Player Matchup

Janus
Janus
Bee6120
Janus
Level 61
God Stats
81W - 84L
1,421 SR
Queue Stats
287W - 306L
1,316 Elo+
Party 1
Chaac
Chaac
Johnnyboy359
Chaac
Level 48
God Stats
217W - 241L
1,496 SR
Queue Stats
218W - 246L
1,402 Elo+
Party 1
Bastet
Bastet
byivan150503
Bastet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,349 Elo+
Solo
Team Averages
Level 88
1,472 SR
1,356 Elo+

VS

Team Averages
Level 65
1,527 SR
1,473 Elo+
Bellona
Bellona
GarrettInDaCut
Bellona
Level 56
God Stats
0W - 1L
1,283 SR
Queue Stats
24W - 19L
1,454 Elo+
Party 2
Sol
Sol
S0L0_13lake
Sol
Level 30
God Stats
11W - 12L
1,542 SR
Queue Stats
20W - 15L
1,516 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
U_Stuuuupid_20
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,756 SR
Queue Stats
105W - 97L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bee6120
Janus
12
2 / 1 / 9
8,983
898
5,829
4,253
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 6
9,565
957
7,142
14,061
11,853
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
13
5 / 1 / 4
9,338
934
12,250
8,888
3,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,678
768
3,547
10,729
10,083
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
7,507
751
2,140
6,975
1,979
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
U_Stuuuupid_20
Ah Muzen Cab
9
0 / 6 / 1
7,076
708
2,935
10,794
3,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
3
3
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
Bee6120
Janus
2
1
9
6.5
L
2
4
1
0.63
W
6
1
6
9
L
1
3
1
0.5
L
Ah Muzen Cab
U_Stuuuupid_20
Ah Muzen Cab
0
6
1
0.08
W
Bastet
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,221
Damage
8,622
27,202
Taken
28,498
16,705
Mitigated
15,168
5,505
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bee6120
Janus
5,829
0
0
247
4,253
1,304
1,283
342
3,911
37,781
0
L
3,547
997
0
564
10,729
10,083
0
2,554
7,828
0
14,069
W
7,142
360
259
2,648
14,061
11,853
993
3,029
11,032
0
26,768
L
2,140
266
0
1,618
6,975
1,979
0
1,813
5,036
15,913
0
L
Ah Muzen Cab
U_Stuuuupid_20
Ah Muzen Cab
2,935
684
0
73
10,794
3,106
0
1,098
9,674
0
25,561
W
Bastet
12,250
2,415
0
2,351
8,888
3,548
0
240
8,648
0
39,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
22,261
155
Minions Killed
99
0
Camps Cleared
0
633,286
Distance Traveled
528,546
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,983
898
71
7
0
221,251
5
L
Bellona
7,678
768
27
3
0
196,442
0
W
Chaac
9,565
957
30
3
0
189,873
1
L
Sol
7,507
751
27
3
0
149,982
0
L
Ah Muzen Cab
7,076
708
45
5
0
182,122
2
W
Bastet
9,338
934
54
5
0
222,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role