Player Matchup

Medusa
Medusa
eloscuro81
Medusa
Level 171
God Stats
61W - 51L
1,583 SR
Queue Stats
513W - 500L
1,545 Elo+
Solo
Ganesha
Ganesha
rkmonkey79
Ganesha
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
rocketman923
Baron Samedi
Level 158
God Stats
4W - 5L
1,435 SR
Queue Stats
37W - 41L
1,575 Elo+
Party 1
Team Averages
Level 161
1,506 SR
1,573 Elo+

VS

Team Averages
Level 157
1,546 SR
1,513 Elo+
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Joshinit
Terra
Level 158
God Stats
6W - 3L
1,637 SR
Queue Stats
225W - 219L
1,500 Elo+
Party 2
Bastet
Bastet
xXBULLETLRDXx
Bastet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 236L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
eloscuro81
Medusa
11
1 / 3 / 1
8,420
702
5,156
9,359
2,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
rkmonkey79
Ganesha
12
1 / 0 / 2
8,436
703
2,325
11,455
10,603
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
rocketman923
Baron Samedi
10
1 / 5 / 1
8,185
682
5,688
10,106
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
5 / 1 / 3
10,062
839
13,419
5,259
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
Joshinit
Terra
12
1 / 0 / 5
8,965
747
5,974
7,871
7,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 6
9,397
783
8,139
8,397
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
8
8
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
3
6.5
W
Terra
Joshinit
Terra
1
0
5
3.5
L
Medusa
eloscuro81
Medusa
1
3
1
0.5
L
Ganesha
rkmonkey79
Ganesha
1
0
2
2
L
Baron Samedi
rocketman923
Baron Samedi
1
5
1
0.3
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,169
Damage
27,532
30,920
Taken
21,527
17,486
Mitigated
12,605
5,146
Healing
3,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,419
508
0
230
5,259
2,053
699
2,481
2,778
48,406
0
W
Terra
Joshinit
Terra
5,974
264
191
1,077
7,871
7,548
26
3,122
4,749
20,430
0
L
Medusa
eloscuro81
Medusa
5,156
918
0
690
9,359
2,913
0
5,309
3,857
0
30,086
L
Ganesha
rkmonkey79
Ganesha
2,325
35
0
2,324
11,455
10,603
0
6,887
4,289
10,577
0
L
Baron Samedi
rocketman923
Baron Samedi
5,688
60
720
1,412
10,106
3,970
0
6,598
3,169
30,064
0
W
8,139
2,124
0
2,330
8,397
3,004
78
2,985
5,412
0
34,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,041
Gold Earned
28,424
112
Minions Killed
138
0
Camps Cleared
0
650,660
Distance Traveled
693,097
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,062
839
72
6
0
208,030
0
W
Terra
8,965
747
21
2
0
238,354
2
L
Medusa
8,420
702
48
4
0
225,286
7
L
Ganesha
8,436
703
3
0
0
223,057
5
L
Baron Samedi
8,185
682
61
5
0
202,317
0
W
Bastet
9,397
783
45
4
0
246,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role