Player Matchup

Discordia
Discordia
Billybp15
Discordia
Level 29
God Stats
2W - 0L
1,706 SR
Queue Stats
21W - 20L
1,453 Elo+
Solo
Charon
Charon
Handswet
Charon
Level 120
God Stats
6W - 7L
1,383 SR
Queue Stats
472W - 495L
1,472 Elo+
Solo
Hera
Hera
ZkBwn
Hera
Level 89
God Stats
5W - 4L
1,542 SR
Queue Stats
408W - 418L
1,429 Elo+
Party 1
Chang'e
Chang'e
blaze6264
Chang'e
Level 109
God Stats
4W - 1L
1,867 SR
Queue Stats
396W - 392L
1,419 Elo+
Party 1
Zeus
Zeus
shankanapopo
Zeus
Level 106
God Stats
6W - 3L
1,577 SR
Queue Stats
365W - 348L
1,539 Elo+
Solo
Team Averages
Level 91
1,615 SR
1,462 Elo+

VS

Team Averages
Level 102
1,527 SR
1,463 Elo+
Discordia
Discordia
Bridgebythefoote
Discordia
Level 104
God Stats
8W - 5L
1,630 SR
Queue Stats
394W - 395L
1,437 Elo+
Party 2
Sylvanus
Sylvanus
KapkanReptar
Sylvanus
Level 109
God Stats
3W - 4L
1,375 SR
Queue Stats
135W - 149L
1,492 Elo+
Solo
Mercury
Mercury
Rey_Koopa
Mercury
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,507 Elo+
Solo
Odin
Odin
brewerstein
Odin
Level 105
God Stats
5W - 4L
1,637 SR
Queue Stats
375W - 372L
1,475 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
o-JustinCredible
Ah Muzen Cab
Level 106
God Stats
0W - 2L
1,490 SR
Queue Stats
31W - 43L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Billybp15
Discordia
17
5 / 2 / 14
10,710
824
13,372
8,682
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Handswet
Charon
17
5 / 2 / 19
11,320
871
10,587
18,410
20,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
ZkBwn
Hera
17
7 / 3 / 16
10,714
824
20,823
9,344
4,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
blaze6264
Chang'e
17
4 / 2 / 17
10,490
807
11,209
13,309
5,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 2 / 13
11,719
901
22,260
11,288
4,598
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
2 / 4 / 3
8,813
678
11,812
12,294
6,148
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
KapkanReptar
Sylvanus
16
3 / 4 / 1
9,595
738
5,407
17,993
18,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Rey_Koopa
Mercury
15
1 / 8 / 5
8,722
671
5,842
15,896
7,197
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 4
9,028
694
11,445
22,005
21,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
o-JustinCredible
Ah Muzen Cab
14
1 / 7 / 2
7,944
611
12,750
17,401
8,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
24
29
Kills
9
11
Deaths
29
79
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
Billybp15
Discordia
5
2
14
6
L
Discordia
2
4
3
0.88
W
Charon
Handswet
Charon
5
2
19
7.25
L
Sylvanus
KapkanReptar
Sylvanus
3
4
1
0.88
L
Mercury
Rey_Koopa
Mercury
1
8
5
0.44
W
Hera
ZkBwn
Hera
7
3
16
5
W
Chang'e
blaze6264
Chang'e
4
2
17
6.25
L
2
6
4
0.67
L
Ah Muzen Cab
o-JustinCredible
Ah Muzen Cab
1
7
2
0.29
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,251
Damage
47,256
61,033
Taken
85,589
38,209
Mitigated
63,080
27,959
Healing
23,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Billybp15
Discordia
13,372
289
525
1,118
8,682
3,561
1,007
2,261
6,421
24,635
0
L
Discordia
11,812
335
681
1,027
12,294
6,148
0
11,187
1,107
26,826
0
W
Charon
Handswet
Charon
10,587
1,209
3,225
5,503
18,410
20,198
708
6,759
11,651
22,701
2,046
L
Sylvanus
KapkanReptar
Sylvanus
5,407
1,381
5,792
5,132
17,993
18,906
0
17,022
971
9,194
0
L
Mercury
Rey_Koopa
Mercury
5,842
2,036
756
1,917
15,896
7,197
0
14,033
1,863
0
11,460
W
Hera
ZkBwn
Hera
20,823
5,021
469
442
9,344
4,037
2,169
1,946
7,398
34,906
0
W
Chang'e
blaze6264
Chang'e
11,209
1,375
9,134
6,325
13,309
5,815
3,055
5,728
7,581
22,372
0
L
11,445
1,416
1,107
4,667
22,005
21,905
0
18,988
3,017
3,580
27,227
L
Ah Muzen Cab
o-JustinCredible
Ah Muzen Cab
12,750
1,885
675
1,632
17,401
8,924
0
14,975
2,426
0
29,109
W
22,260
2,414
0
1,218
11,288
4,598
1,574
2,968
8,320
44,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,953
Gold Earned
44,102
186
Minions Killed
124
0
Camps Cleared
0
1,247,873
Distance Traveled
1,175,135
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,710
824
24
2
0
271,906
0
L
Discordia
8,813
678
33
3
0
241,505
0
W
Charon
11,320
871
35
3
0
269,772
0
L
Sylvanus
9,595
738
12
1
0
220,744
0
L
Mercury
8,722
671
9
1
0
247,005
0
W
Hera
10,714
824
39
3
0
246,835
1
W
Chang'e
10,490
807
33
3
0
225,412
0
L
Odin
9,028
694
43
3
0
267,268
0
L
Ah Muzen Cab
7,944
611
27
2
0
198,613
0
W
Zeus
11,719
901
55
4
0
233,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role