Player Matchup

Scylla
Scylla
AlkFrancza
Scylla
Level 49
God Stats
4W - 7L
1,463 SR
Queue Stats
224W - 273L
1,383 Elo+
Solo
Skadi
Skadi
Jar_Skii_86
Skadi
Level 67
God Stats
2W - 1L
1,241 SR
Queue Stats
26W - 35L
1,354 Elo+
Party 1
Maui
Maui
Jug_Jug67
Maui
Level 104
God Stats
1W - 2L
1,218 SR
Queue Stats
29W - 39L
1,365 Elo+
Party 1
Sobek
Sobek
Valvish
Sobek
Level 28
God Stats
1W - 2L
1,211 SR
Queue Stats
15W - 25L
1,219 Elo+
Party 1
Danzaburou
Danzaburou
hoodedsage
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 1
Team Averages
Level 63
1,327 SR
1,364 Elo+

VS

Team Averages
Level 110
1,579 SR
1,459 Elo+
Osiris
Osiris
AliveForNow
Osiris
Level 131
God Stats
3W - 1L
1,481 SR
Queue Stats
39W - 42L
1,411 Elo+
Solo
Amaterasu
Amaterasu
EVEN_RUDER_JR
Amaterasu
Level 148
God Stats
6W - 3L
1,598 SR
Queue Stats
412W - 422L
1,427 Elo+
Solo
Discordia
Discordia
WhiningHOBO
Discordia
Level 99
God Stats
11W - 6L
1,709 SR
Queue Stats
494W - 490L
1,472 Elo+
Solo
Athena
Athena
deadaugust69
Athena
Level 109
God Stats
5W - 8L
1,606 SR
Queue Stats
763W - 809L
1,502 Elo+
Solo
Hera
Hera
rastic-random96
Hera
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 138L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlkFrancza
Scylla
16
3 / 5 / 8
9,070
698
8,019
10,409
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 2 / 11
9,712
747
17,341
11,878
7,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
15
1 / 6 / 15
9,226
710
6,544
18,075
24,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Valvish
Sobek
15
2 / 4 / 13
9,296
715
8,965
17,759
25,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
hoodedsage
Danzaburou
17
4 / 5 / 7
9,127
702
10,876
13,465
8,114
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
9 / 6 / 7
10,569
813
13,697
14,410
16,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
EVEN_RUDER_JR
Amaterasu
16
3 / 4 / 9
10,091
776
7,989
21,992
23,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
WhiningHOBO
Discordia
19
4 / 2 / 11
11,053
850
19,843
7,019
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
16
2 / 3 / 10
10,311
793
9,696
19,446
22,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 2 / 8
10,252
789
14,179
6,746
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
67
16
Kills
22
22
Deaths
17
54
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Osiris
9
6
7
2.08
L
Scylla
AlkFrancza
Scylla
3
5
8
1.4
W
Amaterasu
EVEN_RUDER_JR
Amaterasu
3
4
9
1.88
L
6
2
11
5.75
L
Maui
1
6
15
1.42
L
Sobek
Valvish
Sobek
2
4
13
2.13
W
Discordia
WhiningHOBO
Discordia
4
2
11
4.75
W
Athena
2
3
10
2.33
L
Danzaburou
hoodedsage
Danzaburou
4
5
7
1.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,745
Damage
65,404
71,586
Taken
69,613
70,754
Mitigated
68,744
15,635
Healing
26,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
13,697
5,616
206
1,018
14,410
16,464
0
3,995
10,415
0
19,828
L
Scylla
AlkFrancza
Scylla
8,019
685
1,344
1,348
10,409
5,781
0
6,667
3,742
19,453
0
W
Amaterasu
EVEN_RUDER_JR
Amaterasu
7,989
2,908
965
11,481
21,992
23,076
2,005
5,408
16,584
0
11,698
L
17,341
6,386
593
1,916
11,878
7,061
0
6,359
5,519
0
34,801
L
Maui
6,544
1,877
439
1,963
18,075
24,695
0
9,641
8,434
11,135
0
L
Sobek
Valvish
Sobek
8,965
679
315
3,358
17,759
25,103
0
12,869
4,890
16,517
0
W
Discordia
WhiningHOBO
Discordia
19,843
444
1,119
2,265
7,019
3,467
1,072
2,023
4,996
47,079
0
W
Athena
9,696
2,363
825
6,674
19,446
22,261
672
8,519
10,927
15,594
0
L
Danzaburou
hoodedsage
Danzaburou
10,876
4,405
1,580
2,779
13,465
8,114
0
8,182
5,283
0
26,414
W
14,179
4,840
701
1,485
6,746
3,476
641
3,583
3,163
27,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,431
Gold Earned
52,276
116
Minions Killed
129
0
Camps Cleared
0
1,144,011
Distance Traveled
1,248,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,569
813
8
1
0
219,764
0
L
Scylla
9,070
698
40
3
0
237,494
0
W
Amaterasu
10,091
776
14
1
0
243,584
0
L
Skadi
9,712
747
37
3
0
222,425
0
L
Maui
9,226
710
3
0
0
214,762
0
L
Sobek
9,296
715
9
1
0
245,865
0
W
Discordia
11,053
850
63
5
0
263,729
0
W
Athena
10,311
793
12
1
0
281,800
0
L
Danzaburou
9,127
702
27
2
0
223,465
0
W
Hera
10,252
789
32
2
0
239,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role