Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Aisayume
Discordia
Level 27
God Stats
3W - 7L
1,032 SR
Queue Stats
47W - 61L
1,346 Elo+
Party 1
Bakasura
Bakasura
Varieation
Bakasura
Level 122
God Stats
2W - 1L
1,555 SR
Queue Stats
70W - 52L
1,514 Elo+
Party 1
Team Averages
Level 93
1,363 SR
1,453 Elo+

VS

Team Averages
Level 123
1,456 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BlazedNLovinIt
Ix Chel
Level 121
God Stats
10W - 6L
1,500 SR
Queue Stats
250W - 255L
1,448 Elo+
Solo
Tyr
Tyr
Sus Banana6784
Tyr
Level 106
God Stats
3W - 9L
1,367 SR
Queue Stats
126W - 143L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 7
7,579
758
4,348
7,290
5,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Aisayume
Discordia
11
2 / 0 / 3
8,091
809
4,398
3,555
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Varieation
Bakasura
11
6 / 1 / 1
8,847
885
4,772
7,861
4,091
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
0 / 1 / 0
6,077
608
2,972
3,579
1,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 0
7,386
739
4,515
4,501
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 5 / 1
6,397
640
1,631
8,922
7,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
8
Kills
0
1
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
7
3.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
Discordia
Aisayume
Discordia
2
0
3
3.5
L
0
2
0
0
L
0
5
1
0.1
W
Bakasura
Varieation
Bakasura
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,518
Damage
9,118
18,706
Taken
17,002
10,824
Mitigated
10,382
8,006
Healing
1,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,348
239
152
1,797
7,290
5,429
237
2,040
5,250
18,016
182
L
Ah Muzen Cab
 
Ah Muzen Cab
2,972
1,007
0
644
3,579
1,088
0
1,279
2,183
0
12,440
W
Discordia
Aisayume
Discordia
4,398
281
0
1,344
3,555
1,304
134
1,518
2,037
26,282
0
L
4,515
690
347
538
4,501
1,831
0
2,972
1,384
32,815
0
L
1,631
277
0
185
8,922
7,463
0
4,527
3,968
0
6,867
W
Bakasura
Varieation
Bakasura
4,772
3,472
0
4,713
7,861
4,091
792
1,817
6,044
0
28,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,517
Gold Earned
19,860
122
Minions Killed
85
0
Camps Cleared
0
546,295
Distance Traveled
348,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,579
758
22
2
0
172,348
0
L
Ah Muzen Cab
6,077
608
10
1
0
69,380
0
W
Discordia
8,091
809
36
4
0
170,364
0
L
Ix Chel
7,386
739
59
6
0
132,077
0
L
Tyr
6,397
640
16
2
0
146,613
0
W
Bakasura
8,847
885
64
6
0
203,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role