Player Matchup

Sylvanus
Sylvanus
DonCilantro2526
Sylvanus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,663 Elo+
Party 2
Danzaburou
Danzaburou
Lambogini72
Danzaburou
Level 107
God Stats
4W - 3L
1,616 SR
Queue Stats
133W - 124L
1,470 Elo+
Solo
Bellona
Bellona
Matts_N01
Bellona
Level 111
God Stats
3W - 6L
1,613 SR
Queue Stats
386W - 363L
1,563 Elo+
Solo
Hades
Hades
kiiba88
Hades
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,632 Elo+
Party 2
Ne Zha
Ne Zha
waak895
Ne Zha
Level 187
God Stats
6W - 7L
1,584 SR
Queue Stats
204W - 222L
1,570 Elo+
Party 2
Team Averages
Level 141
1,563 SR
1,580 Elo+

VS

Team Averages
Level 164
1,618 SR
1,494 Elo+
Janus
Janus
 
Janus
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Garu-da_25
Mulan
Level 179
God Stats
15W - 11L
1,621 SR
Queue Stats
492W - 487L
1,503 Elo+
Party 1
Ratatoskr
Ratatoskr
IZexionI
Ratatoskr
Level 173
God Stats
79W - 66L
1,641 SR
Queue Stats
528W - 509L
1,499 Elo+
Party 1
Merlin
Merlin
LEEDUHLEEDUHLEE
Merlin
Level 157
God Stats
2W - 3L
1,588 SR
Queue Stats
119W - 107L
1,503 Elo+
Party 3
Chernobog
Chernobog
Starxail869
Chernobog
Level 129
God Stats
1W - 1L
1,740 SR
Queue Stats
271W - 268L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
3 / 1 / 3
8,283
552
5,061
11,375
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Lambogini72
Danzaburou
13
0 / 3 / 2
8,202
547
9,786
12,628
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Matts_N01
Bellona
13
2 / 3 / 2
8,650
577
6,689
15,563
12,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
kiiba88
Hades
13
2 / 2 / 2
8,342
556
10,292
12,967
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
waak895
Ne Zha
16
5 / 1 / 3
9,538
636
11,118
16,474
9,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 3 / 0
8,744
583
5,918
11,639
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
11
0 / 2 / 3
6,468
431
8,331
15,784
11,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
IZexionI
Ratatoskr
14
5 / 0 / 3
8,298
553
10,690
9,876
3,764
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 4 / 3
8,523
568
9,499
11,555
5,870
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Starxail869
Chernobog
13
1 / 3 / 3
7,711
514
6,076
11,774
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
12
Kills
10
10
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
3
0
1
W
Sylvanus
3
1
3
4.5
L
Mulan
0
2
3
0.75
L
Ratatoskr
IZexionI
Ratatoskr
5
0
3
6.5
L
1
4
3
0.63
W
Danzaburou
Lambogini72
Danzaburou
0
3
2
0.33
W
Bellona
Matts_N01
Bellona
2
3
2
1
L
Chernobog
Starxail869
Chernobog
1
3
3
0.83
W
Hades
kiiba88
Hades
2
2
2
1.5
W
Ne Zha
waak895
Ne Zha
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,946
Damage
40,514
69,007
Taken
60,628
45,288
Mitigated
29,006
28,710
Healing
17,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,918
523
0
1,476
11,639
4,148
0
4,666
6,973
78,826
0
W
Sylvanus
5,061
960
1,780
3,546
11,375
12,179
0
1,225
10,102
23,848
0
L
Mulan
8,331
1,190
266
4,237
15,784
11,685
0
6,886
8,898
0
40,309
L
Ratatoskr
IZexionI
Ratatoskr
10,690
2,727
0
1,411
9,876
3,764
0
3,157
6,719
0
68,862
L
9,499
895
92
6,225
11,555
5,870
44
211
11,344
71,939
0
W
Danzaburou
Lambogini72
Danzaburou
9,786
4,280
0
4,849
12,628
5,014
484
130
12,498
0
72,351
W
Bellona
Matts_N01
Bellona
6,689
1,886
0
4,739
15,563
12,788
520
8,302
7,241
0
62,448
L
Chernobog
Starxail869
Chernobog
6,076
2,996
0
3,340
11,774
3,539
0
433
11,341
0
56,540
W
Hades
kiiba88
Hades
10,292
1,402
400
3,929
12,967
6,169
0
3,150
9,693
65,866
0
W
Ne Zha
waak895
Ne Zha
11,118
3,946
0
9,467
16,474
9,138
0
3,078
13,350
0
92,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,015
Gold Earned
39,744
491
Minions Killed
525
0
Camps Cleared
0
1,486,217
Distance Traveled
1,516,511
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,744
583
146
10
0
312,402
0
W
Sylvanus
8,283
552
26
2
0
263,702
4
L
Mulan
6,468
431
53
4
0
278,402
6
L
Ratatoskr
8,298
553
100
7
0
389,426
0
L
Merlin
8,523
568
119
8
0
274,016
5
W
Danzaburou
8,202
547
112
7
0
268,711
2
W
Bellona
8,650
577
90
6
0
302,931
2
L
Chernobog
7,711
514
107
7
0
262,265
4
W
Hades
8,342
556
125
8
0
305,359
0
W
Ne Zha
9,538
636
138
9
0
345,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role