Player Matchup

Surtr
Surtr
Bronze II
 
Surtr
Bronze II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze II
FuriusHelvius
Ganesha
Bronze II
Level 148
God Stats
1W - 1L
1,309 SR
Queue Stats
45W - 76L
349 MMR
Solo
Fenrir
Fenrir
Bronze II
Reptoswalks
Fenrir
Bronze II
Level 106
God Stats
10W - 16L
1,298 SR
Queue Stats
70W - 110L
173 MMR
Party 2
Izanami
Izanami
Bronze III
TripleSolid
Izanami
Bronze III
Level 106
God Stats
5W - 7L
1,348 SR
Queue Stats
60W - 104L
7 MMR
Party 2
Nu Wa
Nu Wa
Bronze II
pikonn
Nu Wa
Bronze II
Level 69
God Stats
4W - 7L
1,344 SR
Queue Stats
191W - 231L
162 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,360 SR
438 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,396 SR
214 MMR
Awilix
Awilix
Bronze IV
BerrysNCreme
Awilix
Bronze IV
Level 103
God Stats
11W - 10L
1,433 SR
Queue Stats
94W - 132L
-160 MMR
Party 1
Ishtar
Ishtar
Bronze V
CrossBr2925
Ishtar
Bronze V
Level 62
God Stats
11W - 29L
1,334 SR
Queue Stats
56W - 119L
453 MMR
Solo
Achilles
Achilles
Bronze II
EvilMercury
Achilles
Bronze II
Level 129
God Stats
11W - 25L
1,330 SR
Queue Stats
254W - 306L
221 MMR
Solo
Anubis
Anubis
Bronze I
Nerubia
Anubis
Bronze I
Level 69
God Stats
2W - 7L
1,385 SR
Queue Stats
79W - 118L
347 MMR
Solo
Cerberus
Cerberus
Bronze II
xx_gothem_xx
Cerberus
Bronze II
Level 59
God Stats
9W - 9L
1,495 SR
Queue Stats
82W - 112L
210 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 0 / 0
3,777
755
1,347
3,386
1,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ganesha
5
0 / 0 / 1
3,605
721
651
3,442
1,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
5
1 / 1 / 0
3,251
650
1,541
3,502
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
TripleSolid
Izanami
4
0 / 1 / 0
3,091
618
2,189
2,541
674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
pikonn
Nu Wa
7
0 / 0 / 0
3,841
768
1,223
1,026
231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayMaman BrigitteArachne

VS

Bans
Sun WukongKukulkanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
5
2 / 1 / 0
3,571
714
1,962
4,615
1,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
5
0 / 0 / 0
3,140
628
444
1,072
284
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
EvilMercury
Achilles
6
0 / 0 / 0
3,419
684
1,338
3,723
1,539
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Nerubia
Anubis
1
0 / 0 / 0
2,544
509
0
384
138
Cerberus
xx_gothem_xx
Cerberus
5
0 / 0 / 1
3,077
615
1,570
4,807
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
0
0
L
Awilix
2
1
0
2
L
Ishtar
0
0
0
0
L
Achilles
EvilMercury
Achilles
0
0
0
0
W
Ganesha
0
0
1
0.5
L
Anubis
Nerubia
Anubis
0
0
0
0
W
Fenrir
1
1
0
1
W
Izanami
TripleSolid
Izanami
0
1
0
0
W
Nu Wa
pikonn
Nu Wa
0
0
0
0
L
Cerberus
xx_gothem_xx
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,951
Damage
5,314
13,897
Taken
14,601
5,383
Mitigated
5,325
5,847
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
1,347
429
0
1,801
3,386
1,613
0
0
3,386
387
19,304
L
Awilix
1,962
828
72
794
4,615
1,246
0
979
3,636
0
10,658
L
Ishtar
444
296
0
0
1,072
284
0
135
937
0
13,910
L
Achilles
EvilMercury
Achilles
1,338
224
0
1,392
3,723
1,539
0
122
3,355
0
16,700
W
Ganesha
651
305
139
1,272
3,442
1,566
0
749
2,693
8,702
0
L
Anubis
Nerubia
Anubis
0
0
0
0
384
138
0
84
300
0
0
W
Fenrir
1,541
675
0
1,692
3,502
1,299
0
85
3,417
0
11,131
W
Izanami
TripleSolid
Izanami
2,189
1,960
0
818
2,541
674
0
736
1,805
0
19,039
W
Nu Wa
pikonn
Nu Wa
1,223
412
0
125
1,026
231
639
0
1,026
21,663
0
L
Cerberus
xx_gothem_xx
Cerberus
1,570
150
0
1,805
4,807
2,118
0
597
4,210
9,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,565
Gold Earned
15,751
136
Minions Killed
99
0
Camps Cleared
0
486,375
Distance Traveled
377,530
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,777
755
36
7
0
114,272
4
L
Awilix
3,571
714
21
4
0
99,846
0
L
Ishtar
3,140
628
26
5
0
60,623
0
L
Achilles
3,419
684
31
6
0
83,635
0
W
Ganesha
3,605
721
8
2
0
90,266
1
L
Anubis
2,544
509
0
0
0
15,772
0
W
Fenrir
3,251
650
21
4
0
109,908
0
W
Izanami
3,091
618
31
6
0
87,921
1
W
Nu Wa
3,841
768
40
8
0
84,008
0
L
Cerberus
3,077
615
21
4
0
117,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role