Player Matchup

Ymir
Ymir
DCowboys512
Ymir
Level 46
God Stats
44W - 66L
1,383 SR
Queue Stats
168W - 299L
1,354 Elo+
Party 2
Rama
Rama
LimbuLund
Rama
Level 27
God Stats
11W - 11L
1,393 SR
Queue Stats
45W - 69L
1,361 Elo+
Party 2
Ao Kuang
Ao Kuang
da-shadow96
Ao Kuang
Level 68
God Stats
13W - 11L
1,394 SR
Queue Stats
177W - 248L
1,348 Elo+
Party 2
Thanatos
Thanatos
munaf727
Thanatos
Level 45
God Stats
14W - 34L
1,293 SR
Queue Stats
102W - 230L
1,278 Elo+
Party 2
Ishtar
Ishtar
silentkinja
Ishtar
Level 20
God Stats
0W - 6L
1,073 SR
Queue Stats
7W - 20L
1,324 Elo+
Party 2
Team Averages
Level 41
1,307 SR
1,333 Elo+

VS

Team Averages
Level 67
1,475 SR
1,442 Elo+
Ah Puch
Ah Puch
H0NS60
Ah Puch
Level 69
God Stats
5W - 1L
1,844 SR
Queue Stats
257W - 281L
1,423 Elo+
Party 1
Cerberus
Cerberus
PastorLong22
Cerberus
Level 56
God Stats
2W - 3L
1,218 SR
Queue Stats
118W - 142L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
The_Good_Temp-69
Danzaburou
Level 69
God Stats
2W - 0L
1,504 SR
Queue Stats
23W - 22L
1,496 Elo+
Solo
Pele
Pele
dualblayde2
Pele
Level 55
God Stats
3W - 3L
1,335 SR
Queue Stats
128W - 154L
1,419 Elo+
Party 1
Ix Chel
Ix Chel
joj44
Ix Chel
Level 88
God Stats
16W - 19L
1,475 SR
Queue Stats
154W - 154L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,539
504
3,753
11,568
6,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
10
0 / 4 / 0
5,558
505
2,449
10,022
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
da-shadow96
Ao Kuang
10
0 / 1 / 1
5,983
544
5,163
9,092
3,628
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
munaf727
Thanatos
11
2 / 4 / 1
6,309
574
4,627
13,307
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
9
1 / 2 / 1
5,254
478
5,205
6,316
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
H0NS60
Ah Puch
12
1 / 0 / 0
7,194
654
4,879
6,327
2,589
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
PastorLong22
Cerberus
9
1 / 1 / 1
6,273
570
4,331
11,341
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
The_Good_Temp-69
Danzaburou
10
0 / 1 / 2
5,819
529
8,572
7,058
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 3
7,241
658
3,224
8,949
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
joj44
Ix Chel
13
9 / 0 / 2
8,478
771
11,878
4,346
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
12
12
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Ah Puch
H0NS60
Ah Puch
1
0
0
1
L
Rama
0
4
0
0
W
Cerberus
PastorLong22
Cerberus
1
1
1
1.5
W
Danzaburou
The_Good_Temp-69
Danzaburou
0
1
2
1
L
Ao Kuang
da-shadow96
Ao Kuang
0
1
1
0.5
W
1
1
3
2.5
W
Ix Chel
joj44
Ix Chel
9
0
2
10
L
Thanatos
munaf727
Thanatos
2
4
1
0.63
L
Ishtar
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,197
Damage
32,884
50,305
Taken
38,021
20,871
Mitigated
19,717
19,461
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,753
487
1,313
3,215
11,568
6,607
0
3,396
8,172
17,922
0
W
Ah Puch
H0NS60
Ah Puch
4,879
334
0
5,094
6,327
2,589
238
4,261
2,066
44,803
0
L
Rama
2,449
2,046
0
2,925
10,022
3,432
0
6,839
3,183
0
36,967
W
Cerberus
PastorLong22
Cerberus
4,331
139
188
4,537
11,341
9,396
0
2,547
8,794
15,570
0
W
Danzaburou
The_Good_Temp-69
Danzaburou
8,572
2,983
0
2,850
7,058
2,641
0
1,206
5,852
0
43,257
L
Ao Kuang
da-shadow96
Ao Kuang
5,163
1,534
0
3,095
9,092
3,628
0
4,289
4,803
31,265
0
W
3,224
1,238
0
3,110
8,949
3,245
600
902
8,047
0
56,787
W
Ix Chel
joj44
Ix Chel
11,878
2,155
205
1,499
4,346
1,846
1,204
0
4,346
55,628
0
L
Thanatos
munaf727
Thanatos
4,627
1,105
0
8,247
13,307
4,948
0
3,696
9,611
0
48,992
L
Ishtar
5,205
3,061
0
666
6,316
2,256
0
2,868
3,448
0
28,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,643
Gold Earned
35,005
287
Minions Killed
341
0
Camps Cleared
0
1,175,637
Distance Traveled
1,159,106
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,539
504
22
2
0
225,937
0
W
Ah Puch
7,194
654
85
8
0
215,146
0
L
Rama
5,558
505
58
5
0
224,421
0
W
Cerberus
6,273
570
14
1
0
222,145
1
W
Danzaburou
5,819
529
62
6
0
231,232
0
L
Ao Kuang
5,983
544
73
7
0
255,924
1
W
Pele
7,241
658
85
8
0
268,878
2
W
Ix Chel
8,478
771
95
9
0
221,705
0
L
Thanatos
6,309
574
80
7
0
254,545
1
L
Ishtar
5,254
478
54
5
0
214,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role