Player Matchup

Medusa
Medusa
BaldBabyVamana
Medusa
Level 29
God Stats
4W - 1L
1,633 SR
Queue Stats
97W - 74L
1,586 Elo+
Party 3
He Bo
He Bo
IcedCoffeeBoy
He Bo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Hel
Hel
Nonibalogna
Hel
Level 119
God Stats
7W - 5L
1,677 SR
Queue Stats
437W - 391L
1,578 Elo+
Party 3
Horus
Horus
kingidiot8
Horus
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
36W - 33L
1,380 Elo+
Party 1
Loki
Loki
kyyxD
Loki
Level 65
God Stats
79W - 53L
1,548 SR
Queue Stats
191W - 192L
1,394 Elo+
Party 1
Team Averages
Level 49
1,571 SR
1,488 Elo+

VS

Team Averages
Level 68
1,531 SR
1,473 Elo+
Janus
Janus
ItsWolfWhithe
Janus
Level 46
God Stats
4W - 4L
1,879 SR
Queue Stats
96W - 67L
1,493 Elo+
Solo
Izanami
Izanami
Mael95daro
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Shione-uwu
Anubis
Level 126
God Stats
105W - 73L
1,611 SR
Queue Stats
698W - 712L
1,477 Elo+
Party 2
Thanatos
Thanatos
XxEL_PRIMO_ATRxX
Thanatos
Level 118
God Stats
9W - 10L
1,486 SR
Queue Stats
360W - 368L
1,511 Elo+
Party 2
Ao Kuang
Ao Kuang
deezcreativenuts
Ao Kuang
Level 45
God Stats
4W - 4L
1,178 SR
Queue Stats
130W - 127L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 2
7,160
716
9,424
10,132
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
4,825
483
1,209
5,080
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 3 / 1
6,008
601
3,058
9,434
5,114
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
9
2 / 1 / 0
5,859
586
3,926
7,113
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Loki
kyyxD
Loki
1
0 / 0 / 0
3,551
355
0
453
124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,796
680
4,847
4,547
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Mael95daro
Izanami
8
0 / 5 / 3
4,990
499
768
5,902
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Shione-uwu
Anubis
10
3 / 1 / 3
6,315
632
8,145
6,197
2,700
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
6 / 1 / 1
7,324
732
6,675
9,543
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 0
5,544
554
2,084
6,678
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
10
Kills
12
12
Deaths
10
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
L
0
4
0
0
W
3
1
1
3.5
W
Izanami
Mael95daro
Izanami
0
5
3
0.3
L
2
3
1
0.83
W
Anubis
Shione-uwu
Anubis
3
1
3
4.5
W
6
1
1
6.5
W
0
2
0
0
L
Horus
2
1
0
2
L
Loki
kyyxD
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,617
Damage
22,519
32,212
Taken
32,867
12,661
Mitigated
11,502
10,115
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,424
4,906
0
2,658
10,132
2,441
1,124
5,030
5,066
0
37,991
L
1,209
122
0
0
5,080
1,311
0
2,183
2,803
26,973
0
W
4,847
134
0
818
4,547
1,695
448
2,769
1,778
48,929
0
W
Izanami
Mael95daro
Izanami
768
487
0
182
5,902
1,761
321
243
5,659
0
11,675
L
3,058
559
1,576
4,426
9,434
5,114
0
5,248
3,955
25,890
0
W
Anubis
Shione-uwu
Anubis
8,145
197
0
3,036
6,197
2,700
189
691
5,506
49,175
0
W
6,675
903
0
7,499
9,543
3,553
0
363
9,029
0
51,539
W
2,084
771
0
2,020
6,678
1,793
0
201
6,113
28,194
0
L
Horus
3,926
1,737
40
1,415
7,113
3,671
0
1,647
5,312
0
31,568
L
Loki
kyyxD
Loki
0
0
0
0
453
124
0
437
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,403
Gold Earned
30,969
212
Minions Killed
290
0
Camps Cleared
0
781,589
Distance Traveled
977,299
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,160
716
68
7
0
191,522
0
L
He Bo
4,825
483
50
5
0
198,566
0
W
Janus
6,796
680
82
8
0
205,757
0
W
Izanami
4,990
499
14
1
0
190,653
0
L
Hel
6,008
601
27
3
0
197,788
0
W
Anubis
6,315
632
65
7
0
187,340
1
W
Thanatos
7,324
732
79
8
0
242,734
0
W
Ao Kuang
5,544
554
50
5
0
150,815
0
L
Horus
5,859
586
67
7
0
190,551
0
L
Loki
3,551
355
0
0
0
3,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role