Player Matchup

Ymir
Ymir
BlossomsCurse
Ymir
Level 69
God Stats
3W - 4L
1,431 SR
Queue Stats
125W - 130L
1,439 Elo+
Solo
Achilles
Achilles
Lupitin_mcp
Achilles
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 47L
1,511 Elo+
Solo
Sobek
Sobek
Sybruss
Sobek
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
opojnizumbul
The Morrigan
Level 157
God Stats
3W - 5L
1,612 SR
Queue Stats
128W - 78L
1,551 Elo+
Solo
Anhur
Anhur
snob8
Anhur
Level 106
God Stats
5W - 7L
1,577 SR
Queue Stats
439W - 433L
1,468 Elo+
Solo
Team Averages
Level 102
1,524 SR
1,494 Elo+

VS

Team Averages
Level 136
1,489 SR
1,501 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
edibrc1003
Tiamat
Level 153
God Stats
4W - 5L
1,380 SR
Queue Stats
99W - 114L
1,463 Elo+
Solo
Jormungandr
Jormungandr
krinal
Jormungandr
Level 107
God Stats
1W - 2L
1,454 SR
Queue Stats
120W - 95L
1,505 Elo+
Party 1
Chiron
Chiron
ouilly
Chiron
Level 147
God Stats
4W - 4L
1,611 SR
Queue Stats
142W - 106L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,672
612
1,410
4,142
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Lupitin_mcp
Achilles
8
1 / 1 / 0
4,432
739
2,943
5,135
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Sybruss
Sobek
3
0 / 0 / 1
3,135
523
464
1,737
1,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
opojnizumbul
The Morrigan
8
1 / 1 / 0
4,098
683
2,339
2,992
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
snob8
Anhur
5
1 / 2 / 0
3,450
575
2,292
3,786
1,067
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
2 / 0 / 0
4,125
688
1,665
1,805
538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
 
Raijin
7
0 / 1 / 0
3,792
632
1,240
2,812
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
edibrc1003
Tiamat
7
1 / 1 / 0
4,435
739
2,258
4,184
2,064
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
krinal
Jormungandr
7
1 / 1 / 3
4,236
706
2,107
4,393
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
ouilly
Chiron
7
1 / 0 / 2
4,083
681
2,104
4,567
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
5
5
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
0
2
W
Raijin
 
Raijin
0
1
0
0
L
0
1
2
1
L
Achilles
Lupitin_mcp
Achilles
1
1
0
1
L
Sobek
Sybruss
Sobek
0
0
1
0.5
W
Tiamat
edibrc1003
Tiamat
1
1
0
1
W
Jormungandr
krinal
Jormungandr
1
1
3
2.5
L
The Morrigan
opojnizumbul
The Morrigan
1
1
0
1
W
Chiron
ouilly
Chiron
1
0
2
2
L
Anhur
snob8
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,448
Damage
9,374
17,792
Taken
17,761
7,012
Mitigated
7,404
5,227
Healing
8,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
1,665
780
0
638
1,805
538
626
338
1,467
0
19,492
W
Raijin
 
Raijin
1,240
288
0
625
2,812
874
0
1,314
1,498
25,058
0
L
1,410
366
0
500
4,142
1,837
0
1,255
2,887
14,025
0
L
Achilles
Lupitin_mcp
Achilles
2,943
338
0
1,633
5,135
2,100
0
1,963
3,172
0
26,448
L
Sobek
Sybruss
Sobek
464
51
0
1,098
1,737
1,034
0
296
1,441
1,798
0
W
Tiamat
edibrc1003
Tiamat
2,258
623
0
2,767
4,184
2,064
0
381
3,803
24,193
0
W
Jormungandr
krinal
Jormungandr
2,107
406
0
1,599
4,393
2,386
0
644
3,749
16,221
0
L
The Morrigan
opojnizumbul
The Morrigan
2,339
510
0
500
2,992
974
0
849
2,143
26,956
768
W
Chiron
ouilly
Chiron
2,104
1,258
269
2,634
4,567
1,542
0
946
3,621
0
21,290
L
Anhur
snob8
Anhur
2,292
1,784
0
1,496
3,786
1,067
0
1,242
2,544
0
17,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,787
Gold Earned
20,671
156
Minions Killed
184
0
Camps Cleared
0
522,670
Distance Traveled
599,265
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,125
688
27
5
0
115,981
0
W
Raijin
3,792
632
48
8
0
116,335
0
L
Ymir
3,672
612
23
4
0
133,558
0
L
Achilles
4,432
739
48
8
0
129,116
3
L
Sobek
3,135
523
3
1
0
49,454
0
W
Tiamat
4,435
739
48
8
0
112,151
2
W
Jormungandr
4,236
706
26
4
0
129,376
1
L
The Morrigan
4,098
683
54
9
0
127,743
2
W
Chiron
4,083
681
35
6
0
125,422
0
L
Anhur
3,450
575
28
5
0
82,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role