Player Matchup

Kali
Kali
 
Kali
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LOHdemonslayr
Danzaburou
Level 103
God Stats
8W - 8L
1,429 SR
Queue Stats
23W - 37L
1,295 Elo+
Solo
Loki
Loki
Senjuu7
Loki
Level 138
God Stats
4W - 4L
1,433 SR
Queue Stats
572W - 517L
1,492 Elo+
Party 2
Sobek
Sobek
lvl3_Psyduck
Sobek
Level 125
God Stats
8W - 8L
1,472 SR
Queue Stats
400W - 364L
1,488 Elo+
Party 2
Khepri
Khepri
xxoIsabella
Khepri
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 168L
1,451 Elo+
Party 2
Team Averages
Level 114
1,467 SR
1,445 Elo+

VS

Team Averages
Level 91
1,501 SR
1,464 Elo+
Nemesis
Nemesis
Dockxi
Nemesis
Level 128
God Stats
2W - 0L
1,798 SR
Queue Stats
15W - 11L
1,621 Elo+
Solo
Ra
Ra
GhostlyFTW
Ra
Level 108
God Stats
3W - 3L
1,451 SR
Queue Stats
277W - 237L
1,443 Elo+
Party 1
Raijin
Raijin
Jmaxxd
Raijin
Level 23
God Stats
15W - 10L
1,399 SR
Queue Stats
68W - 55L
1,285 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheOneTrueCaine
Kumbhakarna
Level 112
God Stats
12W - 6L
1,607 SR
Queue Stats
168W - 149L
1,539 Elo+
Party 1
Chiron
Chiron
yeyopyxd
Chiron
Level 86
God Stats
2W - 2L
1,247 SR
Queue Stats
113W - 108L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 0 / 1
5,713
571
3,067
10,226
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
LOHdemonslayr
Danzaburou
9
1 / 2 / 1
5,016
502
3,970
7,279
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Loki
Senjuu7
Loki
11
4 / 4 / 1
6,832
683
6,147
9,417
3,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 2 / 0
5,618
562
6,394
10,238
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
8
0 / 7 / 0
4,801
480
1,305
10,247
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dockxi
Nemesis
13
8 / 0 / 2
7,801
780
9,464
7,494
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 4
7,355
736
8,134
5,800
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Jmaxxd
Raijin
10
2 / 4 / 2
5,836
584
3,811
8,754
2,614
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
TheOneTrueCaine
Kumbhakarna
9
0 / 1 / 1
5,369
537
3,357
8,747
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
yeyopyxd
Chiron
9
2 / 1 / 1
5,231
523
4,718
7,141
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
15
15
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
0
1
0.5
W
Nemesis
Dockxi
Nemesis
8
0
2
9
W
3
1
4
5
W
Raijin
Jmaxxd
Raijin
2
4
2
0.75
L
Danzaburou
LOHdemonslayr
Danzaburou
1
2
1
0.75
L
Loki
Senjuu7
Loki
4
4
1
1.13
W
Kumbhakarna
TheOneTrueCaine
Kumbhakarna
0
1
1
0.5
L
2
2
0
1
L
Khepri
0
7
0
0
W
Chiron
yeyopyxd
Chiron
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,883
Damage
29,484
47,407
Taken
37,936
21,084
Mitigated
16,100
10,513
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,067
1,041
0
2,310
10,226
3,881
0
2,532
7,634
0
45,601
W
Nemesis
Dockxi
Nemesis
9,464
4,674
0
1,188
7,494
2,914
0
1,642
5,842
0
61,280
W
8,134
1,407
614
3,237
5,800
2,542
0
1,178
4,500
67,477
0
W
Raijin
Jmaxxd
Raijin
3,811
568
0
2,983
8,754
2,614
0
440
8,274
27,817
0
L
Danzaburou
LOHdemonslayr
Danzaburou
3,970
1,486
0
748
7,279
3,116
0
2,849
4,373
0
22,031
L
Loki
Senjuu7
Loki
6,147
895
0
1,908
9,417
3,376
248
3,689
5,728
0
46,044
W
Kumbhakarna
TheOneTrueCaine
Kumbhakarna
3,357
427
0
2,319
8,747
5,764
72
2,016
6,526
15,182
0
L
6,394
433
0
4,617
10,238
5,805
0
1,644
8,594
30,113
0
L
Khepri
1,305
319
0
930
10,247
4,906
0
4,413
5,776
22,131
0
W
Chiron
yeyopyxd
Chiron
4,718
1,998
480
1,949
7,141
2,266
509
1,982
5,089
0
34,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,980
Gold Earned
31,592
263
Minions Killed
320
0
Camps Cleared
0
1,056,702
Distance Traveled
1,083,246
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,713
571
69
7
0
265,397
0
W
Nemesis
7,801
780
94
9
0
271,760
0
W
Ra
7,355
736
101
10
0
214,089
0
W
Raijin
5,836
584
48
5
0
191,365
0
L
Danzaburou
5,016
502
35
4
0
203,493
2
L
Loki
6,832
683
73
7
0
195,728
0
W
Kumbhakarna
5,369
537
21
2
0
215,693
4
L
Sobek
5,618
562
58
6
0
222,193
0
L
Khepri
4,801
480
28
3
0
169,891
0
W
Chiron
5,231
523
56
6
0
190,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role