Player Matchup

Izanami
Izanami
ChipWitDaDip795
Izanami
Level 17
God Stats
3W - 0L
1,749 SR
Queue Stats
65W - 45L
1,541 Elo+
Party 3
Fafnir
Fafnir
DashOfPatriotism
Fafnir
Level 45
God Stats
22W - 16L
1,529 SR
Queue Stats
89W - 93L
1,347 Elo+
Party 1
Thanatos
Thanatos
HuntersBoring
Thanatos
Level 59
God Stats
27W - 27L
1,529 SR
Queue Stats
169W - 161L
1,468 Elo+
Party 3
Zhong Kui
Zhong Kui
TroyTheBearded
Zhong Kui
Level 103
God Stats
19W - 8L
1,595 SR
Queue Stats
120W - 102L
1,453 Elo+
Party 1
Sol
Sol
shadowsax1998
Sol
Level 64
God Stats
17W - 11L
1,478 SR
Queue Stats
162W - 164L
1,392 Elo+
Party 1
Team Averages
Level 58
1,576 SR
1,440 Elo+

VS

Team Averages
Level 55
1,565 SR
1,687 Elo+
Fenrir
Fenrir
 
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Lilhaymaker9491
Ymir
Level 6
God Stats
1W - 3L
1,508 SR
Queue Stats
1W - 4L
1,692 Elo+
Party 2
Hachiman
Hachiman
Reapaholix
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,692 Elo+
Party 2
Anubis
Anubis
Twisted Duck21
Anubis
Level 93
God Stats
1W - 2L
1,817 SR
Queue Stats
2W - 4L
1,775 Elo+
Party 2
Janus
Janus
xrivvv
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 4
6,713
671
8,897
6,060
1,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 0 / 7
6,480
648
1,851
7,317
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
HuntersBoring
Thanatos
12
3 / 0 / 3
6,895
690
2,914
10,017
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
TroyTheBearded
Zhong Kui
10
2 / 0 / 3
6,187
619
5,227
3,529
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 0 / 1
6,745
675
5,379
5,834
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 4 / 0
4,433
443
3,890
10,255
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

7
0 / 2 / 0
4,314
431
1,329
8,402
4,222
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Reapaholix
Hachiman
3
0 / 4 / 0
3,694
369
1,223
3,650
685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
4,911
491
3,932
5,592
2,854
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
xrivvv
Janus
7
0 / 4 / 0
4,290
429
2,635
6,700
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
17
Kills
0
0
Deaths
17
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
W
6
0
4
8
W
3
0
7
6.5
W
Thanatos
HuntersBoring
Thanatos
3
0
3
4.5
L
0
2
0
0
L
Hachiman
Reapaholix
Hachiman
0
4
0
0
W
Zhong Kui
TroyTheBearded
Zhong Kui
2
0
3
3.5
L
0
3
0
0
W
3
0
1
3.5
L
Janus
xrivvv
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,268
Damage
13,009
32,757
Taken
34,599
17,211
Mitigated
13,081
18,426
Healing
1,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,890
668
0
800
10,255
3,505
0
3,538
6,717
0
22,761
W
8,897
6,805
0
2,082
6,060
1,932
352
744
5,250
0
54,618
W
1,851
592
100
2,518
7,317
7,201
410
1,420
5,805
9,229
0
W
Thanatos
HuntersBoring
Thanatos
2,914
1,222
0
8,324
10,017
3,605
0
1,431
8,524
0
62,376
L
1,329
411
0
0
8,402
4,222
26
1,380
7,022
11,530
0
L
Hachiman
Reapaholix
Hachiman
1,223
1,119
0
140
3,650
685
0
444
3,206
0
5,868
W
Zhong Kui
TroyTheBearded
Zhong Kui
5,227
449
0
2,704
3,529
2,543
1,652
1,079
2,318
39,932
0
L
3,932
42
0
546
5,592
2,854
0
3,178
2,414
33,562
0
W
5,379
1,934
0
2,698
5,834
1,930
1,261
2,870
2,964
39,943
5,179
L
Janus
xrivvv
Janus
2,635
319
0
490
6,700
1,815
0
3,615
3,085
17,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
21,642
316
Minions Killed
134
0
Camps Cleared
0
989,997
Distance Traveled
887,350
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,433
443
37
4
0
220,606
0
W
Izanami
6,713
671
73
7
0
193,335
0
W
Fafnir
6,480
648
15
2
0
183,444
0
W
Thanatos
6,895
690
97
10
0
244,830
0
L
Ymir
4,314
431
17
2
0
178,567
0
L
Hachiman
3,694
369
4
0
0
99,950
0
W
Zhong Kui
6,187
619
60
6
0
184,717
2
L
Anubis
4,911
491
48
5
0
188,479
0
W
Sol
6,745
675
71
7
0
183,671
0
L
Janus
4,290
429
28
3
0
199,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role