Player Matchup

Charon
Charon
DarkGa
Charon
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,341 Elo+
Solo
King Arthur
King Arthur
Samusog_12
King Arthur
Level 113
God Stats
1W - 4L
1,337 SR
Queue Stats
64W - 59L
1,394 Elo+
Party 2
Baron Samedi
Baron Samedi
TheLampshade-
Baron Samedi
Level 118
God Stats
1W - 2L
1,393 SR
Queue Stats
78W - 69L
1,447 Elo+
Party 2
Team Averages
Level 120
1,410 SR
1,394 Elo+

VS

Team Averages
Level 98
1,501 SR
1,430 Elo+
Apollo
Apollo
AceSOA
Apollo
Level 117
God Stats
0W - 3L
1,277 SR
Queue Stats
32W - 37L
1,469 Elo+
Solo
Chang'e
Chang'e
Balthros
Chang'e
Level 89
God Stats
2W - 1L
1,666 SR
Queue Stats
160W - 173L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
SOMBRAHD
Cthulhu
Level 87
God Stats
1W - 2L
1,561 SR
Queue Stats
161W - 175L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DarkGa
Charon
13
1 / 2 / 14
9,978
768
9,269
14,381
17,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
Samusog_12
King Arthur
13
4 / 2 / 8
10,255
789
9,170
13,648
11,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
TheLampshade-
Baron Samedi
14
9 / 2 / 4
11,336
872
20,230
9,966
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AceSOA
Apollo
11
1 / 6 / 4
8,913
686
9,864
12,774
5,020
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Balthros
Chang'e
11
3 / 5 / 2
9,247
711
9,106
12,272
4,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
SOMBRAHD
Cthulhu
11
2 / 4 / 3
8,927
687
8,945
20,399
14,786
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
14
Kills
6
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
AceSOA
Apollo
1
6
4
0.5
L
Chang'e
Balthros
Chang'e
3
5
2
0.8
W
Charon
DarkGa
Charon
1
2
14
4
L
Cthulhu
SOMBRAHD
Cthulhu
2
4
3
0.88
W
King Arthur
Samusog_12
King Arthur
4
2
8
4
W
Baron Samedi
TheLampshade-
Baron Samedi
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,669
Damage
27,915
37,995
Taken
45,445
34,352
Mitigated
24,461
10,546
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AceSOA
Apollo
9,864
5,554
0
1,638
12,774
5,020
80
8,191
4,583
0
30,243
L
Chang'e
Balthros
Chang'e
9,106
558
1,580
1,746
12,272
4,655
0
7,218
5,054
27,547
0
W
Charon
DarkGa
Charon
9,269
1,884
0
0
14,381
17,314
415
5,807
8,574
23,921
0
L
Cthulhu
SOMBRAHD
Cthulhu
8,945
1,000
149
2,254
20,399
14,786
48
14,484
5,915
27,015
907
W
King Arthur
Samusog_12
King Arthur
9,170
816
0
3,113
13,648
11,801
250
6,454
7,194
0
34,527
W
Baron Samedi
TheLampshade-
Baron Samedi
20,230
2,070
3,057
4,376
9,966
5,237
768
5,777
4,189
52,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,569
Gold Earned
27,087
129
Minions Killed
96
0
Camps Cleared
0
737,987
Distance Traveled
649,686
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,913
686
44
3
0
209,506
1
L
Chang'e
9,247
711
30
2
0
213,362
2
W
Charon
9,978
768
13
1
0
255,808
0
L
Cthulhu
8,927
687
22
2
0
226,818
3
W
King Arthur
10,255
789
44
3
0
259,507
0
W
Baron Samedi
11,336
872
72
6
0
222,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role