Player Matchup

Thanatos
Thanatos
BustMyWallet
Thanatos
Level 105
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 2L
1,303 Elo+
Party 1
Tiamat
Tiamat
EzMikey716
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ImCallN
Gilgamesh
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Party 1
Nemesis
Nemesis
Risk E Biscuits
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
harperjd93
Merlin
Level 60
God Stats
4W - 4L
1,515 SR
Queue Stats
291W - 322L
1,437 Elo+
Solo
Team Averages
Level 55
1,468 SR
1,409 Elo+

VS

Team Averages
Level 61
1,505 SR
1,448 Elo+
Jing Wei
Jing Wei
JayXDarkness
Jing Wei
Level 69
God Stats
3W - 3L
1,448 SR
Queue Stats
73W - 71L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
TheGuisse
Zhong Kui
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,426 Elo+
Solo
Lancelot
Lancelot
camilitopsico
Lancelot
Level 38
God Stats
3W - 2L
1,513 SR
Queue Stats
102W - 121L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
iLoliTops
Kumbhakarna
Level 101
God Stats
2W - 2L
1,186 SR
Queue Stats
174W - 145L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
nmaximiliano29
Sun Wukong
Level 37
God Stats
4W - 3L
1,879 SR
Queue Stats
95W - 117L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BustMyWallet
Thanatos
18
9 / 6 / 6
11,172
859
12,436
15,090
7,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
EzMikey716
Tiamat
15
4 / 4 / 8
9,106
700
7,764
8,519
5,703
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
ImCallN
Gilgamesh
15
3 / 6 / 9
9,106
700
13,183
14,954
12,657
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 4 / 8
9,210
708
5,676
12,388
6,709
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
harperjd93
Merlin
18
4 / 4 / 9
10,275
790
21,793
10,038
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JayXDarkness
Jing Wei
18
5 / 4 / 12
10,591
815
10,599
16,921
8,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
TheGuisse
Zhong Kui
20
10 / 4 / 11
11,767
905
19,882
11,944
12,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
camilitopsico
Lancelot
15
3 / 3 / 14
9,481
729
8,186
11,446
7,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
iLoliTops
Kumbhakarna
14
1 / 6 / 15
9,176
706
6,935
16,788
17,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
nmaximiliano29
Sun Wukong
17
5 / 6 / 16
10,550
812
9,549
17,334
18,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
92
22
Kills
24
24
Deaths
23
40
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BustMyWallet
Thanatos
9
6
6
2
L
Tiamat
EzMikey716
Tiamat
4
4
8
2
L
Gilgamesh
ImCallN
Gilgamesh
3
6
9
1.25
W
Jing Wei
JayXDarkness
Jing Wei
5
4
12
2.75
L
2
4
8
1.5
W
Zhong Kui
TheGuisse
Zhong Kui
10
4
11
3.88
W
Lancelot
camilitopsico
Lancelot
3
3
14
3.33
L
Merlin
harperjd93
Merlin
4
4
9
2.13
W
Kumbhakarna
iLoliTops
Kumbhakarna
1
6
15
1.42
W
Sun Wukong
nmaximiliano29
Sun Wukong
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,852
Damage
55,151
60,989
Taken
74,433
36,750
Mitigated
64,075
18,302
Healing
20,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BustMyWallet
Thanatos
12,436
1,317
507
7,814
15,090
7,027
1,035
6,901
8,189
0
21,450
L
Tiamat
EzMikey716
Tiamat
7,764
774
521
1,864
8,519
5,703
318
2,600
5,919
12,722
0
L
Gilgamesh
ImCallN
Gilgamesh
13,183
1,023
0
936
14,954
12,657
0
8,801
6,153
3,726
15,841
W
Jing Wei
JayXDarkness
Jing Wei
10,599
7,841
1,296
5,886
16,921
8,877
417
9,105
7,816
0
34,085
L
5,676
577
480
3,568
12,388
6,709
0
4,904
7,484
0
11,602
W
Zhong Kui
TheGuisse
Zhong Kui
19,882
3,708
25
665
11,944
12,305
1,455
5,621
6,323
35,746
0
W
Lancelot
camilitopsico
Lancelot
8,186
677
3,341
2,186
11,446
7,240
90
5,590
5,856
0
14,135
L
Merlin
harperjd93
Merlin
21,793
1,592
162
2,450
10,038
4,654
272
3,611
6,427
46,791
0
W
Kumbhakarna
iLoliTops
Kumbhakarna
6,935
556
1,459
2,118
16,788
17,514
0
5,722
11,066
11,175
0
W
Sun Wukong
nmaximiliano29
Sun Wukong
9,549
613
246
3,114
17,334
18,139
651
6,080
11,254
0
20,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,869
Gold Earned
51,565
114
Minions Killed
146
0
Camps Cleared
0
1,063,292
Distance Traveled
1,193,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,172
859
26
2
0
239,448
0
L
Tiamat
9,106
700
11
1
0
152,688
0
L
Gilgamesh
9,106
700
13
1
0
209,852
0
W
Jing Wei
10,591
815
48
4
0
237,941
0
L
Nemesis
9,210
708
20
2
0
231,719
0
W
Zhong Kui
11,767
905
51
4
0
199,941
0
W
Lancelot
9,481
729
12
1
0
270,565
0
L
Merlin
10,275
790
44
3
0
229,585
0
W
Kumbhakarna
9,176
706
3
0
0
235,004
0
W
Sun Wukong
10,550
812
32
2
0
250,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role