Player Matchup

Izanami
Izanami
BigHex19
Izanami
Level 107
God Stats
4W - 4L
1,546 SR
Queue Stats
72W - 73L
1,503 Elo+
Party 3
Athena
Athena
OrlyMtz1997
Athena
Level 126
God Stats
2W - 2L
1,533 SR
Queue Stats
171W - 172L
1,542 Elo+
Party 3
Charybdis
Charybdis
ROCK3RJ10
Charybdis
Level 106
God Stats
6W - 5L
1,517 SR
Queue Stats
173W - 168L
1,485 Elo+
Party 3
Sol
Sol
SadAsAHatter
Sol
Level 130
God Stats
5W - 0L
1,919 SR
Queue Stats
198W - 210L
1,519 Elo+
Solo
Hades
Hades
Scribner2513
Hades
Level 107
God Stats
8W - 3L
1,747 SR
Queue Stats
105W - 100L
1,520 Elo+
Party 3
Team Averages
Level 115
1,653 SR
1,514 Elo+

VS

Team Averages
Level 135
1,618 SR
1,530 Elo+
Janus
Janus
JESUSJR2468
Janus
Level 82
God Stats
4W - 3L
1,834 SR
Queue Stats
138W - 113L
1,535 Elo+
Solo
Sobek
Sobek
MaTuSzA-
Sobek
Level 146
God Stats
12W - 8L
1,650 SR
Queue Stats
792W - 787L
1,573 Elo+
Party 2
Persephone
Persephone
MopStick15
Persephone
Level 156
God Stats
4W - 5L
1,574 SR
Queue Stats
289W - 289L
1,535 Elo+
Party 1
Anubis
Anubis
Sea me ArthurC
Anubis
Level 141
God Stats
3W - 5L
1,502 SR
Queue Stats
253W - 266L
1,557 Elo+
Party 1
King Arthur
King Arthur
talkSICfuk
King Arthur
Level 148
God Stats
26W - 20L
1,529 SR
Queue Stats
645W - 687L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigHex19
Izanami
16
4 / 4 / 17
10,107
919
12,798
11,055
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
16
5 / 2 / 22
10,256
932
6,771
16,222
15,577
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
ROCK3RJ10
Charybdis
17
9 / 3 / 15
10,496
954
16,574
10,488
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 1 / 23
10,989
999
19,001
12,706
6,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
9 / 3 / 21
10,704
973
14,679
11,443
9,441
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 5
8,484
771
8,352
11,922
7,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
MaTuSzA-
Sobek
13
0 / 7 / 7
8,053
732
5,614
21,180
24,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Persephone
MopStick15
Persephone
16
7 / 5 / 3
10,235
930
14,442
9,390
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 8 / 3
8,242
749
8,648
14,161
12,437
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
talkSICfuk
King Arthur
13
2 / 7 / 5
7,316
665
8,884
22,114
17,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
36
35
Kills
13
13
Deaths
35
98
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigHex19
Izanami
4
4
17
3.13
L
1
8
5
0.44
L
Sobek
MaTuSzA-
Sobek
0
7
7
0.5
L
Persephone
MopStick15
Persephone
7
5
3
1.7
W
Athena
5
2
22
8
W
Charybdis
ROCK3RJ10
Charybdis
9
3
15
5.5
W
8
1
23
19.5
W
9
3
21
6.5
L
3
8
3
0.56
L
King Arthur
talkSICfuk
King Arthur
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,823
Damage
45,940
61,914
Taken
78,767
41,001
Mitigated
66,143
28,418
Healing
15,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigHex19
Izanami
12,798
9,029
2,337
3,255
11,055
4,820
1,557
7,375
3,506
0
26,928
L
8,352
778
864
318
11,922
7,287
0
8,927
2,995
19,276
0
L
Sobek
MaTuSzA-
Sobek
5,614
486
589
4,811
21,180
24,065
0
9,746
11,434
9,387
0
L
Persephone
MopStick15
Persephone
14,442
166
447
1,134
9,390
4,373
0
5,454
3,918
25,582
0
W
Athena
6,771
2,636
3,923
5,414
16,222
15,577
131
5,926
10,084
11,520
0
W
Charybdis
ROCK3RJ10
Charybdis
16,574
8,777
1,610
1,424
10,488
4,641
1,440
7,143
3,161
0
26,870
W
19,001
3,901
882
6,486
12,706
6,522
2,450
7,959
4,693
39,762
0
W
14,679
1,538
490
2,597
11,443
9,441
717
7,965
3,414
20,130
0
L
8,648
644
1,672
2,039
14,161
12,437
0
6,007
8,154
19,751
0
L
King Arthur
talkSICfuk
King Arthur
8,884
867
213
3,443
22,114
17,981
0
10,310
11,804
0
15,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,552
Gold Earned
42,330
136
Minions Killed
95
0
Camps Cleared
0
1,123,203
Distance Traveled
932,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,107
919
35
3
0
205,738
0
L
Janus
8,484
771
26
2
0
198,135
0
L
Sobek
8,053
732
4
0
0
212,501
0
L
Persephone
10,235
930
28
3
0
150,280
0
W
Athena
10,256
932
8
1
0
267,244
0
W
Charybdis
10,496
954
29
3
0
200,291
0
W
Sol
10,989
999
44
4
0
243,054
0
W
Hades
10,704
973
20
2
0
206,876
0
L
Anubis
8,242
749
24
2
0
166,717
0
L
King Arthur
7,316
665
13
1
0
205,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role