Player Matchup

Surtr
Surtr
Bobdole1
Surtr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,653 Elo+
Party 3
Cernunnos
Cernunnos
CajunBoy
Cernunnos
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 10L
1,890 Elo+
Party 3
Kukulkan
Kukulkan
Journeybro98
Kukulkan
Level 34
God Stats
70W - 67L
1,169 SR
Queue Stats
203W - 225L
1,328 Elo+
Solo
Hercules
Hercules
Orfby
Hercules
Level 83
God Stats
2W - 5L
1,415 SR
Queue Stats
32W - 38L
1,509 Elo+
Party 3
Baron Samedi
Baron Samedi
nshade08
Baron Samedi
Level 107
God Stats
5W - 2L
1,591 SR
Queue Stats
38W - 29L
1,511 Elo+
Party 3
Team Averages
Level 46
1,435 SR
1,578 Elo+

VS

Team Averages
Level 37
1,488 SR
1,310 Elo+
Horus
Horus
BAZtheMAD
Horus
Level 32
God Stats
24W - 30L
1,285 SR
Queue Stats
97W - 137L
1,235 Elo+
Party 1
Neith
Neith
J V9041
Neith
Level 5
God Stats
2W - 2L
1,802 SR
Queue Stats
11W - 10L
1,355 Elo+
Party 2
Kali
Kali
Melly_Chaos
Kali
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 141L
1,233 Elo+
Party 1
Cthulhu
Cthulhu
Su_Hua_Chi
Cthulhu
Level 26
God Stats
4W - 7L
1,369 SR
Queue Stats
16W - 33L
1,269 Elo+
Party 1
Janus
Janus
diety100
Janus
Level 84
God Stats
7W - 7L
1,484 SR
Queue Stats
94W - 100L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bobdole1
Surtr
18
7 / 1 / 23
11,674
1,167
15,679
12,006
12,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
CajunBoy
Cernunnos
18
3 / 1 / 27
11,215
1,122
19,813
7,369
3,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Journeybro98
Kukulkan
19
8 / 0 / 25
12,353
1,235
16,669
2,927
1,553
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
Orfby
Hercules
18
11 / 0 / 23
12,511
1,251
15,602
10,305
12,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
nshade08
Baron Samedi
18
11 / 0 / 18
12,824
1,282
19,582
7,105
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BAZtheMAD
Horus
15
0 / 10 / 1
10,221
1,022
3,713
23,695
27,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
J V9041
Neith
15
0 / 6 / 1
10,187
1,019
5,047
18,831
8,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 11 / 1
9,737
974
5,099
23,830
13,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Su_Hua_Chi
Cthulhu
15
0 / 9 / 0
9,460
946
1,651
17,776
10,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
diety100
Janus
16
1 / 4 / 1
10,853
1,085
14,698
10,057
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
6
40
Kills
2
2
Deaths
40
116
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
BAZtheMAD
Horus
0
10
1
0.05
W
Surtr
Bobdole1
Surtr
7
1
23
18.5
W
Cernunnos
CajunBoy
Cernunnos
3
1
27
16.5
L
Neith
J V9041
Neith
0
6
1
0.08
W
Kukulkan
Journeybro98
Kukulkan
8
0
25
20.5
L
1
11
1
0.14
W
Hercules
Orfby
Hercules
11
0
23
22.5
L
Cthulhu
Su_Hua_Chi
Cthulhu
0
9
0
0
L
Janus
diety100
Janus
1
4
1
0.38
W
Baron Samedi
nshade08
Baron Samedi
11
0
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,345
Damage
30,208
39,712
Taken
94,189
33,100
Mitigated
65,820
12,333
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BAZtheMAD
Horus
3,713
1,853
560
2,920
23,695
27,961
0
10,345
13,045
0
14,148
W
Surtr
Bobdole1
Surtr
15,679
7,178
0
2,101
12,006
12,121
0
3,460
8,185
971
27,635
W
Cernunnos
CajunBoy
Cernunnos
19,813
16,091
0
1,859
7,369
3,088
0
4,182
2,867
0
29,892
L
Neith
J V9041
Neith
5,047
2,539
794
874
18,831
8,584
0
7,801
10,932
0
21,644
W
Kukulkan
Journeybro98
Kukulkan
16,669
83
0
0
2,927
1,553
0
621
2,227
38,238
0
L
5,099
1,682
0
948
23,830
13,872
0
10,672
12,648
0
13,885
W
Hercules
Orfby
Hercules
15,602
3,224
0
2,858
10,305
12,839
0
4,180
5,639
0
30,998
L
Cthulhu
Su_Hua_Chi
Cthulhu
1,651
232
0
112
17,776
10,872
0
5,530
12,056
5,190
0
L
Janus
diety100
Janus
14,698
847
0
0
10,057
4,531
0
2,666
7,281
51,551
0
W
Baron Samedi
nshade08
Baron Samedi
19,582
1,675
2,692
2,823
7,105
3,499
0
3,246
3,679
42,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,577
Gold Earned
50,458
203
Minions Killed
203
9
Camps Cleared
3
1,024,911
Distance Traveled
760,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,221
1,022
21
2
2
154,280
0
W
Surtr
11,674
1,167
16
2
1
185,222
0
W
Cernunnos
11,215
1,122
25
3
0
181,903
0
L
Neith
10,187
1,019
34
3
0
148,962
0
W
Kukulkan
12,353
1,235
56
6
4
218,168
0
L
Kali
9,737
974
20
2
0
163,734
0
W
Hercules
12,511
1,251
39
4
0
228,369
0
L
Cthulhu
9,460
946
11
1
0
138,471
0
L
Janus
10,853
1,085
117
12
1
155,083
0
W
Baron Samedi
12,824
1,282
67
7
4
211,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role