Player Matchup

Rama
Rama
BSPITTA
Rama
Level 45
God Stats
10W - 9L
1,608 SR
Queue Stats
31W - 33L
1,406 Elo+
Party 1
Nox
Nox
GumBeRTOP
Nox
Level 59
God Stats
2W - 1L
1,565 SR
Queue Stats
70W - 59L
1,361 Elo+
Party 1
Bellona
Bellona
Wo1olo
Bellona
Level 88
God Stats
2W - 1L
1,718 SR
Queue Stats
2W - 1L
1,661 Elo+
Party 1
Team Averages
Level 64
1,631 SR
1,476 Elo+

VS

Team Averages
Level 47
1,441 SR
1,372 Elo+
Medusa
Medusa
BoozieBird23
Medusa
Level 47
God Stats
0W - 3L
1,259 SR
Queue Stats
100W - 128L
1,384 Elo+
Solo
King Arthur
King Arthur
CryoScythe
King Arthur
Level 26
God Stats
1W - 2L
1,681 SR
Queue Stats
5W - 9L
1,276 Elo+
Party 2
Kukulkan
Kukulkan
ehomie
Kukulkan
Level 69
God Stats
3W - 5L
1,383 SR
Queue Stats
12W - 14L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BSPITTA
Rama
12
3 / 0 / 8
8,748
875
6,475
5,935
2,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 9
8,585
859
4,930
5,159
2,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Wo1olo
Bellona
12
7 / 0 / 6
9,623
962
8,570
10,285
10,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 6 / 1
6,725
673
3,381
7,570
2,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
CryoScythe
King Arthur
10
0 / 4 / 1
6,965
697
3,310
10,471
10,657
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
ehomie
Kukulkan
10
1 / 3 / 0
7,232
723
8,096
4,957
2,111
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
BSPITTA
Rama
3
0
8
7
L
Medusa
0
6
1
0.08
L
King Arthur
CryoScythe
King Arthur
0
4
1
0.13
W
3
1
9
7.5
W
Bellona
Wo1olo
Bellona
7
0
6
10
L
Kukulkan
ehomie
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,975
Damage
14,787
21,379
Taken
22,998
15,174
Mitigated
15,670
7,669
Healing
1,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
BSPITTA
Rama
6,475
5,841
0
3,071
5,935
2,491
346
2,915
3,020
0
25,036
L
Medusa
3,381
872
0
135
7,570
2,902
0
1,876
5,694
0
18,456
L
King Arthur
CryoScythe
King Arthur
3,310
494
0
710
10,471
10,657
0
1,317
9,154
0
8,726
W
4,930
0
454
815
5,159
2,272
594
2,231
2,928
30,649
0
W
Bellona
Wo1olo
Bellona
8,570
3,398
0
3,329
10,285
10,411
697
3,895
6,390
0
38,816
L
Kukulkan
ehomie
Kukulkan
8,096
530
0
250
4,957
2,111
0
2,227
2,730
33,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,956
Gold Earned
20,922
124
Minions Killed
84
0
Camps Cleared
0
609,186
Distance Traveled
501,396
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,748
875
47
5
0
200,509
1
L
Medusa
6,725
673
27
3
0
124,457
0
L
King Arthur
6,965
697
12
1
0
204,635
0
W
Nox
8,585
859
31
3
0
203,236
2
W
Bellona
9,623
962
46
5
0
205,441
0
L
Kukulkan
7,232
723
45
5
0
172,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role