Player Matchup

Kukulkan
Kukulkan
KukaTooNasty
Kukulkan
Level 48
God Stats
6W - 4L
1,558 SR
Queue Stats
50W - 55L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Squirt_Jacket
Cthulhu
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 53L
1,214 Elo+
Solo
Neith
Neith
yee69
Neith
Level 30
God Stats
17W - 14L
1,641 SR
Queue Stats
99W - 97L
1,316 Elo+
Solo
Team Averages
Level 46
1,566 SR
1,305 Elo+

VS

Team Averages
Level 56
1,529 SR
1,435 Elo+
Hades
Hades
 
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Willdrowwils
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,415 Elo+
Party 1
Izanami
Izanami
alquimstadeacero
Izanami
Level 62
God Stats
11W - 7L
1,586 SR
Queue Stats
21W - 16L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KukaTooNasty
Kukulkan
11
4 / 1 / 5
8,461
846
10,751
6,010
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
11
5 / 2 / 4
8,544
854
8,271
11,478
9,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
yee69
Neith
11
1 / 2 / 8
7,988
799
5,792
7,777
2,914
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 4 / 2
7,778
778
3,435
10,659
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
2 / 4 / 1
7,323
732
5,981
12,416
10,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 2
7,303
730
7,205
8,273
2,942
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
5
5
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
4
2
0.75
W
Kukulkan
KukaTooNasty
Kukulkan
4
1
5
6.5
W
Cthulhu
5
2
4
3.5
L
Fenrir
2
4
1
0.63
L
1
2
2
1
W
Neith
yee69
Neith
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,814
Damage
16,621
25,265
Taken
31,348
14,681
Mitigated
18,799
3,553
Healing
3,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,435
400
347
2,067
10,659
5,662
0
7,672
2,987
19,876
0
W
Kukulkan
KukaTooNasty
Kukulkan
10,751
1,751
0
451
6,010
2,098
358
1,197
4,709
36,770
0
W
Cthulhu
8,271
404
131
470
11,478
9,669
0
1,112
10,180
24,808
0
L
Fenrir
5,981
1,374
0
886
12,416
10,195
0
6,633
5,783
0
10,498
L
7,205
5,557
0
20
8,273
2,942
238
4,980
3,293
0
34,250
W
Neith
yee69
Neith
5,792
1,897
0
2,501
7,777
2,914
823
1,081
6,532
0
21,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,993
Gold Earned
22,404
112
Minions Killed
94
0
Camps Cleared
0
544,801
Distance Traveled
545,303
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,778
778
31
3
0
190,120
0
W
Kukulkan
8,461
846
61
6
0
180,051
0
W
Cthulhu
8,544
854
31
3
0
189,021
0
L
Fenrir
7,323
732
4
0
0
192,847
4
L
Izanami
7,303
730
59
6
0
162,336
0
W
Neith
7,988
799
20
2
0
175,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role