Player Matchup

Izanami
Izanami
Grimtiverse
Izanami
Level 30
God Stats
7W - 9L
1,434 SR
Queue Stats
73W - 73L
1,508 Elo+
Party 1
Anubis
Anubis
Layloa7
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,606 Elo+
Party 1
Thanatos
Thanatos
Papalaca
Thanatos
Level 40
God Stats
6W - 10L
1,390 SR
Queue Stats
12W - 29L
1,305 Elo+
Solo
Amaterasu
Amaterasu
SaltedMista
Amaterasu
Level 108
God Stats
2W - 2L
1,581 SR
Queue Stats
98W - 82L
1,530 Elo+
Party 1
Ix Chel
Ix Chel
TheLawItSelf2005
Ix Chel
Level 34
God Stats
9W - 17L
1,690 SR
Queue Stats
69W - 72L
1,499 Elo+
Solo
Team Averages
Level 43
1,519 SR
1,490 Elo+

VS

Team Averages
Level 84
1,474 SR
1,427 Elo+
Baron Samedi
Baron Samedi
Kakashi9035
Baron Samedi
Level 19
God Stats
2W - 1L
1,464 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Kurt Cobain8102
Jormungandr
Level 61
God Stats
8W - 4L
1,623 SR
Queue Stats
37W - 53L
1,376 Elo+
Party 2
Bastet
Bastet
imCrypT1k
Bastet
Level 129
God Stats
1W - 1L
1,471 SR
Queue Stats
59W - 92L
1,369 Elo+
Party 2
Shiva
Shiva
llMerclI
Shiva
Level 106
God Stats
1W - 0L
1,120 SR
Queue Stats
10W - 20L
1,342 Elo+
Party 2
Neith
Neith
microrave
Neith
Level 105
God Stats
3W - 0L
1,690 SR
Queue Stats
90W - 65L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Grimtiverse
Izanami
12
0 / 7 / 1
6,993
437
3,681
12,316
4,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Layloa7
Anubis
12
1 / 4 / 1
7,363
460
7,033
11,513
6,036
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Papalaca
Thanatos
10
1 / 3 / 1
6,452
403
4,328
11,755
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SaltedMista
Amaterasu
14
2 / 3 / 0
8,650
541
12,864
18,397
17,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 1
7,426
464
6,828
12,543
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kakashi9035
Baron Samedi
13
1 / 3 / 4
7,837
490
7,261
9,256
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Kurt Cobain8102
Jormungandr
12
3 / 0 / 8
8,553
535
5,492
14,338
15,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
imCrypT1k
Bastet
17
11 / 0 / 2
10,276
642
10,804
13,556
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
llMerclI
Shiva
14
1 / 3 / 1
9,001
563
6,893
15,881
7,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
microrave
Neith
15
5 / 0 / 5
9,359
585
13,331
10,873
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
21
22
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Grimtiverse
Izanami
0
7
1
0.07
W
Baron Samedi
Kakashi9035
Baron Samedi
1
3
4
1
W
Jormungandr
Kurt Cobain8102
Jormungandr
3
0
8
7
L
Anubis
Layloa7
Anubis
1
4
1
0.38
L
Thanatos
Papalaca
Thanatos
1
3
1
0.5
L
Amaterasu
SaltedMista
Amaterasu
2
3
0
0.67
L
2
5
1
0.5
W
Bastet
imCrypT1k
Bastet
11
0
2
12
W
Shiva
llMerclI
Shiva
1
3
1
0.5
W
Neith
microrave
Neith
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,734
Damage
43,781
66,524
Taken
63,904
40,325
Mitigated
37,051
19,333
Healing
21,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Grimtiverse
Izanami
3,681
2,304
0
2,237
12,316
4,348
0
1,717
10,599
0
47,249
W
Baron Samedi
Kakashi9035
Baron Samedi
7,261
920
668
1,831
9,256
3,914
755
4,718
4,538
42,430
0
W
Jormungandr
Kurt Cobain8102
Jormungandr
5,492
1,258
0
1,778
14,338
15,125
490
5,561
8,777
31,212
463
L
Anubis
Layloa7
Anubis
7,033
401
0
3,758
11,513
6,036
0
6,033
5,480
51,670
0
L
Thanatos
Papalaca
Thanatos
4,328
1,397
0
4,729
11,755
3,508
0
963
10,792
0
38,564
L
Amaterasu
SaltedMista
Amaterasu
12,864
5,887
0
5,354
18,397
17,364
0
1,243
17,154
0
76,612
L
6,828
1,167
529
2,726
12,543
9,069
0
2,473
10,070
33,317
0
W
Bastet
imCrypT1k
Bastet
10,804
3,875
0
8,591
13,556
5,719
268
373
13,183
0
108,635
W
Shiva
llMerclI
Shiva
6,893
2,286
0
2,088
15,881
7,433
1,691
516
15,365
139
64,309
W
Neith
microrave
Neith
13,331
5,583
0
6,565
10,873
4,860
3,007
2,829
8,044
0
72,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,884
Gold Earned
45,026
376
Minions Killed
451
0
Camps Cleared
0
1,373,595
Distance Traveled
1,607,975
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,993
437
76
5
0
282,751
0
W
Baron Samedi
7,837
490
69
4
0
285,420
0
W
Jormungandr
8,553
535
28
2
0
319,176
0
L
Anubis
7,363
460
83
5
0
233,762
2
L
Thanatos
6,452
403
50
3
0
287,755
0
L
Amaterasu
8,650
541
113
7
0
305,259
0
L
Ix Chel
7,426
464
54
3
0
264,068
2
W
Bastet
10,276
642
126
8
0
402,109
0
W
Shiva
9,001
563
105
7
0
304,034
1
W
Neith
9,359
585
123
8
0
297,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role