Player Matchup

Bastet
Bastet
ALANWALKER368
Bastet
Level 87
God Stats
0W - 2L
1,307 SR
Queue Stats
94W - 91L
1,424 Elo+
Solo
Achilles
Achilles
Cookiyy
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,416 Elo+
Party 1
Izanami
Izanami
CurranToBeastyy
Izanami
Level 89
God Stats
1W - 2L
1,265 SR
Queue Stats
48W - 62L
1,483 Elo+
Solo
Charybdis
Charybdis
ItsAliyx--TTV
Charybdis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,123 Elo+
Party 1
Sobek
Sobek
black_james34
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 69
1,414 SR
1,389 Elo+

VS

Team Averages
Level 86
1,446 SR
1,461 Elo+
Chiron
Chiron
 
Chiron
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dev ScopeZ
Geb
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,426 Elo+
Party 2
Odin
Odin
GoneDreamer
Odin
Level 132
God Stats
8W - 8L
1,504 SR
Queue Stats
347W - 380L
1,468 Elo+
Solo
Ne Zha
Ne Zha
Natee ScopeZ
Ne Zha
Level 83
God Stats
1W - 2L
1,225 SR
Queue Stats
135W - 117L
1,473 Elo+
Party 2
Thoth
Thoth
doodlepoofle
Thoth
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,564
261
0
0
0
Achilles
Cookiyy
Achilles
12
3 / 4 / 5
6,634
1,106
3,013
9,098
7,775
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 0 / 1
4,789
798
524
953
212
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charybdis
ItsAliyx--TTV
Charybdis
10
3 / 5 / 0
5,547
925
2,019
6,841
2,181
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 1 / 1
4,644
774
0
1,347
656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 0 / 9
7,760
1,293
3,660
2,957
1,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 3 / 7
6,412
1,069
1,523
8,162
4,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 2 / 6
6,919
1,153
2,516
6,467
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
12
4 / 1 / 4
7,149
1,192
6,328
5,339
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 2 / 6
6,639
1,107
2,735
3,250
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
10
10
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
9
5.5
L
0
0
0
0
L
Achilles
Cookiyy
Achilles
3
4
5
1.38
L
0
0
1
0.5
W
0
3
7
1.17
W
3
2
6
3
L
Charybdis
ItsAliyx--TTV
Charybdis
3
5
0
0.6
W
Ne Zha
4
1
4
6
L
0
1
1
0.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,556
Damage
16,762
18,239
Taken
26,175
10,824
Mitigated
15,697
1,793
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,660
1,565
832
1,874
2,957
1,142
2,741
0
2,957
0
20,128
L
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
Cookiyy
Achilles
3,013
575
212
808
9,098
7,775
0
2,829
6,095
0
6,315
L
524
421
0
298
953
212
0
133
782
0
1,661
W
1,523
251
816
390
8,162
4,276
0
0
8,162
3,314
0
W
2,516
338
289
2,078
6,467
6,674
516
0
6,467
0
8,635
L
Charybdis
ItsAliyx--TTV
Charybdis
2,019
712
271
0
6,841
2,181
0
803
5,903
0
3,231
W
Ne Zha
6,328
2,440
200
1,763
5,339
2,567
1,382
0
5,198
0
11,093
L
0
0
77
127
1,347
656
0
493
816
269
0
W
2,735
706
0
110
3,250
1,038
1,791
0
3,250
8,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,178
Gold Earned
34,879
6
Minions Killed
63
0
Camps Cleared
0
218,582
Distance Traveled
626,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,760
1,293
26
4
0
120,277
0
L
Bastet
1,564
261
0
0
0
0
0
L
Achilles
6,634
1,106
1
0
0
98,259
0
L
Izanami
4,789
798
3
1
0
23,116
0
W
Geb
6,412
1,069
4
1
0
142,712
0
W
Odin
6,919
1,153
6
1
0
128,200
0
L
Charybdis
5,547
925
1
0
0
76,046
0
W
Ne Zha
7,149
1,192
9
2
0
120,128
0
L
Sobek
4,644
774
1
0
0
21,161
0
W
Thoth
6,639
1,107
18
3
0
115,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role