Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BismarckSWG
Hercules
Level 126
God Stats
3W - 2L
1,467 SR
Queue Stats
79W - 67L
1,573 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
fidelcashflow420
Ah Muzen Cab
Level 128
God Stats
4W - 1L
1,700 SR
Queue Stats
134W - 87L
1,602 Elo+
Party 2
Izanami
Izanami
kerseyunlimited
Izanami
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,621 Elo+
Solo
Anubis
Anubis
taftical
Anubis
Level 126
God Stats
2W - 0L
1,753 SR
Queue Stats
56W - 35L
1,607 Elo+
Party 2
Team Averages
Level 135
1,584 SR
1,580 Elo+

VS

Team Averages
Level 117
1,463 SR
1,590 Elo+
Cernunnos
Cernunnos
Drhwsy
Cernunnos
Level 127
God Stats
3W - 4L
1,574 SR
Queue Stats
234W - 221L
1,587 Elo+
Party 1
Kuzenbo
Kuzenbo
Good-Vibez-13-69
Kuzenbo
Level 150
God Stats
3W - 6L
1,302 SR
Queue Stats
342W - 333L
1,572 Elo+
Party 1
Jing Wei
Jing Wei
PreAngir
Jing Wei
Level 129
God Stats
3W - 10L
1,200 SR
Queue Stats
273W - 263L
1,571 Elo+
Party 1
Awilix
Awilix
Prelhaf
Awilix
Level 66
God Stats
0W - 1L
1,467 SR
Queue Stats
50W - 40L
1,490 Elo+
Party 1
Hera
Hera
smilegod1
Hera
Level 111
God Stats
0W - 1L
1,770 SR
Queue Stats
8W - 4L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
9 / 6 / 12
11,423
879
15,273
14,352
6,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
BismarckSWG
Hercules
18
2 / 3 / 23
11,258
866
9,229
24,584
30,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
fidelcashflow420
Ah Muzen Cab
18
5 / 2 / 20
10,784
830
17,846
12,182
6,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 5 / 19
10,385
799
6,221
14,429
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
taftical
Anubis
19
11 / 3 / 15
11,723
902
16,026
10,982
7,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Drhwsy
Cernunnos
16
2 / 5 / 10
9,008
693
11,343
13,044
4,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 8 / 12
8,961
689
8,332
20,525
22,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
PreAngir
Jing Wei
17
4 / 7 / 7
10,451
804
14,840
13,705
3,975
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Prelhaf
Awilix
18
8 / 4 / 6
10,504
808
9,995
12,880
5,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hera
16
1 / 6 / 10
9,473
729
17,273
11,026
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
62
30
Kills
17
19
Deaths
30
89
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
6
12
2.5
W
Hercules
BismarckSWG
Hercules
2
3
23
4.5
L
Cernunnos
Drhwsy
Cernunnos
2
5
10
1.4
L
2
8
12
1
L
Jing Wei
PreAngir
Jing Wei
4
7
7
1.07
L
Awilix
Prelhaf
Awilix
8
4
6
2.75
W
Ah Muzen Cab
fidelcashflow420
Ah Muzen Cab
5
2
20
7.5
W
3
5
19
2.5
L
Hera
1
6
10
1
W
Anubis
taftical
Anubis
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,595
Damage
61,783
76,529
Taken
71,180
57,621
Mitigated
40,261
31,706
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,273
951
455
7,626
14,352
6,448
0
3,793
10,397
0
19,384
W
Hercules
BismarckSWG
Hercules
9,229
1,792
2,339
11,613
24,584
30,692
598
9,136
14,922
0
14,259
L
Cernunnos
Drhwsy
Cernunnos
11,343
4,554
193
2,415
13,044
4,660
0
3,055
9,989
0
26,910
L
8,332
2,777
996
1,952
20,525
22,897
68
4,158
16,367
10,979
0
L
Jing Wei
PreAngir
Jing Wei
14,840
11,909
1,555
1,078
13,705
3,975
0
3,337
10,368
0
33,658
L
Awilix
Prelhaf
Awilix
9,995
2,860
367
1,256
12,880
5,316
0
2,316
10,564
0
10,911
W
Ah Muzen Cab
fidelcashflow420
Ah Muzen Cab
17,846
6,496
1,298
2,599
12,182
6,362
1,888
3,890
8,228
0
39,112
W
6,221
3,555
826
1,808
14,429
7,116
4,454
4,885
9,374
0
27,163
L
Hera
17,273
1,800
584
1,895
11,026
3,413
0
3,160
7,866
34,742
0
W
Anubis
taftical
Anubis
16,026
683
316
2,826
10,982
7,003
1,952
2,889
8,003
39,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,573
Gold Earned
48,397
170
Minions Killed
158
0
Camps Cleared
0
1,259,908
Distance Traveled
1,230,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,423
879
13
1
0
263,380
0
W
Hercules
11,258
866
15
1
0
285,805
0
L
Cernunnos
9,008
693
39
3
0
250,812
0
L
Kuzenbo
8,961
689
5
0
0
244,294
0
L
Jing Wei
10,451
804
54
4
0
236,153
0
L
Awilix
10,504
808
4
0
0
267,550
0
W
Ah Muzen Cab
10,784
830
37
3
0
264,869
0
W
Izanami
10,385
799
48
4
0
215,430
0
L
Hera
9,473
729
56
4
0
231,737
0
W
Anubis
11,723
902
57
4
0
230,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role