Player Matchup

Loki
Loki
Kohltastrophe
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,308 Elo+
Party 2
Maui
Maui
Landon5454
Maui
Level 15
God Stats
2W - 2L
1,436 SR
Queue Stats
18W - 8L
1,587 Elo+
Party 2
He Bo
He Bo
Marcas77
He Bo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,589 Elo+
Party 2
Poseidon
Poseidon
SAYZX
Poseidon
Level 40
God Stats
67W - 69L
1,490 SR
Queue Stats
104W - 106L
1,453 Elo+
Solo
Nemesis
Nemesis
Wilczynski
Nemesis
Level 121
God Stats
5W - 2L
1,833 SR
Queue Stats
39W - 26L
1,620 Elo+
Party 2
Team Averages
Level 62
1,552 SR
1,511 Elo+

VS

Team Averages
Level 95
1,516 SR
1,431 Elo+
Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
ABloodyWanka
Surtr
Level 109
God Stats
17W - 17L
1,651 SR
Queue Stats
142W - 146L
1,530 Elo+
Party 3
Da Ji
Da Ji
Arachnid_Babies
Da Ji
Level 102
God Stats
1W - 4L
1,369 SR
Queue Stats
48W - 64L
1,314 Elo+
Party 1
Charon
Charon
GunsmokeRose
Charon
Level 127
God Stats
10W - 8L
1,560 SR
Queue Stats
208W - 205L
1,538 Elo+
Party 3
Chernobog
Chernobog
Phantom Wolf Z1
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
6,673
1,112
6,180
5,398
2,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 8
7,513
1,252
2,809
4,534
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Marcas77
He Bo
12
3 / 2 / 5
7,576
1,263
7,476
4,870
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
SAYZX
Poseidon
12
1 / 0 / 4
7,254
1,209
2,861
3,337
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Wilczynski
Nemesis
12
4 / 0 / 4
7,689
1,282
9,414
4,433
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

364

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 1 / 2
6,702
1,117
3,253
5,672
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
3 / 2 / 2
7,491
1,249
5,480
10,328
10,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 0
5,960
993
157
1,008
458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
12
0 / 2 / 4
7,373
1,229
6,463
9,280
7,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Phantom Wolf Z1
Chernobog
11
0 / 4 / 2
6,371
1,062
3,432
6,162
2,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
9
Kills
4
5
Deaths
9
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
2
2
L
3
2
2
2
L
0
0
0
0
L
Charon
0
2
4
1
W
1
3
4
1
W
0
0
8
4
W
He Bo
Marcas77
He Bo
3
2
5
2.75
L
Chernobog
Phantom Wolf Z1
Chernobog
0
4
2
0.25
W
Poseidon
SAYZX
Poseidon
1
0
4
3
W
Nemesis
Wilczynski
Nemesis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,740
Damage
18,785
22,572
Taken
32,450
13,011
Mitigated
24,163
1,957
Healing
3,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,253
271
0
465
5,672
2,944
0
3,038
2,634
16,812
0
L
5,480
1,426
0
1,626
10,328
10,459
0
4,606
5,722
616
12,983
L
157
0
0
85
1,008
458
0
400
608
0
2,758
L
Charon
6,463
571
0
591
9,280
7,606
0
2,890
6,390
17,957
0
W
6,180
1,385
0
0
5,398
2,387
0
2,475
2,883
0
8,946
W
2,809
632
0
874
4,534
4,283
0
2,259
2,247
5,294
0
W
He Bo
Marcas77
He Bo
7,476
677
0
0
4,870
2,043
0
2,024
2,818
22,556
0
L
Chernobog
Phantom Wolf Z1
Chernobog
3,432
1,777
0
277
6,162
2,696
0
2,212
3,950
0
11,428
W
Poseidon
SAYZX
Poseidon
2,861
198
0
250
3,337
1,427
0
1,273
2,064
30,726
0
W
Nemesis
Wilczynski
Nemesis
9,414
4,799
0
833
4,433
2,871
0
1,903
2,505
0
19,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,705
Gold Earned
33,897
142
Minions Killed
101
9
Camps Cleared
3
661,678
Distance Traveled
526,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,702
1,117
37
6
0
100,667
0
L
Surtr
7,491
1,249
24
4
2
138,762
0
L
Da Ji
5,960
993
7
1
1
49,661
0
L
Charon
7,373
1,229
18
3
0
133,234
0
W
Loki
6,673
1,112
8
1
0
125,604
0
W
Maui
7,513
1,252
6
1
1
128,130
0
W
He Bo
7,576
1,263
43
7
2
137,731
0
L
Chernobog
6,371
1,062
15
3
0
103,747
0
W
Poseidon
7,254
1,209
63
11
2
127,135
0
W
Nemesis
7,689
1,282
22
4
4
143,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role