Player Matchup

Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
AceroIIa
Arachne
Gold III
Level 104
God Stats
77W - 67L
1,545 SR
Queue Stats
246W - 262L
1,605 MMR
Party 1
Sol
Sol
Gold IV
BBGerican
Sol
Gold IV
Level 136
God Stats
39W - 44L
1,561 SR
Queue Stats
66W - 74L
1,425 MMR
Solo
Poseidon
Poseidon
Gold V
CraigPopivich
Poseidon
Gold V
Level 102
God Stats
13W - 15L
1,430 SR
Queue Stats
221W - 248L
1,295 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Ponetz
Baron Samedi
Silver I
Level 150
God Stats
1W - 0L
1,305 SR
Queue Stats
88W - 82L
1,420 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,468 SR
1,449 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,534 SR
1,463 MMR
Thor
Thor
Gold V
 
Thor
Gold V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
CyanideMisery
Janus
Gold V
Level 136
God Stats
4W - 5L
1,459 SR
Queue Stats
101W - 102L
1,439 MMR
Solo
Set
Set
Gold IV
Saint-Gigadron
Set
Gold IV
Level 143
God Stats
207W - 189L
1,561 SR
Queue Stats
364W - 356L
1,447 MMR
Solo
Cupid
Cupid
Gold IV
ghoultillmay
Cupid
Gold IV
Level 100
God Stats
3W - 5L
1,650 SR
Queue Stats
288W - 290L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 0 / 1
3,696
739
1,489
1,032
604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
AceroIIa
Arachne
6
1 / 0 / 0
3,555
711
706
2,237
682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
1 / 0 / 0
3,924
785
1,097
1,808
423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
CraigPopivich
Poseidon
6
0 / 1 / 0
3,496
699
1,117
2,141
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Ponetz
Baron Samedi
7
0 / 0 / 0
3,916
783
834
2,591
840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaFreyaPeleThanatos

VS

Bans
Morgan Le FayKukulkanAo KuangMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 1 / 0
3,421
684
785
4,579
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
 
Aphrodite
3
0 / 1 / 0
2,759
552
114
2,468
991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,177
635
1,248
2,210
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,314
663
1,044
2,133
841
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 1 / 0
3,093
619
629
1,803
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
1
1.5
L
Thor
 
Thor
1
1
0
1
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Arachne
AceroIIa
Arachne
1
0
0
1
W
1
0
0
1
W
Poseidon
CraigPopivich
Poseidon
0
1
0
0
L
0
0
0
0
W
Baron Samedi
Ponetz
Baron Samedi
0
0
0
0
L
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,243
Damage
3,820
9,809
Taken
13,193
3,058
Mitigated
4,330
5,462
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,489
652
322
439
1,032
604
202
293
677
7,690
2,420
L
Thor
 
Thor
785
209
0
1,286
4,579
1,308
0
404
4,175
0
14,239
L
Aphrodite
 
Aphrodite
114
25
198
1,007
2,468
991
0
1,048
1,420
3,855
0
W
Arachne
AceroIIa
Arachne
706
432
0
647
2,237
682
0
367
1,808
0
10,785
W
1,097
831
0
967
1,808
423
1,041
0
1,808
27,709
0
W
Poseidon
CraigPopivich
Poseidon
1,117
158
0
920
2,141
509
0
508
1,563
21,713
0
L
1,248
40
0
750
2,210
657
0
1,232
978
15,926
0
W
Baron Samedi
Ponetz
Baron Samedi
834
34
0
2,167
2,591
840
0
0
2,591
19,755
0
L
1,044
481
0
1,144
2,133
841
0
834
1,299
0
13,257
L
629
413
0
230
1,803
533
0
875
928
0
11,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,587
Gold Earned
15,764
174
Minions Killed
114
0
Camps Cleared
0
479,035
Distance Traveled
459,104
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,696
739
18
4
0
95,008
0
L
Thor
3,421
684
25
5
0
99,306
0
L
Aphrodite
2,759
552
3
1
0
48,602
0
W
Arachne
3,555
711
28
6
0
117,917
0
W
Sol
3,924
785
51
10
0
89,499
2
W
Poseidon
3,496
699
38
8
0
93,300
0
L
Janus
3,177
635
38
8
0
101,798
0
W
Baron Samedi
3,916
783
39
8
0
83,311
0
L
Set
3,314
663
21
4
0
107,475
0
L
Cupid
3,093
619
27
5
0
101,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role