Player Matchup

Surtr
Surtr
Flash-Point76
Surtr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,227 Elo+
Party 2
Zhong Kui
Zhong Kui
Gimme_The_Bandz
Zhong Kui
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 40L
1,395 Elo+
Party 2
Susano
Susano
IQ_Rilxs
Susano
Level 29
God Stats
2W - 0L
1,264 SR
Queue Stats
14W - 10L
1,555 Elo+
Party 2
Jing Wei
Jing Wei
Patrynize
Jing Wei
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,280 Elo+
Party 2
Mulan
Mulan
drowzsidai
Mulan
Level 106
God Stats
3W - 5L
1,469 SR
Queue Stats
38W - 50L
1,391 Elo+
Party 2
Team Averages
Level 64
1,447 SR
1,370 Elo+

VS

Team Averages
Level 65
1,566 SR
1,541 Elo+
Hel
Hel
EgirlShyy
Hel
Level 42
God Stats
2W - 3L
1,536 SR
Queue Stats
181W - 178L
1,471 Elo+
Solo
Cerberus
Cerberus
ItsTheBadLarry3
Cerberus
Level 103
God Stats
1W - 3L
1,386 SR
Queue Stats
148W - 136L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
ItsTheSlickRick
Kukulkan
Level 119
God Stats
12W - 14L
1,587 SR
Queue Stats
105W - 111L
1,531 Elo+
Party 1
Anhur
Anhur
MerKaDynasty
Anhur
Level 23
God Stats
2W - 2L
1,818 SR
Queue Stats
48W - 36L
1,610 Elo+
Party 1
Thor
Thor
mariolie
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
7,897
718
9,768
9,672
5,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Gimme_The_Bandz
Zhong Kui
11
2 / 0 / 5
6,653
605
6,267
6,379
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Susano
IQ_Rilxs
Susano
13
7 / 0 / 2
7,799
709
7,612
9,991
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Patrynize
Jing Wei
12
2 / 0 / 4
6,927
630
4,442
5,432
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
10
0 / 1 / 6
6,621
602
5,300
10,578
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,753
523
1,916
8,944
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
8
1 / 4 / 1
5,583
508
2,677
13,082
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
11
1 / 2 / 0
6,277
571
7,451
5,784
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,656
514
2,977
5,472
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
8
0 / 6 / 1
4,995
454
2,362
11,061
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
16
Kills
2
2
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
5
1
5
7.5
W
Zhong Kui
Gimme_The_Bandz
Zhong Kui
2
0
5
4.5
W
Susano
IQ_Rilxs
Susano
7
0
2
8
L
Cerberus
1
4
1
0.38
L
Kukulkan
1
2
0
0.5
L
0
1
0
0
W
Jing Wei
Patrynize
Jing Wei
2
0
4
4
W
Mulan
0
1
6
3
L
Thor
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,389
Damage
17,383
42,052
Taken
44,343
22,588
Mitigated
17,904
17,955
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,916
611
931
3,842
8,944
2,480
0
1,227
7,717
40,158
332
W
9,768
4,369
0
2,937
9,672
5,521
274
3,409
6,263
1,561
47,531
W
Zhong Kui
Gimme_The_Bandz
Zhong Kui
6,267
380
0
3,921
6,379
4,533
0
3,321
3,058
41,389
0
W
Susano
IQ_Rilxs
Susano
7,612
2,436
0
4,937
9,991
4,003
0
2,492
7,499
0
70,072
L
Cerberus
2,677
247
0
2,985
13,082
7,612
0
1,765
11,317
17,307
0
L
Kukulkan
7,451
445
0
1,684
5,784
2,039
0
1,608
4,176
48,147
0
L
2,977
1,619
0
2,454
5,472
1,451
0
0
5,472
0
39,969
W
Jing Wei
Patrynize
Jing Wei
4,442
3,949
0
2,024
5,432
1,671
1,026
837
4,595
0
48,878
W
Mulan
5,300
890
437
3,699
10,578
6,860
20
1,959
8,619
0
27,186
L
Thor
2,362
897
0
520
11,061
4,322
0
2,355
8,706
0
17,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,897
Gold Earned
28,264
372
Minions Killed
281
0
Camps Cleared
0
1,155,311
Distance Traveled
1,115,677
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,753
523
82
7
0
228,953
0
W
Surtr
7,897
718
73
7
0
217,724
0
W
Zhong Kui
6,653
605
78
7
0
222,635
0
W
Susano
7,799
709
97
9
0
269,710
0
L
Cerberus
5,583
508
28
3
0
232,880
6
L
Kukulkan
6,277
571
81
7
0
229,140
3
L
Anhur
5,656
514
65
6
0
213,805
0
W
Jing Wei
6,927
630
97
9
0
213,801
0
W
Mulan
6,621
602
27
2
0
231,441
0
L
Thor
4,995
454
25
2
0
210,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role