Player Matchup

Ra
Ra
AL PAL 462
Ra
Level 124
God Stats
0W - 1L
1,329 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Bioshocker8926
Guan Yu
Level 149
God Stats
0W - 1L
1,358 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
falsedreams8340
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 92
1,396 SR
1,500 Elo+

VS

Team Averages
Level 96
1,482 SR
1,409 Elo+
Hera
Hera
ViiZions-_-
Hera
Level 89
God Stats
3W - 2L
1,404 SR
Queue Stats
198W - 202L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
joepsykokiller
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 170L
1,413 Elo+
Party 2
Cernunnos
Cernunnos
wako88
Cernunnos
Level 94
God Stats
27W - 24L
1,543 SR
Queue Stats
59W - 64L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
8,285
829
7,974
8,512
3,200
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 2
7,797
780
5,551
10,717
6,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
0 / 6 / 1
7,181
718
1,202
8,142
2,811
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 7
9,890
989
11,209
5,083
1,842
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 0 / 10
9,071
907
7,521
11,478
9,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
wako88
Cernunnos
11
2 / 2 / 12
8,776
878
5,347
6,024
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
16
16
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
1
4
2
0.5
W
9
1
7
12.5
L
0
6
1
0.08
W
5
0
10
10
W
Cernunnos
wako88
Cernunnos
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,727
Damage
24,077
27,371
Taken
22,585
12,642
Mitigated
13,063
2,479
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,974
1,161
131
733
8,512
3,200
0
6,333
2,179
40,886
0
L
5,551
656
40
1,481
10,717
6,631
0
6,373
4,344
0
16,923
W
11,209
3,331
414
277
5,083
1,842
396
1,769
3,096
32,080
0
L
1,202
1,119
0
94
8,142
2,811
0
5,985
2,157
0
13,719
W
7,521
265
598
1,435
11,478
9,459
194
3,932
7,064
22,075
542
W
Cernunnos
wako88
Cernunnos
5,347
2,888
68
1,453
6,024
1,762
1,189
2,355
3,451
0
26,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,263
Gold Earned
27,737
101
Minions Killed
107
0
Camps Cleared
0
496,060
Distance Traveled
554,164
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,285
829
53
5
0
150,688
3
L
Guan Yu
7,797
780
25
3
0
204,550
2
W
Hera
9,890
989
37
4
0
181,357
0
L
Izanami
7,181
718
23
2
0
140,822
0
W
Cthulhu
9,071
907
29
3
0
206,985
0
W
Cernunnos
8,776
878
41
4
0
165,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role