Player Matchup

Kuzenbo
Kuzenbo
Kill1GuyAllGame
Kuzenbo
Level 18
God Stats
3W - 0L
1,813 SR
Queue Stats
37W - 10L
1,735 Elo+
Party 1
Hercules
Hercules
SmashinTarz
Hercules
Level 28
God Stats
19W - 1L
1,988 SR
Queue Stats
51W - 3L
1,969 Elo+
Party 1
Arachne
Arachne
YUGIOHKID420
Arachne
Level 68
God Stats
5W - 0L
1,939 SR
Queue Stats
154W - 10L
1,965 Elo+
Party 1
Team Averages
Level 38
1,913 SR
1,889 Elo+

VS

Team Averages
Level 89
1,531 SR
1,320 Elo+
Achilles
Achilles
Daddy DayQuan
Achilles
Level 97
God Stats
12W - 18L
1,504 SR
Queue Stats
72W - 91L
1,310 Elo+
Party 2
Lancelot
Lancelot
PinKyAndDaBrain7
Lancelot
Level 145
God Stats
1W - 1L
1,657 SR
Queue Stats
50W - 48L
1,351 Elo+
Solo
Neith
Neith
Xxwaldo360xX
Neith
Level 24
God Stats
24W - 31L
1,434 SR
Queue Stats
51W - 63L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 10
8,182
818
5,027
6,280
8,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
SmashinTarz
Hercules
11
5 / 2 / 4
8,541
854
5,710
9,864
7,521
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
YUGIOHKID420
Arachne
11
5 / 0 / 7
8,708
871
9,119
4,987
2,920
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Daddy DayQuan
Achilles
9
0 / 2 / 3
6,892
689
3,696
6,882
6,409
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 4 / 2
7,005
701
3,682
7,494
2,667
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 6 / 0
8,300
830
5,717
8,935
3,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Daddy DayQuan
Achilles
0
2
3
0.75
W
2
1
10
7
L
0
4
2
0.25
W
Hercules
SmashinTarz
Hercules
5
2
4
3.5
L
3
6
0
0.5
W
Arachne
YUGIOHKID420
Arachne
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,856
Damage
13,095
21,131
Taken
23,311
19,344
Mitigated
12,488
4,729
Healing
1,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Daddy DayQuan
Achilles
3,696
483
0
496
6,882
6,409
0
1,696
4,899
155
13,223
W
5,027
1,292
0
500
6,280
8,903
110
174
6,106
13,459
341
L
3,682
708
0
392
7,494
2,667
0
1,923
5,408
0
21,505
W
Hercules
SmashinTarz
Hercules
5,710
2,385
0
1,743
9,864
7,521
33
140
9,724
0
24,097
L
5,717
2,291
0
375
8,935
3,412
105
1,823
6,987
0
21,476
W
Arachne
YUGIOHKID420
Arachne
9,119
6,806
0
2,486
4,987
2,920
0
128
4,859
0
29,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,431
Gold Earned
22,197
83
Minions Killed
77
0
Camps Cleared
0
568,360
Distance Traveled
516,061
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,892
689
18
2
0
177,015
3
W
Kuzenbo
8,182
818
19
2
0
184,678
0
L
Lancelot
7,005
701
32
3
0
196,978
3
W
Hercules
8,541
854
29
3
0
189,412
0
L
Neith
8,300
830
27
3
0
142,068
0
W
Arachne
8,708
871
35
4
0
194,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role