Player Matchup

Hachiman
Hachiman
Gold I
BlackWithe
Hachiman
Gold I
Level 148
God Stats
4W - 3L
1,162 SR
Queue Stats
60W - 53L
1,779 MMR
Party 2
Fenrir
Fenrir
Platinum I
CatadorDRajonas
Fenrir
Platinum I
Level 159
God Stats
2W - 0L
1,815 SR
Queue Stats
76W - 59L
1,992 MMR
Party 3
Sobek
Sobek
Gold II
ElPailita
Sobek
Gold II
Level 156
God Stats
1W - 1L
1,318 SR
Queue Stats
89W - 76L
1,670 MMR
Party 3
Raijin
Raijin
Platinum I
IBetromTI
Raijin
Platinum I
Level 141
God Stats
4W - 3L
1,652 SR
Queue Stats
198W - 193L
1,735 MMR
Solo
Vulcan
Vulcan
Platinum I
Rzar
Vulcan
Platinum I
Level 147
God Stats
7W - 5L
1,593 SR
Queue Stats
66W - 55L
1,709 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,508 SR
1,777 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,502 SR
1,703 MMR
Mercury
Mercury
Platinum III
 
Mercury
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
AndySx
Kuzenbo
Gold I
Level 155
God Stats
0W - 1L
1,742 SR
Queue Stats
93W - 97L
1,620 MMR
Solo
Ravana
Ravana
Gold I
Undreggon
Ravana
Gold I
Level 148
God Stats
3W - 7L
1,268 SR
Queue Stats
192W - 211L
1,751 MMR
Party 1
Aphrodite
Aphrodite
Platinum III
eowyz
Aphrodite
Platinum III
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,833 MMR
Party 1
Anhur
Anhur
Platinum III
zZapne
Anhur
Platinum III
Level 157
God Stats
5W - 5L
1,499 SR
Queue Stats
101W - 101L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlackWithe
Hachiman
14
4 / 1 / 2
9,155
654
7,651
6,285
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 0 / 6
9,876
705
9,552
12,907
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
ElPailita
Sobek
11
0 / 0 / 10
7,580
541
5,453
11,955
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
IBetromTI
Raijin
14
0 / 3 / 2
8,872
634
7,067
11,553
7,536
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Rzar
Vulcan
14
5 / 0 / 6
9,210
658
15,320
6,158
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PoseidonKaliThanatosMorgan Le Fay

VS

Bans
JanusThothArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 4 / 0
7,396
528
6,864
14,683
5,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
AndySx
Kuzenbo
9
0 / 6 / 0
6,117
437
4,344
16,407
16,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Undreggon
Ravana
14
0 / 1 / 1
7,712
551
5,658
9,896
6,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
eowyz
Aphrodite
12
0 / 4 / 0
6,952
497
4,368
11,975
4,902
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
zZapne
Anhur
14
1 / 3 / 0
7,827
559
6,015
11,343
4,215
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
18
Kills
4
4
Deaths
18
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
0
0.75
L
Kuzenbo
AndySx
Kuzenbo
0
6
0
0
W
Hachiman
BlackWithe
Hachiman
4
1
2
5
W
9
0
6
12
W
Sobek
ElPailita
Sobek
0
0
10
5
W
Raijin
IBetromTI
Raijin
0
3
2
0.33
W
Vulcan
Rzar
Vulcan
5
0
6
8
L
Ravana
Undreggon
Ravana
0
1
1
0.5
L
Aphrodite
eowyz
Aphrodite
0
4
0
0
L
Anhur
zZapne
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,043
Damage
27,249
48,858
Taken
64,304
31,897
Mitigated
36,685
19,961
Healing
16,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,864
2,448
0
852
14,683
5,036
0
4,548
10,037
0
53,756
L
Kuzenbo
AndySx
Kuzenbo
4,344
1,196
0
1,405
16,407
16,358
0
7,588
8,627
20,557
0
W
Hachiman
BlackWithe
Hachiman
7,651
4,080
0
2,701
6,285
2,142
393
738
5,547
0
73,140
W
9,552
3,461
0
7,071
12,907
7,626
0
2,292
10,615
0
84,027
W
Sobek
ElPailita
Sobek
5,453
701
0
4,298
11,955
11,744
377
3,449
8,506
19,532
0
W
Raijin
IBetromTI
Raijin
7,067
1,318
0
5,141
11,553
7,536
41
0
11,553
74,663
0
W
Vulcan
Rzar
Vulcan
15,320
4,651
0
750
6,158
2,849
304
2,625
3,533
78,928
0
L
Ravana
Undreggon
Ravana
5,658
1,363
0
3,286
9,896
6,174
0
6,256
3,640
0
65,672
L
Aphrodite
eowyz
Aphrodite
4,368
431
1,255
5,759
11,975
4,902
0
7,416
4,293
57,916
0
L
Anhur
zZapne
Anhur
6,015
4,476
0
4,310
11,343
4,215
0
1,470
9,867
0
65,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,693
Gold Earned
36,004
531
Minions Killed
454
0
Camps Cleared
0
1,504,696
Distance Traveled
1,490,078
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,396
528
86
6
0
344,284
0
L
Kuzenbo
6,117
437
22
2
0
288,612
2
W
Hachiman
9,155
654
136
10
0
259,301
0
W
Fenrir
9,876
705
112
8
0
358,696
0
W
Sobek
7,580
541
18
1
0
324,128
3
W
Raijin
8,872
634
120
9
0
237,528
1
W
Vulcan
9,210
658
145
10
0
325,043
2
L
Ravana
7,712
551
100
7
0
303,116
2
L
Aphrodite
6,952
497
133
10
0
292,367
0
L
Anhur
7,827
559
113
8
0
261,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role