Player Matchup

Sol
Sol
AlvaroNoboa
Sol
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 84L
1,626 Elo+
Party 2
Anhur
Anhur
Giоvanni
Anhur
Level 153
God Stats
0W - 1L
1,748 SR
Queue Stats
9W - 7L
1,636 Elo+
Solo
Ne Zha
Ne Zha
Happyfruit
Ne Zha
Level 190
God Stats
6W - 8L
1,549 SR
Queue Stats
140W - 129L
1,594 Elo+
Party 2
Anubis
Anubis
LeoMessÏ
Anubis
Level 89
God Stats
25W - 15L
1,700 SR
Queue Stats
120W - 83L
1,646 Elo+
Party 2
Atlas
Atlas
Tankar 85
Atlas
Level 146
God Stats
4W - 3L
1,466 SR
Queue Stats
47W - 50L
1,595 Elo+
Solo
Team Averages
Level 127
1,593 SR
1,620 Elo+

VS

Team Averages
Level 106
1,711 SR
1,555 Elo+
Athena
Athena
Blackspot13
Athena
Level 105
God Stats
4W - 4L
1,654 SR
Queue Stats
127W - 104L
1,530 Elo+
Party 1
Ravana
Ravana
Hostilekitten24
Ravana
Level 126
God Stats
7W - 7L
1,583 SR
Queue Stats
144W - 128L
1,556 Elo+
Party 1
Surtr
Surtr
Reekelhala
Surtr
Level 59
God Stats
20W - 6L
1,753 SR
Queue Stats
157W - 127L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
SquiddySquirt
Heimdallr
Level 123
God Stats
5W - 1L
1,806 SR
Queue Stats
158W - 133L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
animegeek47
Morgan Le Fay
Level 118
God Stats
23W - 9L
1,761 SR
Queue Stats
585W - 511L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,281
552
11,199
15,451
8,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Anhur
Giоvanni
Anhur
8
0 / 4 / 1
5,833
389
3,254
9,504
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ne Zha
Happyfruit
Ne Zha
11
2 / 6 / 6
7,204
480
8,150
14,156
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
LeoMessÏ
Anubis
13
4 / 8 / 1
7,929
529
7,420
12,020
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Tankar 85
Atlas
11
2 / 2 / 3
7,372
491
6,849
11,502
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 2 / 6
7,954
530
5,036
12,839
12,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

15
5 / 2 / 5
8,611
574
5,548
10,021
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
15
2 / 2 / 1
9,443
630
12,073
16,741
8,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
SquiddySquirt
Heimdallr
13
6 / 3 / 4
8,316
554
10,474
10,363
4,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
animegeek47
Morgan Le Fay
16
7 / 1 / 8
10,395
693
13,663
8,456
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
10
Kills
22
23
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Athena
2
2
6
2.5
L
Anhur
Giоvanni
Anhur
0
4
1
0.13
L
Ne Zha
Happyfruit
Ne Zha
2
6
6
0.83
W
5
2
5
3.75
L
Anubis
LeoMessÏ
Anubis
4
8
1
0.56
W
Surtr
2
2
1
1.25
W
Heimdallr
SquiddySquirt
Heimdallr
6
3
4
2.67
L
Atlas
Tankar 85
Atlas
2
2
3
1.75
W
Morgan Le Fay
animegeek47
Morgan Le Fay
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,872
Damage
46,794
62,633
Taken
58,420
32,345
Mitigated
33,140
17,798
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,199
3,641
0
7,569
15,451
8,464
0
1,421
14,030
67,700
13,316
W
Athena
5,036
1,628
0
1,993
12,839
12,433
0
5,200
7,639
25,190
0
L
Anhur
Giоvanni
Anhur
3,254
1,892
0
1,706
9,504
3,078
0
2,689
6,730
0
32,849
L
Ne Zha
Happyfruit
Ne Zha
8,150
1,570
0
3,917
14,156
5,194
0
3,729
10,271
0
46,589
W
5,548
1,399
0
3,270
10,021
4,595
569
3,486
6,535
0
69,459
L
Anubis
LeoMessÏ
Anubis
7,420
325
0
1,419
12,020
5,539
54
8,089
3,643
52,064
0
W
Surtr
12,073
4,147
0
7,960
16,741
8,705
426
8,281
8,460
3,153
79,486
W
Heimdallr
SquiddySquirt
Heimdallr
10,474
5,943
0
3,607
10,363
4,231
809
4,319
6,044
0
60,409
L
Atlas
Tankar 85
Atlas
6,849
2,644
0
3,187
11,502
10,070
0
3,442
7,962
27,529
0
W
Morgan Le Fay
animegeek47
Morgan Le Fay
13,663
852
0
1,018
8,456
3,176
0
3,357
5,099
78,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,619
Gold Earned
44,719
426
Minions Killed
469
0
Camps Cleared
0
1,395,990
Distance Traveled
1,575,235
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,281
552
166
11
0
248,340
4
W
Athena
7,954
530
25
2
0
312,281
4
L
Anhur
5,833
389
61
4
0
220,680
1
L
Ne Zha
7,204
480
72
5
0
343,173
0
W
Ravana
8,611
574
87
6
0
350,265
2
L
Anubis
7,929
529
94
6
0
284,837
8
W
Surtr
9,443
630
122
8
0
320,815
0
W
Heimdallr
8,316
554
85
6
0
283,540
0
L
Atlas
7,372
491
33
2
0
298,960
0
W
Morgan Le Fay
10,395
693
150
10
0
308,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role