Player Matchup

Ra
Ra
Silver I
 
Ra
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
BalanceViking
Chaac
Silver I
Level 122
God Stats
0W - 2L
1,528 SR
Queue Stats
154W - 169L
1,086 MMR
Party 1
Cernunnos
Cernunnos
Bronze IV
Cap-moose
Cernunnos
Bronze IV
Level 119
God Stats
0W - 2L
1,470 SR
Queue Stats
12W - 28L
1,265 MMR
Party 2
Atlas
Atlas
Silver II
UnfortunateMonke
Atlas
Silver II
Level 93
God Stats
31W - 44L
1,511 SR
Queue Stats
201W - 220L
1,096 MMR
Party 2
Thanatos
Thanatos
Silver I
xHappyKx
Thanatos
Silver I
Level 110
God Stats
16W - 27L
1,479 SR
Queue Stats
150W - 162L
1,234 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,497 SR
1,236 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,450 SR
1,229 MMR
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
Boi-Bani
Mercury
Silver I
Level 158
God Stats
6W - 4L
1,563 SR
Queue Stats
143W - 154L
1,177 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Crymore3088
Zhong Kui
Gold V
Level 68
God Stats
2W - 0L
1,541 SR
Queue Stats
93W - 99L
1,156 MMR
Solo
Janus
Janus
Silver I
Rodrigorrr3
Janus
Silver I
Level 59
God Stats
1W - 3L
1,338 SR
Queue Stats
51W - 61L
1,182 MMR
Solo
Anhur
Anhur
Gold V
Said2
Anhur
Gold V
Level 155
God Stats
1W - 0L
1,307 SR
Queue Stats
127W - 129L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 0
5,553
555
1,851
3,610
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 1
5,867
587
5,610
13,898
9,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Cap-moose
Cernunnos
9
1 / 1 / 0
5,268
527
3,306
5,154
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 1
5,231
523
3,422
10,414
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
xHappyKx
Thanatos
10
1 / 4 / 0
5,670
567
4,635
9,497
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BakasuraMaman BrigitteKali

VS

Bans
ArachneLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 1 / 4
5,729
573
5,898
9,470
4,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Boi-Bani
Mercury
12
5 / 1 / 2
6,680
668
6,724
6,844
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Crymore3088
Zhong Kui
11
1 / 1 / 3
6,415
642
6,768
8,336
6,552
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 0
6,059
606
3,338
4,437
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Said2
Anhur
10
1 / 0 / 1
5,725
573
2,892
5,605
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
11
11
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Mulan
 
Mulan
2
1
4
4
L
1
3
1
0.5
W
Mercury
Boi-Bani
Mercury
5
1
2
6
L
Cernunnos
Cap-moose
Cernunnos
1
1
0
1
W
Zhong Kui
Crymore3088
Zhong Kui
1
1
3
2.5
W
2
0
0
2
W
Anhur
Said2
Anhur
1
0
1
1.5
L
0
2
1
0.25
L
Thanatos
xHappyKx
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
25,620
42,573
Taken
34,692
22,100
Mitigated
16,751
14,524
Healing
12,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,851
276
288
1,002
3,610
1,219
0
1,138
2,472
46,796
0
W
Mulan
 
Mulan
5,898
618
831
3,077
9,470
4,568
0
2,042
7,428
171
17,840
L
5,610
1,193
0
3,928
13,898
9,831
0
7,193
6,705
0
35,907
W
Mercury
Boi-Bani
Mercury
6,724
4,673
0
322
6,844
2,526
0
343
6,501
0
54,143
L
Cernunnos
Cap-moose
Cernunnos
3,306
1,299
0
1,024
5,154
1,655
48
24
5,130
0
32,717
W
Zhong Kui
Crymore3088
Zhong Kui
6,768
1,887
0
5,472
8,336
6,552
688
0
8,336
45,609
0
W
3,338
224
0
1,045
4,437
1,363
0
1,323
3,114
46,483
0
W
Anhur
Said2
Anhur
2,892
1,420
0
1,564
5,605
1,742
0
1,565
4,040
0
35,187
L
3,422
1,691
0
3,282
10,414
6,065
0
1,068
9,346
15,037
0
L
Thanatos
xHappyKx
Thanatos
4,635
1,352
0
5,000
9,497
3,330
0
854
8,643
0
37,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,589
Gold Earned
30,608
292
Minions Killed
325
0
Camps Cleared
0
963,786
Distance Traveled
1,005,097
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,553
555
83
8
0
182,223
0
W
Mulan
5,729
573
21
2
0
202,091
1
L
Chaac
5,867
587
62
6
0
176,480
0
W
Mercury
6,680
668
82
8
0
247,541
0
L
Cernunnos
5,268
527
71
7
0
191,993
4
W
Zhong Kui
6,415
642
80
8
0
158,932
0
W
Janus
6,059
606
81
8
0
209,176
0
W
Anhur
5,725
573
61
6
0
187,357
1
L
Atlas
5,231
523
18
2
0
203,958
1
L
Thanatos
5,670
567
58
6
0
209,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role