Player Matchup

Nu Wa
Nu Wa
MiguelXool
Nu Wa
Level 187
God Stats
13W - 13L
1,581 SR
Queue Stats
255W - 267L
1,489 Elo+
Solo
Fenrir
Fenrir
NBDxGOHAN
Fenrir
Level 161
God Stats
24W - 26L
1,526 SR
Queue Stats
535W - 563L
1,405 Elo+
Party 1
Serqet
Serqet
SenpaiSerq
Serqet
Level 32
God Stats
26W - 17L
1,540 SR
Queue Stats
59W - 67L
1,562 Elo+
Party 1
Team Averages
Level 127
1,549 SR
1,485 Elo+

VS

Team Averages
Level 145
1,546 SR
1,521 Elo+
Anhur
Anhur
FuNkYPoG
Anhur
Level 160
God Stats
2W - 0L
1,675 SR
Queue Stats
11W - 9L
1,542 Elo+
Solo
Surtr
Surtr
Igneel92
Surtr
Level 128
God Stats
1W - 1L
1,430 SR
Queue Stats
31W - 35L
1,509 Elo+
Solo
Discordia
Discordia
Kyleb4u789
Discordia
Level 147
God Stats
2W - 3L
1,532 SR
Queue Stats
47W - 38L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 2 / 6
10,837
834
14,970
8,782
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
NBDxGOHAN
Fenrir
12
4 / 5 / 5
10,166
782
5,779
14,534
11,751
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
SenpaiSerq
Serqet
12
4 / 5 / 5
10,364
797
12,064
15,160
7,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FuNkYPoG
Anhur
13
4 / 5 / 6
10,820
832
11,767
15,768
5,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
Igneel92
Surtr
14
5 / 2 / 6
10,939
841
8,724
13,389
11,768
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Kyleb4u789
Discordia
13
3 / 3 / 4
10,056
774
10,836
9,706
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
10
Kills
12
12
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
FuNkYPoG
Anhur
4
5
6
1.4
W
Surtr
Igneel92
Surtr
5
2
6
4
W
Discordia
Kyleb4u789
Discordia
3
3
4
1.67
L
Nu Wa
2
2
6
2.5
L
Fenrir
NBDxGOHAN
Fenrir
4
5
5
1.3
L
Serqet
SenpaiSerq
Serqet
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,813
Damage
31,327
38,476
Taken
38,863
22,215
Mitigated
20,157
3,348
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
FuNkYPoG
Anhur
11,767
7,543
0
5,500
15,768
5,474
1,342
4,358
10,442
0
59,886
W
Surtr
Igneel92
Surtr
8,724
2,000
0
2,625
13,389
11,768
0
5,819
6,756
344
24,443
W
Discordia
Kyleb4u789
Discordia
10,836
198
75
2,014
9,706
2,915
280
4,066
5,378
53,752
0
L
Nu Wa
14,970
6,292
0
1,750
8,782
2,948
270
4,403
4,379
67,408
0
L
Fenrir
NBDxGOHAN
Fenrir
5,779
1,103
340
818
14,534
11,751
0
4,209
10,325
0
13,109
L
Serqet
SenpaiSerq
Serqet
12,064
3,096
0
440
15,160
7,516
0
3,326
11,834
0
34,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
31,815
164
Minions Killed
178
0
Camps Cleared
0
726,832
Distance Traveled
736,651
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,820
832
87
7
0
210,260
2
W
Surtr
10,939
841
22
2
0
251,746
0
W
Discordia
10,056
774
69
5
0
274,645
2
L
Nu Wa
10,837
834
110
8
0
231,717
0
L
Fenrir
10,166
782
12
1
0
228,702
0
L
Serqet
10,364
797
42
3
0
266,413
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role