Player Matchup

Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Boi-Bani
Izanami
Level 158
God Stats
0W - 1L
1,560 SR
Queue Stats
5W - 9L
1,414 Elo+
Party 2
Zhong Kui
Zhong Kui
BreakfastWizards
Zhong Kui
Level 129
God Stats
13W - 11L
1,553 SR
Queue Stats
972W - 826L
1,455 Elo+
Solo
Janus
Janus
Chief_Sosa_0
Janus
Level 156
God Stats
5W - 5L
1,506 SR
Queue Stats
55W - 56L
1,472 Elo+
Party 2
King Arthur
King Arthur
MomentoCripi
King Arthur
Level 147
God Stats
11W - 12L
1,521 SR
Queue Stats
427W - 400L
1,526 Elo+
Solo
Team Averages
Level 148
1,528 SR
1,473 Elo+

VS

Team Averages
Level 117
1,464 SR
1,481 Elo+
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HeyImOmen
Nemesis
Level 56
God Stats
3W - 3L
1,545 SR
Queue Stats
158W - 165L
1,479 Elo+
Party 1
Janus
Janus
MasterScruTiny
Janus
Level 124
God Stats
13W - 15L
1,493 SR
Queue Stats
159W - 158L
1,469 Elo+
Party 1
Terra
Terra
TheHuckler
Terra
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 22L
1,473 Elo+
Party 1
Hachiman
Hachiman
UncleHunty
Hachiman
Level 148
God Stats
3W - 3L
1,281 SR
Queue Stats
359W - 375L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 1 / 0
6,089
554
3,231
6,010
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Boi-Bani
Izanami
11
1 / 2 / 0
6,373
579
3,653
6,992
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
10
0 / 1 / 1
5,559
505
5,485
5,968
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 1
5,558
505
3,005
4,253
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MomentoCripi
King Arthur
10
2 / 1 / 0
5,583
508
2,623
9,133
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 1 / 1
7,631
694
4,718
8,597
4,342
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
HeyImOmen
Nemesis
9
1 / 0 / 1
5,780
525
2,842
7,645
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
6,206
564
3,715
5,426
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
9
0 / 0 / 3
6,040
549
2,473
6,479
3,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
UncleHunty
Hachiman
12
2 / 1 / 0
7,088
644
4,848
6,274
2,195
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
5
5
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
Raijin
 
Raijin
2
1
1
2.5
L
Izanami
Boi-Bani
Izanami
1
2
0
0.5
L
Zhong Kui
0
1
1
0.5
L
1
0
1
1.5
W
Nemesis
HeyImOmen
Nemesis
1
0
1
1.5
W
0
2
0
0
L
King Arthur
MomentoCripi
King Arthur
2
1
0
2
W
Terra
0
0
3
1.5
W
Hachiman
UncleHunty
Hachiman
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,997
Damage
18,596
32,356
Taken
34,421
17,863
Mitigated
14,359
9,288
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,231
1,112
0
2,608
6,010
2,113
0
535
5,475
0
52,035
W
Raijin
 
Raijin
4,718
999
0
5,364
8,597
4,342
0
0
8,597
62,970
0
L
Izanami
Boi-Bani
Izanami
3,653
2,917
0
1,406
6,992
2,749
947
4,216
2,776
0
51,379
L
Zhong Kui
5,485
624
0
2,517
5,968
5,780
0
1,943
3,959
28,078
0
L
3,005
103
0
1,847
4,253
1,420
0
1,933
2,170
42,522
0
W
Nemesis
HeyImOmen
Nemesis
2,842
1,187
0
1,657
7,645
2,612
0
1,618
5,999
0
32,534
W
3,715
185
0
1,205
5,426
2,009
253
3,163
2,067
50,427
0
L
King Arthur
MomentoCripi
King Arthur
2,623
363
0
910
9,133
5,801
0
2,003
7,070
0
32,504
W
Terra
2,473
332
1,808
2,025
6,479
3,201
0
1,615
4,864
14,138
0
W
Hachiman
UncleHunty
Hachiman
4,848
2,591
0
3,523
6,274
2,195
0
1,870
4,404
0
62,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,162
Gold Earned
32,745
349
Minions Killed
380
0
Camps Cleared
0
992,892
Distance Traveled
1,031,102
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,089
554
97
9
0
196,769
0
W
Raijin
7,631
694
108
10
0
180,101
0
L
Izanami
6,373
579
94
9
0
181,100
0
L
Zhong Kui
5,559
505
33
3
0
199,335
3
L
Janus
5,558
505
69
6
0
169,209
1
W
Nemesis
5,780
525
51
5
0
253,330
0
W
Janus
6,206
564
91
8
0
180,378
2
L
King Arthur
5,583
508
56
5
0
246,479
0
W
Terra
6,040
549
22
2
0
230,701
0
W
Hachiman
7,088
644
108
10
0
186,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role