Player Matchup

Janus
Janus
FamChaud BR
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ix Chel
Ix Chel
JustNines
Ix Chel
Level 120
God Stats
4W - 3L
1,534 SR
Queue Stats
233W - 255L
1,486 Elo+
Solo
Rama
Rama
XxbyjulianxX12
Rama
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 103L
1,356 Elo+
Solo
Vamana
Vamana
deathjes200
Vamana
Level 89
God Stats
5W - 11L
1,313 SR
Queue Stats
314W - 310L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
deathjester200
Cabrakan
Level 124
God Stats
10W - 7L
1,668 SR
Queue Stats
352W - 358L
1,523 Elo+
Party 1
Team Averages
Level 85
1,503 SR
1,472 Elo+

VS

Team Averages
Level 122
1,519 SR
1,439 Elo+
Ullr
Ullr
Adasiek iBOX
Ullr
Level 125
God Stats
2W - 1L
1,720 SR
Queue Stats
145W - 131L
1,462 Elo+
Solo
Heimdallr
Heimdallr
Churlz73
Heimdallr
Level 176
God Stats
5W - 2L
1,597 SR
Queue Stats
408W - 458L
1,447 Elo+
Solo
Sylvanus
Sylvanus
FootlessCow28
Sylvanus
Level 94
God Stats
4W - 8L
1,253 SR
Queue Stats
186W - 217L
1,430 Elo+
Solo
Atlas
Atlas
TrumannWildcat1
Atlas
Level 88
God Stats
6W - 4L
1,289 SR
Queue Stats
202W - 191L
1,435 Elo+
Party 2
Scylla
Scylla
dino546213
Scylla
Level 126
God Stats
4W - 0L
1,735 SR
Queue Stats
161W - 155L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
7,434
413
84
1,569
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
JustNines
Ix Chel
20
5 / 4 / 5
11,590
644
23,750
21,077
12,081
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 7 / 4
9,543
530
10,926
17,154
8,977
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Vamana
20
6 / 4 / 6
10,868
604
23,512
35,434
28,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
20
4 / 3 / 5
10,711
595
14,361
38,498
54,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 9
12,889
716
21,881
20,702
13,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Churlz73
Heimdallr
17
3 / 10 / 6
11,589
644
24,825
21,173
11,251
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
FootlessCow28
Sylvanus
19
0 / 2 / 12
11,274
626
11,230
35,167
31,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 1 / 13
13,221
735
16,448
20,651
32,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
dino546213
Scylla
20
6 / 0 / 10
13,616
756
25,914
13,871
10,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
16
Kills
19
19
Deaths
17
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
Heimdallr
Churlz73
Heimdallr
3
10
6
0.6
L
0
1
0
0
W
Sylvanus
FootlessCow28
Sylvanus
0
2
12
3
L
Ix Chel
JustNines
Ix Chel
5
4
5
1.88
W
4
1
13
10.5
L
1
7
4
0.43
L
Vamana
6
4
6
2.25
L
Cabrakan
4
3
5
2.17
W
Scylla
dino546213
Scylla
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,633
Damage
100,298
113,732
Taken
111,564
104,472
Mitigated
99,406
53,135
Healing
59,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,881
10,372
1,956
3,743
20,702
13,820
3,049
8,525
12,177
0
49,341
W
Heimdallr
Churlz73
Heimdallr
24,825
11,218
1,156
508
21,173
11,251
2,030
7,583
13,590
0
40,807
L
84
84
0
0
1,569
549
0
621
948
84
0
W
Sylvanus
FootlessCow28
Sylvanus
11,230
3,065
20,800
21,032
35,167
31,626
915
12,033
23,134
18,942
0
L
Ix Chel
JustNines
Ix Chel
23,750
4,597
9,084
6,380
21,077
12,081
0
10,292
10,785
58,833
0
W
16,448
3,666
1,336
3,579
20,651
32,532
167
7,201
13,450
28,409
0
L
10,926
8,306
915
1,981
17,154
8,977
0
8,891
8,263
0
21,832
L
Vamana
23,512
9,759
1,131
16,182
35,434
28,647
0
19,092
16,329
0
42,348
L
Cabrakan
14,361
2,734
2,304
15,158
38,498
54,218
0
14,696
23,802
30,928
0
W
Scylla
dino546213
Scylla
25,914
2,592
2,996
2,780
13,871
10,177
2,264
2,853
11,018
63,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,146
Gold Earned
62,589
177
Minions Killed
199
0
Camps Cleared
0
1,404,814
Distance Traveled
1,640,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,889
716
42
2
0
288,353
0
W
Heimdallr
11,589
644
22
1
0
285,063
0
L
Janus
7,434
413
0
0
0
33,668
0
W
Sylvanus
11,274
626
14
1
0
315,659
0
L
Ix Chel
11,590
644
91
5
0
286,496
0
W
Atlas
13,221
735
15
1
0
370,899
0
L
Rama
9,543
530
26
1
0
307,580
0
L
Vamana
10,868
604
28
2
0
382,469
0
L
Cabrakan
10,711
595
32
2
0
394,601
0
W
Scylla
13,616
756
106
6
0
380,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role