Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BIGjuicy_Richard
Janus
Level 77
God Stats
0W - 1L
1,303 SR
Queue Stats
11W - 15L
1,420 Elo+
Party 1
Bacchus
Bacchus
Derpinstien
Bacchus
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 60L
1,218 Elo+
Party 3
Neith
Neith
IncarceratedRose
Neith
Level 27
God Stats
0W - 1L
1,361 SR
Queue Stats
16W - 38L
1,266 Elo+
Party 3
Hou Yi
Hou Yi
srking87
Hou Yi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,476 Elo+
Party 1
Team Averages
Level 89
1,433 SR
1,376 Elo+

VS

Team Averages
Level 110
1,548 SR
1,463 Elo+
Horus
Horus
So_realbabe
Horus
Level 104
God Stats
8W - 5L
1,497 SR
Queue Stats
606W - 619L
1,513 Elo+
Solo
Set
Set
TheDarknessLight
Set
Level 106
God Stats
3W - 4L
1,433 SR
Queue Stats
87W - 76L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
Urbanex
Cthulhu
Level 39
God Stats
2W - 0L
1,644 SR
Queue Stats
36W - 35L
1,431 Elo+
Party 2
Martichoras
Martichoras
dbelingar
Martichoras
Level 149
God Stats
12W - 8L
1,565 SR
Queue Stats
766W - 804L
1,464 Elo+
Solo
Raijin
Raijin
four tra alunmi
Raijin
Level 154
God Stats
5W - 3L
1,600 SR
Queue Stats
742W - 863L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
1
0 / 0 / 0
3,048
254
0
0
0
17
2 / 5 / 5
8,644
720
10,450
8,069
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Derpinstien
Bacchus
18
3 / 3 / 4
8,800
733
9,400
19,757
14,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 7 / 1
8,591
716
12,382
14,214
5,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
srking87
Hou Yi
13
1 / 9 / 4
7,808
651
5,420
13,614
4,635
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 14
9,151
763
5,742
13,699
13,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
9 / 4 / 8
9,687
807
11,465
11,081
7,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Urbanex
Cthulhu
15
3 / 2 / 10
8,905
742
5,344
10,897
9,911
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
dbelingar
Martichoras
19
11 / 1 / 10
10,910
909
22,517
9,576
5,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 8
8,447
704
6,366
8,457
3,616
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
9
Kills
24
24
Deaths
12
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
0
0
0
L
2
5
5
0.9
L
Bacchus
Derpinstien
Bacchus
3
3
4
1.67
L
3
7
1
0.5
W
0
2
14
3.5
W
9
4
8
3.25
W
Cthulhu
Urbanex
Cthulhu
3
2
10
4
W
Martichoras
dbelingar
Martichoras
11
1
10
16
W
1
3
8
1.67
L
Hou Yi
srking87
Hou Yi
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,652
Damage
51,434
55,654
Taken
53,710
27,380
Mitigated
40,364
11,967
Healing
22,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
10,450
711
0
349
8,069
3,050
0
1,791
6,278
25,539
0
L
Bacchus
Derpinstien
Bacchus
9,400
171
910
7,542
19,757
14,200
0
4,927
14,830
19,530
0
L
12,382
3,144
579
2,117
14,214
5,495
0
2,246
11,968
0
21,204
W
5,742
2,377
4,442
5,095
13,699
13,472
49
4,126
9,341
0
11,614
W
11,465
3,265
1,537
1,839
11,081
7,494
201
4,698
6,226
0
18,924
W
Cthulhu
Urbanex
Cthulhu
5,344
225
725
852
10,897
9,911
617
5,084
5,595
12,395
0
W
Martichoras
dbelingar
Martichoras
22,517
3,817
1,551
3,497
9,576
5,871
1,094
2,599
6,955
0
43,963
W
6,366
748
249
2,544
8,457
3,616
792
2,620
5,743
17,214
0
L
Hou Yi
srking87
Hou Yi
5,420
3,406
0
470
13,614
4,635
0
2,746
10,868
0
12,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,891
Gold Earned
47,100
83
Minions Killed
129
0
Camps Cleared
0
841,422
Distance Traveled
1,058,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,048
254
0
0
0
0
0
L
Janus
8,644
720
42
4
0
204,253
0
L
Bacchus
8,800
733
11
1
0
242,578
0
L
Neith
8,591
716
17
1
0
194,415
0
W
Horus
9,151
763
15
1
0
256,502
0
W
Set
9,687
807
10
1
0
236,702
0
W
Cthulhu
8,905
742
21
2
0
202,739
0
W
Martichoras
10,910
909
57
5
0
213,755
0
W
Raijin
8,447
704
26
2
0
149,105
0
L
Hou Yi
7,808
651
13
1
0
200,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role