Player Matchup

Thanatos
Thanatos
CAMARONCINN
Thanatos
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,387 Elo+
Party 1
Kuzenbo
Kuzenbo
Curshred
Kuzenbo
Level 96
God Stats
4W - 6L
1,633 SR
Queue Stats
5W - 7L
1,133 Elo+
Party 3
Danzaburou
Danzaburou
IDirkThirtyI
Danzaburou
Level 77
God Stats
3W - 4L
1,571 SR
Queue Stats
5W - 7L
1,133 Elo+
Party 3
Zeus
Zeus
PyschokillerNG
Zeus
Level 29
God Stats
3W - 1L
1,767 SR
Queue Stats
32W - 35L
1,428 Elo+
Party 1
Bacchus
Bacchus
x0xGooDL00KSx0x
Bacchus
Level 46
God Stats
1W - 0L
1,941 SR
Queue Stats
1W - 3L
1,133 Elo+
Party 3
Team Averages
Level 57
1,682 SR
1,243 Elo+

VS

Team Averages
Level 28
1,502 SR
1,259 Elo+
Baron Samedi
Baron Samedi
Cloudyoblivion
Baron Samedi
Level 35
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 5L
1,380 Elo+
Party 2
Ra
Ra
Dried-Cacti
Ra
Level 28
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 2L
1,114 Elo+
Party 2
Mulan
Mulan
KonkersAmor
Mulan
Level 27
God Stats
0W - 1L
1,467 SR
Queue Stats
3W - 5L
1,380 Elo+
Party 2
Sobek
Sobek
MASTADONN
Sobek
Level 35
God Stats
1W - 1L
1,804 SR
Queue Stats
25W - 32L
1,308 Elo+
Solo
Fenrir
Fenrir
Wendal27
Fenrir
Level 17
God Stats
0W - 2L
1,221 SR
Queue Stats
0W - 2L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CAMARONCINN
Thanatos
18
15 / 3 / 2
11,355
668
19,597
20,519
10,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Curshred
Kuzenbo
14
2 / 2 / 12
9,552
562
6,182
13,155
16,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
IDirkThirtyI
Danzaburou
16
8 / 4 / 6
10,363
610
17,603
11,688
5,475
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 4
10,733
631
14,885
8,150
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 1
8,387
493
5,233
12,653
8,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cloudyoblivion
Baron Samedi
13
4 / 10 / 0
8,762
515
5,661
17,798
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 4
8,266
486
8,310
14,052
5,324
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 3 / 0
9,745
573
11,345
14,472
10,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
MASTADONN
Sobek
11
2 / 6 / 0
7,873
463
4,063
18,641
13,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
Wendal27
Fenrir
12
1 / 4 / 2
7,293
429
4,969
17,228
7,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
30
Kills
14
14
Deaths
30
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CAMARONCINN
Thanatos
15
3
2
5.33
L
Baron Samedi
Cloudyoblivion
Baron Samedi
4
10
0
0.4
W
Kuzenbo
Curshred
Kuzenbo
2
2
12
4
L
2
7
4
0.57
W
Danzaburou
IDirkThirtyI
Danzaburou
8
4
6
2.75
L
5
3
0
1.67
L
Sobek
MASTADONN
Sobek
2
6
0
0.33
W
5
1
4
7
L
Fenrir
Wendal27
Fenrir
1
4
2
0.5
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,500
Damage
34,348
66,165
Taken
82,191
44,517
Mitigated
42,617
26,480
Healing
18,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CAMARONCINN
Thanatos
19,597
6,803
0
18,775
20,519
10,333
0
3,350
17,129
0
112,307
L
Baron Samedi
Cloudyoblivion
Baron Samedi
5,661
806
72
3,277
17,798
5,993
527
9,097
8,701
44,680
0
W
Kuzenbo
Curshred
Kuzenbo
6,182
2,739
0
2,721
13,155
16,808
618
5,220
7,583
26,066
0
L
8,310
942
790
2,434
14,052
5,324
0
2,633
11,419
51,721
0
W
Danzaburou
IDirkThirtyI
Danzaburou
17,603
9,992
0
2,622
11,688
5,475
3,083
6,485
4,846
0
90,567
L
11,345
1,808
0
3,219
14,472
10,306
372
5,693
8,779
0
56,656
L
Sobek
MASTADONN
Sobek
4,063
514
0
3,574
18,641
13,086
0
2,956
15,685
22,876
0
W
14,885
786
0
1,164
8,150
3,230
675
2,230
5,920
91,962
0
L
Fenrir
Wendal27
Fenrir
4,969
1,610
0
5,567
17,228
7,908
240
6,011
11,217
0
33,646
W
5,233
378
0
1,198
12,653
8,671
360
0
12,653
46,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,390
Gold Earned
41,939
521
Minions Killed
351
0
Camps Cleared
0
1,682,995
Distance Traveled
1,523,044
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,355
668
133
8
0
387,569
0
L
Baron Samedi
8,762
515
92
5
0
291,557
0
W
Kuzenbo
9,552
562
27
2
0
329,237
8
L
Ra
8,266
486
109
6
0
329,981
1
W
Danzaburou
10,363
610
130
8
0
301,878
0
L
Mulan
9,745
573
76
4
0
261,196
0
L
Sobek
7,873
463
29
2
0
280,802
5
W
Zeus
10,733
631
164
10
0
320,522
0
L
Fenrir
7,293
429
45
3
0
359,508
0
W
Bacchus
8,387
493
67
4
0
343,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role