3,332
215
1,722
5,733
77,054
0
W
Neith
JohnnyKZ
Neith
6,731
3,154
0
2,747
6,555
2,642
440
1,498
5,057
0
81,389
L
2,719
1,475
0
4,998
12,944
4,594
0
1,858
11,086
0
61,219
W
Gilgamesh
XfranexX
Gilgamesh
7,502
2,395
0
2,896
14,618
10,982
379
1,975
11,718
0
62,041
L
Fenrir
xzays9697
Fenrir
2,656
557
0
1,057
9,123
3,710
0
2,328
6,795
0
33,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,968
Gold Earned
43,293
368
Minions Killed
491
0
Camps Cleared
0
1,498,555
Distance Traveled
1,628,884
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,896
494
130
8
0
370,201
3
L
Odin
6,914
432
36
2
0
286,802
0
W
Cerberus
7,981
499
33
2
0
317,179
0
W
Thanatos
8,497
531
90
6
0
387,543
0
L
Charon
6,471
404
30
2
0
308,289
2
W
Morgan Le Fay
8,904
557
118
7
0
332,809
0
W
Neith
8,852
553
142
9
0
274,219
3
L
Anhur
7,626
477
122
8
0
282,285
0
W
Gilgamesh
9,059
566
108
7
0
317,134
4
L
Fenrir
6,061
379
50
3
0
250,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role