Player Matchup

Neith
Neith
EdgiestCrab0
Neith
Level 85
God Stats
0W - 2L
1,311 SR
Queue Stats
43W - 47L
1,559 Elo+
Solo
Nemesis
Nemesis
ShadowEtheral
Nemesis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,722 Elo+
Party 1
The Morrigan
The Morrigan
SmokeDoggLoKi
The Morrigan
Level 142
God Stats
10W - 18L
1,395 SR
Queue Stats
1,885W - 1,896L
1,559 Elo+
Solo
Serqet
Serqet
ViagraPanda
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,729 Elo+
Party 1
Hou Yi
Hou Yi
vlonewill
Hou Yi
Level 104
God Stats
3W - 3L
1,542 SR
Queue Stats
705W - 655L
1,481 Elo+
Solo
Team Averages
Level 115
1,450 SR
1,610 Elo+

VS

Team Averages
Level 142
1,456 SR
1,548 Elo+
Thoth
Thoth
Ehud61
Thoth
Level 138
God Stats
2W - 5L
1,252 SR
Queue Stats
70W - 59L
1,561 Elo+
Solo
Hou Yi
Hou Yi
Equаnimity
Hou Yi
Level 147
God Stats
2W - 4L
1,298 SR
Queue Stats
119W - 83L
1,560 Elo+
Solo
Shiva
Shiva
HeirloomShards
Shiva
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 44L
1,632 Elo+
Solo
Zhong Kui
Zhong Kui
Loebster14
Zhong Kui
Level 147
God Stats
5W - 5L
1,464 SR
Queue Stats
553W - 540L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
xvvxlegendxvvx
Erlang Shen
Level 149
God Stats
7W - 2L
1,767 SR
Queue Stats
509W - 498L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 8
11,436
762
24,728
17,597
10,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
19
4 / 4 / 11
10,812
721
12,196
22,408
25,161
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
SmokeDoggLoKi
The Morrigan
14
3 / 10 / 9
9,301
620
8,750
15,627
7,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
16
3 / 6 / 9
9,200
613
5,192
16,699
18,641
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
vlonewill
Hou Yi
16
2 / 6 / 8
9,713
648
13,785
15,107
7,304
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ehud61
Thoth
19
8 / 3 / 17
12,491
833
23,713
8,319
3,624
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
20
13 / 1 / 7
13,969
931
20,029
14,887
8,592
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 5 / 16
11,093
740
15,249
20,532
29,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Loebster14
Zhong Kui
15
2 / 7 / 12
10,407
694
10,255
22,672
24,914
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
xvvxlegendxvvx
Erlang Shen
18
2 / 4 / 23
11,112
741
13,883
22,277
30,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
104
19
Kills
29
29
Deaths
20
45
Assists
75
Player
Kills
Deaths
Assists
KDA
L
7
3
8
3.67
W
Thoth
Ehud61
Thoth
8
3
17
5.5
W
Hou Yi
13
1
7
16.5
W
4
5
16
2.4
W
Zhong Kui
Loebster14
Zhong Kui
2
7
12
1.14
L
Nemesis
4
4
11
2.38
L
The Morrigan
SmokeDoggLoKi
The Morrigan
3
10
9
0.75
L
Serqet
3
6
9
1.25
L
Hou Yi
vlonewill
Hou Yi
2
6
8
1
W
Erlang Shen
xvvxlegendxvvx
Erlang Shen
2
4
23
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,651
Damage
83,129
87,438
Taken
88,687
68,712
Mitigated
97,250
21,365
Healing
26,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,728
6,853
0
6,473
17,597
10,159
658
6,132
10,847
0
61,729
W
Thoth
Ehud61
Thoth
23,713
218
105
998
8,319
3,624
2,083
856
6,966
49,991
0
W
Hou Yi
20,029
11,572
1,389
6,123
14,887
8,592
5,417
1,633
13,008
0
49,732
W
15,249
1,128
2,460
4,918
20,532
29,873
324
3,159
16,612
221
26,970
W
Zhong Kui
Loebster14
Zhong Kui
10,255
578
731
3,451
22,672
24,914
1,364
2,190
19,864
23,528
226
L
Nemesis
12,196
2,313
1,356
6,682
22,408
25,161
0
7,832
13,930
0
17,017
L
The Morrigan
SmokeDoggLoKi
The Morrigan
8,750
441
1,106
398
15,627
7,447
0
7,597
7,449
18,932
0
L
Serqet
5,192
570
1,184
755
16,699
18,641
0
4,108
12,187
0
6,368
L
Hou Yi
vlonewill
Hou Yi
13,785
5,599
1,879
1,532
15,107
7,304
0
7,516
7,180
0
27,358
W
Erlang Shen
xvvxlegendxvvx
Erlang Shen
13,883
2,117
989
5,487
22,277
30,247
368
912
20,867
0
20,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,462
Gold Earned
59,072
143
Minions Killed
181
0
Camps Cleared
0
1,314,322
Distance Traveled
1,399,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,436
762
76
5
0
269,035
0
W
Thoth
12,491
833
46
3
0
296,214
0
W
Hou Yi
13,969
931
58
4
0
302,634
0
W
Shiva
11,093
740
19
1
0
284,112
0
W
Zhong Kui
10,407
694
48
3
0
222,970
0
L
Nemesis
10,812
721
10
1
0
286,306
0
L
The Morrigan
9,301
620
17
1
0
188,397
0
L
Serqet
9,200
613
4
0
0
301,559
0
L
Hou Yi
9,713
648
36
2
0
269,025
0
W
Erlang Shen
11,112
741
10
1
0
293,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role