Player Matchup

The Morrigan
The Morrigan
AkushHaze
The Morrigan
Level 145
God Stats
0W - 2L
1,273 SR
Queue Stats
213W - 187L
1,503 Elo+
Party 1
Mercury
Mercury
Kolarin
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,474 Elo+
Party 3
Cliodhna
Cliodhna
Lannai
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,374 Elo+
Party 3
Charon
Charon
Painandfear9124
Charon
Level 136
God Stats
0W - 2L
1,527 SR
Queue Stats
169W - 148L
1,549 Elo+
Solo
Guan Yu
Guan Yu
SlowDancer--
Guan Yu
Level 155
God Stats
3W - 3L
1,614 SR
Queue Stats
369W - 341L
1,535 Elo+
Party 1
Team Averages
Level 104
1,483 SR
1,487 Elo+

VS

Team Averages
Level 128
1,482 SR
1,511 Elo+
Chang'e
Chang'e
Abe_Lincolnn
Chang'e
Level 184
God Stats
6W - 5L
1,562 SR
Queue Stats
859W - 888L
1,544 Elo+
Party 4
Cerberus
Cerberus
BootySmoker420
Cerberus
Level 124
God Stats
7W - 10L
1,414 SR
Queue Stats
706W - 716L
1,510 Elo+
Party 2
Neith
Neith
ChadVonChad
Neith
Level 57
God Stats
2W - 0L
1,411 SR
Queue Stats
136W - 121L
1,474 Elo+
Solo
Hachiman
Hachiman
CorP-se
Hachiman
Level 156
God Stats
11W - 9L
1,476 SR
Queue Stats
1,372W - 1,470L
1,459 Elo+
Party 4
Tiamat
Tiamat
GitKhumDhan
Tiamat
Level 121
God Stats
6W - 3L
1,547 SR
Queue Stats
438W - 429L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AkushHaze
The Morrigan
12
0 / 2 / 5
6,823
682
8,011
8,119
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
Kolarin
Mercury
10
0 / 9 / 4
6,189
619
5,203
12,503
4,711
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Lannai
Cliodhna
14
5 / 4 / 2
8,351
835
8,805
13,956
5,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
1 / 3 / 5
7,502
750
10,989
13,559
14,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
SlowDancer--
Guan Yu
14
2 / 4 / 4
7,837
784
4,663
18,545
13,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Abe_Lincolnn
Chang'e
14
3 / 2 / 16
8,708
871
12,691
10,395
5,499
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cerberus
14
4 / 3 / 13
8,524
852
10,915
14,830
18,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 2 / 12
9,555
956
13,693
8,276
4,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
CorP-se
Hachiman
14
2 / 2 / 13
8,118
812
11,824
7,000
3,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
16
6 / 0 / 12
9,194
919
10,271
9,260
6,902
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
8
Kills
22
22
Deaths
9
20
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Abe_Lincolnn
Chang'e
3
2
16
5.5
L
The Morrigan
AkushHaze
The Morrigan
0
2
5
1.25
W
Cerberus
4
3
13
3.5
W
7
2
12
6.5
W
Hachiman
CorP-se
Hachiman
2
2
13
4.25
W
Tiamat
6
0
12
12
L
Mercury
Kolarin
Mercury
0
9
4
0.22
L
Cliodhna
Lannai
Cliodhna
5
4
2
1.5
L
1
3
5
1.17
L
Guan Yu
SlowDancer--
Guan Yu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,671
Damage
59,394
66,682
Taken
49,761
41,542
Mitigated
37,616
24,170
Healing
25,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Abe_Lincolnn
Chang'e
12,691
946
4,864
4,444
10,395
5,499
1,280
3,504
6,843
18,119
0
L
The Morrigan
AkushHaze
The Morrigan
8,011
29
825
1,440
8,119
3,951
0
4,736
2,919
14,345
0
W
Cerberus
10,915
255
671
4,965
14,830
18,017
808
3,600
11,150
19,491
0
W
13,693
1,041
1,128
2,843
8,276
4,108
802
2,965
5,219
0
28,729
W
Hachiman
CorP-se
Hachiman
11,824
7,266
0
1,136
7,000
3,090
3,845
3,373
3,627
0
26,358
W
Tiamat
10,271
365
653
5,046
9,260
6,902
401
3,882
5,378
23,775
0
L
Mercury
Kolarin
Mercury
5,203
2,032
0
418
12,503
4,711
0
6,623
5,459
0
11,126
L
Cliodhna
Lannai
Cliodhna
8,805
617
0
1,883
13,956
5,466
0
7,262
6,444
0
18,014
L
10,989
935
0
2,343
13,559
14,306
0
6,344
6,275
18,616
1,456
L
Guan Yu
SlowDancer--
Guan Yu
4,663
307
9,445
7,816
18,545
13,108
0
6,122
11,708
0
7,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,702
Gold Earned
44,099
68
Minions Killed
141
0
Camps Cleared
0
982,028
Distance Traveled
964,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,708
871
21
2
0
200,438
0
L
The Morrigan
6,823
682
19
2
0
200,177
0
W
Cerberus
8,524
852
35
4
0
186,217
0
W
Neith
9,555
956
34
3
0
209,903
0
W
Hachiman
8,118
812
22
2
0
145,646
0
W
Tiamat
9,194
919
29
3
0
222,678
0
L
Mercury
6,189
619
18
2
0
190,334
0
L
Cliodhna
8,351
835
15
2
0
185,298
0
L
Charon
7,502
750
10
1
0
194,892
0
L
Guan Yu
7,837
784
6
1
0
211,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role