Player Matchup

Serqet
Serqet
 
Serqet
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Jyinnx
King Arthur
Level 104
God Stats
0W - 2L
1,344 SR
Queue Stats
81W - 80L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Knight4Fury
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,267 Elo+
Party 1
Ishtar
Ishtar
Tucker3650
Ishtar
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,408 Elo+
Party 1
Ymir
Ymir
wcozzy
Ymir
Level 146
God Stats
2W - 3L
1,478 SR
Queue Stats
296W - 300L
1,508 Elo+
Solo
Team Averages
Level 78
1,464 SR
1,433 Elo+

VS

Team Averages
Level 128
1,435 SR
1,450 Elo+
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JizzyTeee
Medusa
Level 123
God Stats
7W - 4L
1,446 SR
Queue Stats
170W - 176L
1,443 Elo+
Party 2
Odin
Odin
MeliodasAce
Odin
Level 121
God Stats
2W - 1L
1,459 SR
Queue Stats
243W - 258L
1,416 Elo+
Party 2
Zhong Kui
Zhong Kui
Michael2552
Zhong Kui
Level 148
God Stats
4W - 5L
1,187 SR
Queue Stats
311W - 322L
1,434 Elo+
Solo
Shiva
Shiva
ipepsi4life15
Shiva
Level 105
God Stats
3W - 2L
1,582 SR
Queue Stats
66W - 67L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 4 / 1
4,727
945
515
5,198
3,909
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Jyinnx
King Arthur
1
0 / 0 / 0
1,208
242
0
0
0
Cthulhu
Knight4Fury
Cthulhu
10
0 / 2 / 2
4,583
917
2,937
3,721
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Tucker3650
Ishtar
1
0 / 0 / 0
1,208
242
0
0
0
Ymir
wcozzy
Ymir
11
1 / 2 / 2
4,889
978
1,043
4,487
4,637
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 0 / 4
6,642
1,328
3,546
478
299
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Medusa
JizzyTeee
Medusa
11
2 / 1 / 6
6,058
1,212
3,388
3,238
1,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
0 / 1 / 8
5,595
1,119
1,575
3,313
3,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Michael2552
Zhong Kui
11
4 / 0 / 3
6,511
1,302
1,600
3,418
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
0 / 1 / 8
5,812
1,162
1,321
5,395
4,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
2
Kills
8
8
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
1
0.38
W
Discordia
 
Discordia
2
0
4
4
W
Medusa
JizzyTeee
Medusa
2
1
6
5
L
King Arthur
Jyinnx
King Arthur
0
0
0
0
L
Cthulhu
Knight4Fury
Cthulhu
0
2
2
0.5
W
0
1
8
4
W
Zhong Kui
Michael2552
Zhong Kui
4
0
3
5.5
L
Ishtar
Tucker3650
Ishtar
0
0
0
0
W
0
1
8
4
L
Ymir
wcozzy
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,495
Damage
11,430
13,406
Taken
15,842
11,582
Mitigated
12,186
625
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
515
124
0
0
5,198
3,909
0
1,984
3,214
0
647
W
Discordia
 
Discordia
3,546
218
402
41
478
299
603
302
176
13,234
0
W
Medusa
JizzyTeee
Medusa
3,388
1,626
288
141
3,238
1,527
1,403
304
2,934
0
10,465
L
King Arthur
Jyinnx
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Knight4Fury
Cthulhu
2,937
35
158
231
3,721
3,036
0
2,094
1,627
7,908
0
W
1,575
117
0
91
3,313
3,488
291
640
2,673
657
1,258
W
Zhong Kui
Michael2552
Zhong Kui
1,600
37
106
510
3,418
2,434
905
768
2,650
4,758
0
L
Ishtar
Tucker3650
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
1,321
108
1,018
1,202
5,395
4,438
587
1,966
3,237
0
2,278
L
Ymir
wcozzy
Ymir
1,043
74
150
86
4,487
4,637
0
1,444
3,043
6,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,615
Gold Earned
30,618
20
Minions Killed
52
0
Camps Cleared
0
220,302
Distance Traveled
446,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,727
945
2
0
0
81,299
0
W
Discordia
6,642
1,328
25
5
0
77,521
0
W
Medusa
6,058
1,212
13
3
0
107,194
0
L
King Arthur
1,208
242
0
0
0
0
0
L
Cthulhu
4,583
917
10
2
0
79,882
0
W
Odin
5,595
1,119
1
0
0
95,035
0
W
Zhong Kui
6,511
1,302
12
2
0
79,401
0
L
Ishtar
1,208
242
0
0
0
0
0
W
Shiva
5,812
1,162
1
0
0
87,395
0
L
Ymir
4,889
978
8
2
0
59,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role