Player Matchup

Morgan Le Fay
Morgan Le Fay
AcE K 47
Morgan Le Fay
Level 81
God Stats
1W - 2L
1,206 SR
Queue Stats
55W - 54L
1,465 Elo+
Solo
Chiron
Chiron
BatmanWitDaPump
Chiron
Level 104
God Stats
5W - 2L
1,400 SR
Queue Stats
277W - 303L
1,448 Elo+
Solo
He Bo
He Bo
LN4DINH0
He Bo
Level 129
God Stats
2W - 1L
1,291 SR
Queue Stats
143W - 166L
1,458 Elo+
Solo
Arachne
Arachne
VTALMEIDA
Arachne
Level 36
God Stats
1W - 1L
1,300 SR
Queue Stats
13W - 16L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
xerecafeia
Cthulhu
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,386 Elo+
Party 1
Team Averages
Level 77
1,339 SR
1,427 Elo+

VS

Team Averages
Level 78
1,474 SR
1,298 Elo+
Susano
Susano
ExRatedBeast
Susano
Level 97
God Stats
1W - 1L
1,365 SR
Queue Stats
21W - 35L
1,333 Elo+
Party 2
Heimdallr
Heimdallr
Lord_Proceed
Heimdallr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,404 Elo+
Solo
Scylla
Scylla
Sayten656
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,149 Elo+
Party 2
Mercury
Mercury
TotitaLinda
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,183 Elo+
Party 2
Charon
Charon
tha_t8ke0va
Charon
Level 158
God Stats
10W - 9L
1,507 SR
Queue Stats
569W - 601L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AcE K 47
Morgan Le Fay
20
10 / 4 / 21
12,825
916
21,974
14,221
7,249
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 4 / 17
12,772
912
20,665
18,145
8,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
LN4DINH0
He Bo
15
6 / 8 / 12
10,685
763
7,507
13,843
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
VTALMEIDA
Arachne
20
12 / 1 / 21
12,427
888
15,349
16,749
19,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cthulhu
xerecafeia
Cthulhu
17
4 / 1 / 21
10,610
758
9,662
13,965
12,930
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
8 / 8 / 6
11,026
788
17,133
16,572
7,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Lord_Proceed
Heimdallr
14
0 / 9 / 10
8,870
634
6,286
17,853
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Sayten656
Scylla
19
2 / 9 / 5
11,636
831
12,704
17,733
7,009
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
TotitaLinda
Mercury
13
2 / 16 / 6
8,968
641
7,602
21,350
8,021
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
17
6 / 3 / 5
10,375
741
9,973
10,201
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
50
45
Kills
18
18
Deaths
45
92
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AcE K 47
Morgan Le Fay
10
4
21
5.13
W
13
4
17
5.38
L
Susano
8
8
6
1.38
W
He Bo
LN4DINH0
He Bo
6
8
12
1.5
L
Heimdallr
Lord_Proceed
Heimdallr
0
9
10
0.56
L
Scylla
Sayten656
Scylla
2
9
5
0.5
L
Mercury
TotitaLinda
Mercury
2
16
6
0.31
W
Arachne
VTALMEIDA
Arachne
12
1
21
22.5
L
Charon
6
3
5
2.83
W
Cthulhu
xerecafeia
Cthulhu
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,157
Damage
53,698
76,923
Taken
83,709
53,514
Mitigated
35,018
28,206
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AcE K 47
Morgan Le Fay
21,974
1,869
687
2,533
14,221
7,249
2,872
4,344
9,877
51,724
0
W
20,665
8,371
3,181
6,251
18,145
8,968
1,520
5,097
13,047
0
30,788
L
Susano
17,133
2,569
0
1,341
16,572
7,553
0
7,193
9,163
0
30,911
W
He Bo
LN4DINH0
He Bo
7,507
1,357
564
1,037
13,843
5,128
996
4,032
9,811
16,938
0
L
Heimdallr
Lord_Proceed
Heimdallr
6,286
3,196
0
2,294
17,853
7,010
0
10,922
6,890
0
19,668
L
Scylla
Sayten656
Scylla
12,704
1,557
54
2,875
17,733
7,009
0
7,820
9,750
34,257
0
L
Mercury
TotitaLinda
Mercury
7,602
3,552
0
264
21,350
8,021
0
9,286
11,759
0
17,793
W
Arachne
VTALMEIDA
Arachne
15,349
10,773
576
4,906
16,749
19,239
2,159
4,520
12,229
0
20,004
L
Charon
9,973
305
986
2,664
10,201
5,425
42
3,792
6,199
24,579
0
W
Cthulhu
xerecafeia
Cthulhu
9,662
220
3,462
5,009
13,965
12,930
802
4,683
9,282
24,169
130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,319
Gold Earned
50,875
130
Minions Killed
168
0
Camps Cleared
0
1,365,541
Distance Traveled
1,144,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,825
916
57
4
0
282,194
0
W
Chiron
12,772
912
21
2
0
256,005
0
L
Susano
11,026
788
28
2
0
252,679
0
W
He Bo
10,685
763
18
1
0
212,924
0
L
Heimdallr
8,870
634
30
2
0
212,437
0
L
Scylla
11,636
831
67
5
0
202,694
0
L
Mercury
8,968
641
16
1
0
222,888
0
W
Arachne
12,427
888
10
1
0
316,111
0
L
Charon
10,375
741
27
2
0
253,968
0
W
Cthulhu
10,610
758
24
2
0
298,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role