Player Matchup

Bacchus
Bacchus
Silver I
PayK30
Bacchus
Silver I
Level 64
God Stats
9W - 6L
1,566 SR
Queue Stats
16W - 11L
1,515 MMR
Party 2
Jing Wei
Jing Wei
Silver I
Shonk14
Jing Wei
Silver I
Level 59
God Stats
10W - 5L
1,560 SR
Queue Stats
17W - 12L
1,466 MMR
Party 2
Chang'e
Chang'e
Silver I
tristonseesu
Chang'e
Silver I
Level 89
God Stats
5W - 6L
1,693 SR
Queue Stats
17W - 12L
1,515 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 71
1,606 SR
1,499 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,399 SR
1,450 MMR
Nike
Nike
Gold III
En3gi Gaming
Nike
Gold III
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 48L
1,546 MMR
Party 1
Chaac
Chaac
Gold IV
Thegoat67
Chaac
Gold IV
Level 88
God Stats
17W - 16L
1,423 SR
Queue Stats
26W - 23L
1,309 MMR
Party 1
Hel
Hel
Gold I
alllooo677
Hel
Gold I
Level 152
God Stats
1W - 1L
1,273 SR
Queue Stats
72W - 78L
1,495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PayK30
Bacchus
16
5 / 1 / 3
11,795
737
10,055
16,051
23,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
Shonk14
Jing Wei
15
3 / 3 / 5
11,750
734
23,315
27,606
11,209
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
tristonseesu
Chang'e
7
0 / 1 / 4
9,246
578
3,333
7,314
1,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Baron SamediMaman BrigitteNe ZhaThothMulan

VS

Bans
Morgan Le FayMartichorasRamaFenrirXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
11,300
706
16,462
20,305
24,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
Thegoat67
Chaac
14
1 / 3 / 3
11,449
716
10,856
21,369
14,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 4 / 3
12,057
754
19,294
17,974
8,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
8
Kills
5
5
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Bacchus
PayK30
Bacchus
5
1
3
6.5
L
Jing Wei
Shonk14
Jing Wei
3
3
5
1.83
W
Chaac
Thegoat67
Chaac
1
3
3
0.83
W
2
4
3
0.88
L
Chang'e
tristonseesu
Chang'e
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,703
Damage
46,612
50,971
Taken
59,648
36,251
Mitigated
47,324
7,637
Healing
31,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,462
1,335
102
4,213
20,305
24,044
697
5,399
14,744
0
45,215
L
Bacchus
PayK30
Bacchus
10,055
1,439
0
2,320
16,051
23,772
0
6,121
8,776
30,679
0
L
Jing Wei
Shonk14
Jing Wei
23,315
18,047
0
3,660
27,606
11,209
146
10,922
15,480
0
66,801
W
Chaac
Thegoat67
Chaac
10,856
1,364
0
8,164
21,369
14,943
1,305
4,507
16,232
0
41,516
W
19,294
548
8,932
9,824
17,974
8,337
745
4,454
13,520
82,095
0
L
Chang'e
tristonseesu
Chang'e
3,333
400
600
1,057
7,314
1,270
0
2,347
4,781
10,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,791
Gold Earned
34,806
124
Minions Killed
181
0
Camps Cleared
0
737,614
Distance Traveled
934,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,300
706
52
3
0
323,469
0
L
Bacchus
11,795
737
28
2
0
312,770
0
L
Jing Wei
11,750
734
81
5
0
324,355
0
W
Chaac
11,449
716
46
3
0
286,292
0
W
Hel
12,057
754
83
5
0
325,233
0
L
Chang'e
9,246
578
15
1
0
100,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role