Player Matchup

Heimdallr
Heimdallr
Silver I
 
Heimdallr
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Fkerrd
Sun Wukong
Gold IV
Level 125
God Stats
12W - 3L
1,711 SR
Queue Stats
67W - 69L
1,480 MMR
Solo
Bacchus
Bacchus
Gold II
KeepUp650
Bacchus
Gold II
Level 199
God Stats
3W - 4L
1,531 SR
Queue Stats
88W - 85L
1,416 MMR
Solo
Thanatos
Thanatos
Gold V
Konekxx
Thanatos
Gold V
Level 104
God Stats
0W - 1L
1,530 SR
Queue Stats
22W - 31L
1,455 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Mangekyo203
Kukulkan
Gold IV
Level 149
God Stats
9W - 6L
1,705 SR
Queue Stats
317W - 321L
1,398 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,595 SR
1,450 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,513 SR
1,437 MMR
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold II
Dapper Crew919
Ah Puch
Gold II
Level 159
God Stats
6W - 5L
1,577 SR
Queue Stats
680W - 679L
1,492 MMR
Solo
Mercury
Mercury
Gold III
FaMoBla
Mercury
Gold III
Level 144
God Stats
9W - 7L
1,531 SR
Queue Stats
275W - 278L
1,335 MMR
Party 1
Janus
Janus
Gold II
LeoCampillo_
Janus
Gold II
Level 120
God Stats
42W - 44L
1,457 SR
Queue Stats
236W - 234L
1,458 MMR
Party 1
Tyr
Tyr
Bronze III
mnafrlidiosnu
Tyr
Bronze III
Level 40
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 5L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
2 / 2 / 1
5,396
600
5,240
6,785
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Fkerrd
Sun Wukong
11
1 / 0 / 0
6,119
680
3,573
6,450
3,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
KeepUp650
Bacchus
7
1 / 2 / 3
5,030
559
4,215
6,394
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Konekxx
Thanatos
7
1 / 3 / 0
4,617
513
1,943
6,708
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Mangekyo203
Kukulkan
10
1 / 0 / 0
5,901
656
2,603
3,190
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PoseidonAgniMaman BrigitteAwilix

VS

Bans
KhepriAnubisGaneshaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
2 / 3 / 1
5,312
590
4,178
6,637
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,592
621
4,110
6,699
2,383
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
FaMoBla
Mercury
10
1 / 1 / 2
5,550
617
2,453
6,377
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 1
5,569
619
2,472
4,177
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 1 / 1
5,799
644
3,232
8,053
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
6
Kills
7
7
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
2
1
1.25
W
Hou Yi
 
Hou Yi
2
3
1
0.83
W
0
1
0
0
W
Mercury
FaMoBla
Mercury
1
1
2
2
L
Sun Wukong
Fkerrd
Sun Wukong
1
0
0
1
L
Bacchus
KeepUp650
Bacchus
1
2
3
1.25
L
Thanatos
Konekxx
Thanatos
1
3
0
0.33
W
1
0
1
1.5
L
Kukulkan
Mangekyo203
Kukulkan
1
0
0
1
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,574
Damage
16,445
29,527
Taken
31,943
15,500
Mitigated
12,381
10,091
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,240
2,412
0
2,209
6,785
2,629
0
0
6,785
0
34,247
W
Hou Yi
 
Hou Yi
4,178
1,894
0
2,031
6,637
2,285
0
1,759
4,878
0
27,492
W
4,110
262
0
5,364
6,699
2,383
0
0
6,699
44,558
0
W
Mercury
FaMoBla
Mercury
2,453
1,432
0
795
6,377
1,976
0
577
5,800
0
38,417
L
Sun Wukong
Fkerrd
Sun Wukong
3,573
1,094
0
1,436
6,450
3,475
0
4,110
2,340
0
46,935
L
Bacchus
KeepUp650
Bacchus
4,215
822
0
1,629
6,394
5,991
0
88
6,306
14,580
0
L
Thanatos
Konekxx
Thanatos
1,943
379
0
3,872
6,708
2,275
0
1,190
5,410
0
24,428
W
2,472
362
0
2,000
4,177
1,466
159
2,243
1,934
37,359
0
L
Kukulkan
Mangekyo203
Kukulkan
2,603
46
0
945
3,190
1,130
0
986
2,104
44,791
0
W
3,232
691
0
4,881
8,053
4,271
0
2,239
5,814
0
21,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,063
Gold Earned
27,822
285
Minions Killed
310
0
Camps Cleared
0
916,596
Distance Traveled
984,971
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,396
600
48
5
0
158,668
0
W
Hou Yi
5,312
590
61
7
0
166,313
0
W
Ah Puch
5,592
621
78
9
0
177,869
0
W
Mercury
5,550
617
66
7
0
219,482
0
L
Sun Wukong
6,119
680
99
11
0
198,309
1
L
Bacchus
5,030
559
12
1
0
192,428
2
L
Thanatos
4,617
513
40
4
0
173,236
0
W
Janus
5,569
619
84
9
0
203,504
0
L
Kukulkan
5,901
656
86
10
0
193,955
0
W
Tyr
5,799
644
21
2
0
217,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role