Player Matchup

Thor
Thor
 
Thor
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
GirlinGreen3654
Hel
Level 65
God Stats
31W - 34L
1,458 SR
Queue Stats
398W - 463L
1,422 Elo+
Party 3
Cernunnos
Cernunnos
KlintMaster
Cernunnos
Level 17
God Stats
3W - 3L
1,743 SR
Queue Stats
13W - 18L
1,339 Elo+
Party 3
Poseidon
Poseidon
Lemontotties
Poseidon
Level 35
God Stats
6W - 13L
1,417 SR
Queue Stats
177W - 179L
1,428 Elo+
Party 3
Mulan
Mulan
Rabbs6
Mulan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,719 Elo+
Party 3
Team Averages
Level 42
1,524 SR
1,482 Elo+

VS

Team Averages
Level 53
1,469 SR
1,394 Elo+
Cupid
Cupid
Juggerroot2
Cupid
Level 27
God Stats
3W - 4L
1,445 SR
Queue Stats
12W - 21L
1,319 Elo+
Party 2
Nox
Nox
Louminator840
Nox
Level 69
God Stats
2W - 4L
1,473 SR
Queue Stats
378W - 392L
1,443 Elo+
Party 1
Raijin
Raijin
Patcfromusny
Raijin
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
TheDiggie
Ao Kuang
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,316 Elo+
Party 2
Bacchus
Bacchus
unwanted_blister
Bacchus
Level 63
God Stats
8W - 5L
1,426 SR
Queue Stats
139W - 143L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
4 / 2 / 4
10,070
1,119
5,647
7,935
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 6
10,235
1,137
3,147
7,002
5,810
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
KlintMaster
Cernunnos
15
1 / 0 / 4
9,725
1,081
9,785
11,405
5,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Lemontotties
Poseidon
15
6 / 4 / 3
10,281
1,142
15,551
10,759
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Rabbs6
Mulan
15
0 / 0 / 9
9,357
1,040
5,979
12,246
12,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

332

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
8,104
900
64
1,061
335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 6 / 5
9,510
1,057
8,608
11,019
5,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
16
7 / 1 / 0
11,486
1,276
22,807
8,323
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
TheDiggie
Ao Kuang
13
0 / 1 / 0
8,085
898
487
1,131
472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 3 / 5
10,030
1,114
12,285
22,892
33,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
12
Kills
7
7
Deaths
12
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
2
4
3
W
1
1
6
4
L
0
1
0
0
W
Cernunnos
KlintMaster
Cernunnos
1
0
4
3
W
Poseidon
Lemontotties
Poseidon
6
4
3
1.88
L
0
6
5
0.42
L
Raijin
7
1
0
7
W
Mulan
Rabbs6
Mulan
0
0
9
4.5
L
Ao Kuang
TheDiggie
Ao Kuang
0
1
0
0
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,109
Damage
44,251
49,347
Taken
44,426
31,369
Mitigated
43,029
11,990
Healing
2,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,647
1,201
0
768
7,935
3,581
0
6,574
1,361
0
20,597
W
3,147
448
2,795
2,888
7,002
5,810
0
6,538
464
25,370
0
L
64
64
0
23
1,061
335
0
509
552
0
3,252
W
Cernunnos
KlintMaster
Cernunnos
9,785
5,699
0
2,737
11,405
5,008
0
10,487
918
0
28,389
W
Poseidon
Lemontotties
Poseidon
15,551
4,679
0
1,431
10,759
4,768
0
9,097
1,662
25,409
0
L
8,608
1,285
0
0
11,019
5,390
0
5,375
5,593
25,411
0
L
Raijin
22,807
1,640
0
134
8,323
3,814
0
2,647
5,586
46,691
0
W
Mulan
Rabbs6
Mulan
5,979
973
0
1,371
12,246
12,202
0
11,455
755
0
15,506
L
Ao Kuang
TheDiggie
Ao Kuang
487
118
0
115
1,131
472
0
298
797
1,138
0
L
12,285
1,626
0
1,940
22,892
33,018
0
9,869
12,394
21,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,668
Gold Earned
47,215
183
Minions Killed
129
8
Camps Cleared
3
846,901
Distance Traveled
492,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,070
1,119
38
4
2
172,757
0
W
Hel
10,235
1,137
53
6
1
175,646
0
L
Cupid
8,104
900
7
1
1
13,917
0
W
Cernunnos
9,725
1,081
47
5
3
164,474
0
W
Poseidon
10,281
1,142
21
2
1
154,799
0
L
Nox
9,510
1,057
38
4
0
123,669
0
L
Raijin
11,486
1,276
76
8
0
162,917
0
W
Mulan
9,357
1,040
24
3
1
179,225
0
L
Ao Kuang
8,085
898
2
0
2
13,193
0
L
Bacchus
10,030
1,114
6
1
0
178,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role