Player Matchup

Olorun
Olorun
 
Olorun
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Rahar
Bastet
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,367 Elo+
Party 2
Serqet
Serqet
Xxraser26xX
Serqet
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,346 Elo+
Solo
Kuzenbo
Kuzenbo
Zeb51
Kuzenbo
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 77L
1,477 Elo+
Solo
Agni
Agni
mahdizaiter
Agni
Level 121
God Stats
1W - 3L
1,492 SR
Queue Stats
129W - 122L
1,533 Elo+
Solo
Team Averages
Level 77
1,498 SR
1,445 Elo+

VS

Team Averages
Level 101
1,453 SR
1,483 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Attaxus
Merlin
Level 124
God Stats
3W - 2L
1,512 SR
Queue Stats
112W - 128L
1,471 Elo+
Party 1
Hou Yi
Hou Yi
Rummersy
Hou Yi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,538 Elo+
Solo
Maui
Maui
thatwouldbeme
Maui
Level 149
God Stats
2W - 4L
1,267 SR
Queue Stats
178W - 196L
1,456 Elo+
Party 1
Artemis
Artemis
wzr03
Artemis
Level 66
God Stats
6W - 8L
1,484 SR
Queue Stats
364W - 380L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 9 / 5
8,427
702
8,224
15,783
8,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Rahar
Bastet
17
4 / 3 / 4
9,674
806
12,337
14,758
7,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serqet
14
1 / 5 / 4
7,657
638
4,998
9,693
6,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Zeb51
Kuzenbo
18
7 / 3 / 6
10,554
880
9,563
18,401
24,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 3
7,155
596
4,150
4,171
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 3 / 15
8,975
748
8,531
13,167
7,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Attaxus
Merlin
17
8 / 3 / 11
10,498
875
11,127
9,497
5,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
Rummersy
Hou Yi
16
4 / 2 / 15
9,559
797
12,503
10,274
5,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 3 / 12
10,450
871
6,597
15,025
18,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
wzr03
Artemis
18
4 / 3 / 13
10,138
845
18,679
11,236
6,123
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
14
Kills
23
23
Deaths
14
22
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
9
5
0.39
W
Baron Samedi
 
Baron Samedi
2
3
15
3.17
W
Merlin
Attaxus
Merlin
8
3
11
4.5
L
Bastet
Rahar
Bastet
4
3
4
2
W
Hou Yi
Rummersy
Hou Yi
4
2
15
5.75
L
Serqet
1
5
4
0.6
L
Kuzenbo
Zeb51
Kuzenbo
7
3
6
3.33
L
1
3
3
0.83
W
5
3
12
3.67
W
Artemis
wzr03
Artemis
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,272
Damage
57,437
62,806
Taken
59,199
48,792
Mitigated
42,511
16,913
Healing
20,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,224
3,274
779
1,442
15,783
8,191
0
8,284
7,499
19,577
0
W
Baron Samedi
 
Baron Samedi
8,531
214
7,044
4,967
13,167
7,971
502
5,294
7,731
16,372
0
W
Merlin
Attaxus
Merlin
11,127
532
1,675
1,027
9,497
5,117
194
3,455
6,042
26,131
0
L
Bastet
Rahar
Bastet
12,337
2,525
582
3,854
14,758
7,888
0
6,867
7,891
0
22,929
W
Hou Yi
Rummersy
Hou Yi
12,503
7,005
784
1,644
10,274
5,190
3,460
3,842
6,273
0
24,245
L
Serqet
4,998
570
681
894
9,693
6,732
0
4,077
5,616
0
6,464
L
Kuzenbo
Zeb51
Kuzenbo
9,563
2,898
2,390
6,011
18,401
24,202
0
5,496
12,905
20,587
0
L
4,150
126
0
280
4,171
1,779
0
1,531
2,640
11,964
0
W
6,597
1,330
815
1,565
15,025
18,110
169
2,933
12,092
16,368
0
W
Artemis
wzr03
Artemis
18,679
5,748
811
585
11,236
6,123
2,218
6,413
4,823
0
38,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,467
Gold Earned
49,620
100
Minions Killed
163
0
Camps Cleared
0
921,755
Distance Traveled
1,124,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,427
702
32
3
0
169,619
0
W
Baron Samedi
8,975
748
18
2
0
228,361
0
W
Merlin
10,498
875
39
3
0
225,785
0
L
Bastet
9,674
806
35
3
0
246,914
0
W
Hou Yi
9,559
797
39
3
0
220,167
0
L
Serqet
7,657
638
2
0
0
188,097
0
L
Kuzenbo
10,554
880
13
1
0
224,319
0
L
Agni
7,155
596
18
2
0
92,806
0
W
Maui
10,450
871
17
1
0
232,826
0
W
Artemis
10,138
845
50
4
0
217,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role