Player Matchup

Vulcan
Vulcan
M-ilfLover69
Vulcan
Level 149
God Stats
21W - 18L
1,568 SR
Queue Stats
273W - 310L
1,433 Elo+
Party 1
Ne Zha
Ne Zha
WaveyTempest
Ne Zha
Level 148
God Stats
8W - 4L
1,771 SR
Queue Stats
295W - 332L
1,466 Elo+
Party 1
Lancelot
Lancelot
ayyyyyeZach
Lancelot
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
553W - 584L
1,510 Elo+
Party 1
Neith
Neith
jersainba
Neith
Level 128
God Stats
4W - 1L
1,735 SR
Queue Stats
160W - 170L
1,465 Elo+
Solo
Anubis
Anubis
xXTooDeliciousXx
Anubis
Level 158
God Stats
22W - 25L
1,546 SR
Queue Stats
470W - 516L
1,498 Elo+
Party 1
Team Averages
Level 145
1,624 SR
1,474 Elo+

VS

Team Averages
Level 97
1,518 SR
1,520 Elo+
Hera
Hera
AtariS Better91
Hera
Level 152
God Stats
7W - 1L
2,002 SR
Queue Stats
415W - 407L
1,523 Elo+
Solo
Jing Wei
Jing Wei
Fruit Shnack
Jing Wei
Level 93
God Stats
2W - 9L
1,095 SR
Queue Stats
222W - 218L
1,490 Elo+
Solo
Thor
Thor
charquiserker
Thor
Level 129
God Stats
4W - 5L
1,444 SR
Queue Stats
436W - 463L
1,524 Elo+
Solo
Arachne
Arachne
ish1TnUrPoosi
Arachne
Level 31
God Stats
0W - 2L
1,388 SR
Queue Stats
4W - 9L
1,577 Elo+
Solo
Aphrodite
Aphrodite
sharpmarble6918
Aphrodite
Level 81
God Stats
26W - 18L
1,660 SR
Queue Stats
112W - 99L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 2 / 5
9,452
556
8,400
7,730
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
0 / 2 / 8
8,660
509
8,400
14,591
12,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Lancelot
ayyyyyeZach
Lancelot
17
3 / 2 / 3
10,200
600
9,847
15,804
11,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
jersainba
Neith
15
3 / 3 / 2
9,312
548
6,262
9,115
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 0 / 5
9,914
583
12,747
12,057
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
8,433
496
8,992
7,626
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Fruit Shnack
Jing Wei
15
0 / 3 / 3
8,563
504
5,558
11,082
3,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 0
9,380
552
8,570
17,840
11,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
14
0 / 4 / 1
8,410
495
6,140
16,197
6,093
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
sharpmarble6918
Aphrodite
13
0 / 1 / 4
8,500
500
3,737
14,401
12,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
13
Kills
8
9
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
L
Jing Wei
Fruit Shnack
Jing Wei
0
3
3
0.5
W
Vulcan
2
2
5
2.25
W
Ne Zha
0
2
8
2
W
Lancelot
ayyyyyeZach
Lancelot
3
2
3
2.25
L
4
3
0
1.33
L
Arachne
0
4
1
0.13
W
Neith
jersainba
Neith
3
3
2
1.33
L
Aphrodite
sharpmarble6918
Aphrodite
0
1
4
2
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,656
Damage
32,997
59,297
Taken
67,146
39,105
Mitigated
36,588
19,962
Healing
26,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,992
2,260
0
1,102
7,626
2,620
0
4,744
2,882
67,220
0
L
Jing Wei
Fruit Shnack
Jing Wei
5,558
4,662
0
2,749
11,082
3,824
812
1,334
9,748
0
72,861
W
Vulcan
8,400
2,933
0
1,843
7,730
3,185
183
2,990
4,740
75,784
0
W
Ne Zha
8,400
1,072
0
3,863
14,591
12,824
107
5,173
9,418
0
36,691
W
Lancelot
ayyyyyeZach
Lancelot
9,847
2,687
0
6,146
15,804
11,940
478
532
15,272
0
79,626
L
8,570
1,616
0
3,751
17,840
11,819
0
5,613
12,227
0
78,469
L
Arachne
6,140
4,312
0
5,921
16,197
6,093
0
3,728
12,469
0
64,765
W
Neith
jersainba
Neith
6,262
2,977
0
1,837
9,115
4,326
1,235
1,835
7,280
0
71,053
L
Aphrodite
sharpmarble6918
Aphrodite
3,737
373
4,366
8,323
14,401
12,232
0
5,728
8,673
31,652
0
W
12,747
666
0
6,273
12,057
6,830
326
3,350
8,707
93,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,538
Gold Earned
43,286
545
Minions Killed
546
0
Camps Cleared
0
1,777,717
Distance Traveled
1,594,287
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,433
496
128
8
0
260,000
3
L
Jing Wei
8,563
504
136
8
0
326,281
0
W
Vulcan
9,452
556
131
8
0
375,597
0
W
Ne Zha
8,660
509
33
2
0
363,895
2
W
Lancelot
10,200
600
129
8
0
358,730
9
L
Thor
9,380
552
127
7
0
327,980
1
L
Arachne
8,410
495
105
6
0
334,828
1
W
Neith
9,312
548
125
7
0
305,995
3
L
Aphrodite
8,500
500
50
3
0
345,198
0
W
Anubis
9,914
583
127
7
0
373,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role