Player Matchup

King Arthur
King Arthur
ForeverRAT
King Arthur
Level 42
God Stats
99W - 96L
1,488 SR
Queue Stats
100W - 96L
1,460 Elo+
Party 1
Sol
Sol
OrphansForSale
Sol
Level 122
God Stats
62W - 44L
1,575 SR
Queue Stats
264W - 238L
1,536 Elo+
Party 1
Da Ji
Da Ji
RageofAfrica
Da Ji
Level 125
God Stats
1W - 1L
1,301 SR
Queue Stats
115W - 95L
1,511 Elo+
Party 1
Horus
Horus
SellingLSDtoKids
Horus
Level 116
God Stats
41W - 37L
1,565 SR
Queue Stats
411W - 396L
1,529 Elo+
Party 1
Hera
Hera
gtlow
Hera
Level 158
God Stats
32W - 22L
1,565 SR
Queue Stats
386W - 377L
1,483 Elo+
Solo
Team Averages
Level 113
1,499 SR
1,504 Elo+

VS

Team Averages
Level 111
1,550 SR
1,498 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LNTKingJuice
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 168L
1,443 Elo+
Solo
Cthulhu
Cthulhu
PecanTrees
Cthulhu
Level 127
God Stats
8W - 10L
1,656 SR
Queue Stats
73W - 51L
1,532 Elo+
Solo
Anubis
Anubis
Tapita8
Anubis
Level 105
God Stats
266W - 246L
1,488 SR
Queue Stats
271W - 259L
1,442 Elo+
Solo
Hera
Hera
Zebro66
Hera
Level 128
God Stats
7W - 6L
1,606 SR
Queue Stats
238W - 233L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForeverRAT
King Arthur
8
1 / 1 / 0
4,319
720
1,606
4,893
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
1 / 0 / 2
4,235
706
1,826
2,115
751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
2 / 1 / 3
3,578
596
3,260
4,539
1,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
2 / 0 / 4
4,274
712
2,292
3,486
1,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
gtlow
Hera
8
2 / 0 / 1
4,252
709
1,921
2,137
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
4
1 / 4 / 0
3,148
525
2,761
4,694
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
LNTKingJuice
Jing Wei
2
0 / 2 / 0
2,760
460
622
1,812
480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
PecanTrees
Cthulhu
7
0 / 0 / 0
3,898
650
1,026
3,234
1,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Anubis
Tapita8
Anubis
6
0 / 1 / 1
3,536
589
2,676
3,558
1,380
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Zebro66
Hera
8
1 / 1 / 0
4,462
744
2,804
3,938
1,069
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
0
0.25
W
King Arthur
ForeverRAT
King Arthur
1
1
0
1
L
Jing Wei
LNTKingJuice
Jing Wei
0
2
0
0
W
1
0
2
2
L
Cthulhu
PecanTrees
Cthulhu
0
0
0
0
W
2
1
3
3.5
W
2
0
4
4
L
Anubis
Tapita8
Anubis
0
1
1
0.5
L
Hera
Zebro66
Hera
1
1
0
1
W
Hera
gtlow
Hera
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,905
Damage
9,889
17,170
Taken
17,236
7,384
Mitigated
5,919
5,225
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,761
751
0
562
4,694
1,353
0
364
4,314
0
9,157
W
King Arthur
ForeverRAT
King Arthur
1,606
152
0
999
4,893
3,538
0
2,804
2,089
0
24,725
L
Jing Wei
LNTKingJuice
Jing Wei
622
553
0
73
1,812
480
0
880
932
0
4,112
W
1,826
862
0
894
2,115
751
0
603
1,512
23,042
4,856
L
Cthulhu
PecanTrees
Cthulhu
1,026
246
0
1,235
3,234
1,637
0
842
2,392
14,731
0
W
3,260
1,179
0
716
4,539
1,131
0
532
4,007
0
14,569
W
2,292
1,188
320
1,060
3,486
1,480
0
1,686
1,800
0
7,073
L
Anubis
Tapita8
Anubis
2,676
112
0
402
3,558
1,380
0
1,421
2,017
20,076
0
L
Hera
Zebro66
Hera
2,804
1,241
0
2,508
3,938
1,069
0
0
3,938
29,543
0
W
Hera
gtlow
Hera
1,921
494
0
1,236
2,137
484
0
881
1,256
24,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,658
Gold Earned
17,804
176
Minions Killed
145
0
Camps Cleared
0
654,834
Distance Traveled
525,456
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,148
525
11
2
0
133,809
3
W
King Arthur
4,319
720
45
8
0
119,173
1
L
Jing Wei
2,760
460
10
2
0
54,692
0
W
Sol
4,235
706
58
10
0
122,367
0
L
Cthulhu
3,898
650
28
5
0
124,992
0
W
Da Ji
3,578
596
20
3
0
161,890
0
W
Horus
4,274
712
6
1
0
128,413
1
L
Anubis
3,536
589
32
5
0
104,834
0
L
Hera
4,462
744
64
11
0
107,129
1
W
Hera
4,252
709
47
8
0
122,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role