Player Matchup

Thoth
Thoth
 
Thoth
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TWSS69
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 168L
1,446 Elo+
Solo
Cernunnos
Cernunnos
ThaSickest-_-
Cernunnos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 94L
1,422 Elo+
Solo
He Bo
He Bo
jr1the1terrible
He Bo
Level 146
God Stats
1W - 2L
1,581 SR
Queue Stats
41W - 47L
1,411 Elo+
Solo
Team Averages
Level 129
1,516 SR
1,456 Elo+

VS

Team Averages
Level 107
1,570 SR
1,477 Elo+
Vulcan
Vulcan
DubCepticon
Vulcan
Level 159
God Stats
2W - 1L
1,455 SR
Queue Stats
106W - 96L
1,514 Elo+
Party 1
Xing Tian
Xing Tian
MysticTrixor
Xing Tian
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,399 Elo+
Solo
Chiron
Chiron
Uniponyhorseman
Chiron
Level 79
God Stats
2W - 0L
1,728 SR
Queue Stats
66W - 44L
1,552 Elo+
Party 1
Ganesha
Ganesha
kygreenlanter
Ganesha
Level 158
God Stats
10W - 5L
1,668 SR
Queue Stats
1,218W - 1,229L
1,441 Elo+
Solo
Nemesis
Nemesis
rafaPool533
Nemesis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 2 / 2
7,079
708
7,978
6,322
2,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
 
Da Ji
5
0 / 0 / 0
5,540
554
0
0
0
Jing Wei
TWSS69
Jing Wei
15
1 / 3 / 3
7,534
753
3,600
7,777
3,348
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
ThaSickest-_-
Cernunnos
12
0 / 4 / 2
6,607
661
5,895
8,286
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 3 / 1
7,962
796
7,614
7,341
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 0 / 5
7,961
796
11,888
3,498
1,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
MysticTrixor
Xing Tian
15
5 / 2 / 5
9,532
953
4,129
13,062
15,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 1 / 8
8,756
876
7,738
6,371
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
16
0 / 0 / 10
8,986
899
1,823
10,081
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
rafaPool533
Nemesis
13
3 / 2 / 5
8,020
802
2,625
8,555
5,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
12
12
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
2
2
0.5
L
Da Ji
 
Da Ji
0
0
0
0
W
Vulcan
2
0
5
4.5
W
Xing Tian
MysticTrixor
Xing Tian
5
2
5
3.75
L
Jing Wei
TWSS69
Jing Wei
1
3
3
0.83
L
Cernunnos
ThaSickest-_-
Cernunnos
0
4
2
0.25
W
2
1
8
6
L
3
3
1
1.17
W
Ganesha
0
0
10
5
W
Nemesis
rafaPool533
Nemesis
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,087
Damage
28,203
29,726
Taken
41,567
12,588
Mitigated
35,870
8,534
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,978
381
1,191
1,888
6,322
2,520
0
3,501
2,821
16,498
0
L
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
11,888
2,773
951
697
3,498
1,815
464
2,089
1,409
19,188
0
W
Xing Tian
MysticTrixor
Xing Tian
4,129
205
3,329
2,243
13,062
15,571
423
3,120
9,942
9,333
611
L
Jing Wei
TWSS69
Jing Wei
3,600
2,546
0
1,364
7,777
3,348
0
4,997
2,780
0
17,730
L
Cernunnos
ThaSickest-_-
Cernunnos
5,895
1,253
0
880
8,286
3,775
0
4,951
3,335
0
15,343
W
7,738
1,430
2,370
579
6,371
4,145
1,057
1,665
4,706
0
26,487
L
7,614
238
1,385
1,826
7,341
2,945
0
3,780
3,561
24,553
0
W
Ganesha
1,823
107
102
2,172
10,081
9,282
517
5,219
4,862
13,928
0
W
Nemesis
rafaPool533
Nemesis
2,625
371
379
1,834
8,555
5,057
1,083
3,499
5,056
0
7,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,722
Gold Earned
43,255
124
Minions Killed
114
0
Camps Cleared
0
754,137
Distance Traveled
1,089,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,079
708
23
2
0
193,091
0
L
Da Ji
5,540
554
0
0
0
0
0
W
Vulcan
7,961
796
14
1
0
241,773
0
W
Xing Tian
9,532
953
22
2
0
208,459
0
L
Jing Wei
7,534
753
30
3
0
171,735
0
L
Cernunnos
6,607
661
24
2
0
180,436
0
W
Chiron
8,756
876
60
6
0
211,226
0
L
He Bo
7,962
796
47
5
0
208,875
0
W
Ganesha
8,986
899
0
0
0
201,976
0
W
Nemesis
8,020
802
18
2
0
226,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role