Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CDizzle1
Neith
Level 177
God Stats
7W - 3L
1,623 SR
Queue Stats
113W - 113L
1,542 Elo+
Party 2
Achilles
Achilles
DarthInvadeher
Achilles
Level 153
God Stats
2W - 1L
1,619 SR
Queue Stats
66W - 54L
1,612 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShelbyGentle
Tsukuyomi
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 109L
1,484 Elo+
Solo
Sol
Sol
goyslop
Sol
Level 122
God Stats
0W - 2L
1,277 SR
Queue Stats
62W - 53L
1,626 Elo+
Party 2
Team Averages
Level 124
1,504 SR
1,553 Elo+

VS

Team Averages
Level 158
1,568 SR
1,605 Elo+
Surtr
Surtr
Blazerage717
Surtr
Level 142
God Stats
11W - 3L
1,670 SR
Queue Stats
220W - 186L
1,631 Elo+
Solo
Sobek
Sobek
DonCilantro2526
Sobek
Level 153
God Stats
1W - 2L
1,132 SR
Queue Stats
13W - 8L
1,645 Elo+
Party 1
Ra
Ra
kiiba88
Ra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,614 Elo+
Party 1
Baba Yaga
Baba Yaga
waak895
Baba Yaga
Level 187
God Stats
1W - 0L
1,849 SR
Queue Stats
204W - 222L
1,560 Elo+
Party 1
Freya
Freya
x T I2 I S T o
Freya
Level 157
God Stats
6W - 3L
1,686 SR
Queue Stats
578W - 517L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 2 / 0
6,542
595
6,422
8,916
4,348
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
CDizzle1
Neith
12
2 / 0 / 0
7,136
649
4,902
5,095
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
8
0 / 3 / 0
4,685
426
4,232
10,887
5,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
ShelbyGentle
Tsukuyomi
10
1 / 4 / 1
5,696
518
4,388
9,014
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
9
2 / 4 / 0
5,774
525
8,319
7,542
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 2
7,482
680
9,618
10,744
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 1 / 6
6,075
552
2,415
10,775
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 2
6,372
579
4,679
5,857
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
waak895
Baba Yaga
12
0 / 1 / 2
7,081
644
3,906
9,427
4,638
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 4
5,879
534
6,513
7,673
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
6
Kills
13
13
Deaths
6
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
0
0.5
W
10
1
2
11
L
Neith
CDizzle1
Neith
2
0
0
2
L
Achilles
0
3
0
0
W
1
1
6
4
L
Tsukuyomi
ShelbyGentle
Tsukuyomi
1
4
1
0.38
L
Sol
2
4
0
0.5
W
0
1
2
1
W
Baba Yaga
waak895
Baba Yaga
0
1
2
1
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,263
Damage
27,131
41,454
Taken
44,476
17,876
Mitigated
23,924
11,488
Healing
16,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,422
1,311
0
3,367
8,916
4,348
0
4,094
4,822
52,690
0
W
9,618
4,408
0
2,702
10,744
5,623
39
1,628
9,116
972
48,538
L
Neith
CDizzle1
Neith
4,902
1,998
0
1,901
5,095
1,807
0
2,206
2,833
0
62,223
L
Achilles
4,232
296
0
1,410
10,887
5,643
0
4,276
6,329
0
20,700
W
2,415
153
0
3,617
10,775
8,490
0
3,272
7,503
12,092
0
L
Tsukuyomi
ShelbyGentle
Tsukuyomi
4,388
985
0
3,205
9,014
3,227
0
2,162
6,780
0
35,212
L
Sol
8,319
4,200
0
1,605
7,542
2,851
0
4,462
2,766
31,844
7,626
W
4,679
657
285
2,153
5,857
2,206
0
0
5,857
57,362
0
W
Baba Yaga
waak895
Baba Yaga
3,906
304
0
4,369
9,427
4,638
0
5,881
3,546
63,017
0
W
6,513
1,778
0
3,088
7,673
2,967
387
3,221
4,452
37,012
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
32,889
328
Minions Killed
372
0
Camps Cleared
0
1,031,162
Distance Traveled
1,135,296
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,542
595
79
7
0
197,652
0
W
Surtr
7,482
680
74
7
0
247,510
1
L
Neith
7,136
649
112
10
0
185,944
0
L
Achilles
4,685
426
22
2
0
229,509
2
W
Sobek
6,075
552
14
1
0
241,787
1
L
Tsukuyomi
5,696
518
61
6
0
222,200
0
L
Sol
5,774
525
54
5
0
195,857
0
W
Ra
6,372
579
95
9
0
229,234
0
W
Baba Yaga
7,081
644
116
11
0
210,080
4
W
Freya
5,879
534
73
7
0
206,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role