Player Matchup

Anubis
Anubis
Aguilucho_6712
Anubis
Level 145
God Stats
32W - 27L
1,552 SR
Queue Stats
452W - 460L
1,411 Elo+
Solo
Chaac
Chaac
SansOMGkiller45
Chaac
Level 84
God Stats
9W - 5L
1,756 SR
Queue Stats
443W - 405L
1,494 Elo+
Party 1
Ishtar
Ishtar
StarGazer0122
Ishtar
Level 163
God Stats
89W - 83L
1,536 SR
Queue Stats
649W - 602L
1,462 Elo+
Solo
The Morrigan
The Morrigan
Tabgo
The Morrigan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 35L
1,421 Elo+
Party 1
Lancelot
Lancelot
abuelo59negri
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 133L
1,516 Elo+
Solo
Team Averages
Level 113
1,569 SR
1,461 Elo+

VS

Team Averages
Level 106
1,589 SR
1,477 Elo+
Cupid
Cupid
ASAP_CROOKZ7
Cupid
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 141L
1,416 Elo+
Solo
Anubis
Anubis
Mr_Moisty-__-
Anubis
Level 89
God Stats
60W - 29L
1,676 SR
Queue Stats
243W - 252L
1,468 Elo+
Solo
Cthulhu
Cthulhu
PecanTrees
Cthulhu
Level 127
God Stats
8W - 10L
1,613 SR
Queue Stats
73W - 51L
1,519 Elo+
Solo
Thor
Thor
YoImProto
Thor
Level 69
God Stats
16W - 8L
1,576 SR
Queue Stats
37W - 36L
1,491 Elo+
Solo
Hera
Hera
gtlow
Hera
Level 158
God Stats
32W - 22L
1,578 SR
Queue Stats
386W - 377L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,778
556
7,638
8,375
3,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 1
8,250
589
7,169
12,744
11,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 1 / 2
8,051
575
6,730
8,250
3,735
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Tabgo
The Morrigan
11
1 / 8 / 3
6,746
482
4,365
9,127
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
abuelo59negri
Lancelot
10
0 / 8 / 3
6,237
446
2,478
14,693
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,414
530
4,004
10,741
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 2 / 6
8,027
573
9,342
9,100
4,750
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
PecanTrees
Cthulhu
12
2 / 1 / 10
7,985
570
7,566
10,815
10,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
13
8 / 2 / 5
8,318
594
5,495
11,140
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
gtlow
Hera
13
1 / 2 / 1
8,089
578
5,078
5,796
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
20
20
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
3
3
3
1.5
W
7
2
6
5
W
Cthulhu
PecanTrees
Cthulhu
2
1
10
7
L
3
0
1
3.5
L
2
1
2
3
L
The Morrigan
Tabgo
The Morrigan
1
8
3
0.31
W
Thor
8
2
5
5.25
L
Lancelot
abuelo59negri
Lancelot
0
8
3
0.19
W
Hera
gtlow
Hera
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,380
Damage
31,485
53,189
Taken
47,592
26,365
Mitigated
27,270
13,658
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,004
2,296
230
4,798
10,741
3,359
0
2,111
8,630
0
43,267
L
7,638
166
0
3,323
8,375
3,772
0
4,206
4,169
63,844
0
W
9,342
34
75
4,439
9,100
4,750
0
3,899
5,025
52,070
0
W
Cthulhu
PecanTrees
Cthulhu
7,566
1,173
96
1,547
10,815
10,377
27
3,213
7,476
33,659
0
L
7,169
1,272
0
5,711
12,744
11,095
0
5,309
7,073
0
65,663
L
6,730
4,254
0
3,754
8,250
3,735
773
1,558
6,692
0
57,504
L
The Morrigan
Tabgo
The Morrigan
4,365
841
0
0
9,127
2,801
0
6,198
2,864
29,461
0
W
Thor
5,495
1,545
0
1,070
11,140
4,202
41
2,184
8,860
0
49,992
L
Lancelot
abuelo59negri
Lancelot
2,478
836
0
870
14,693
4,962
0
4,286
10,405
0
36,491
W
Hera
gtlow
Hera
5,078
1,464
0
922
5,796
4,582
0
198
5,598
60,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,062
Gold Earned
39,833
422
Minions Killed
385
0
Camps Cleared
0
1,390,985
Distance Traveled
1,399,590
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,414
530
82
6
0
247,280
1
L
Anubis
7,778
556
91
7
0
264,959
1
W
Anubis
8,027
573
78
6
0
261,403
4
W
Cthulhu
7,985
570
38
3
0
308,750
2
L
Chaac
8,250
589
120
9
0
293,960
0
L
Ishtar
8,051
575
92
7
0
257,377
4
L
The Morrigan
6,746
482
60
4
0
253,681
0
W
Thor
8,318
594
74
5
0
305,865
1
L
Lancelot
6,237
446
59
4
0
321,008
0
W
Hera
8,089
578
113
8
0
276,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role