Player Matchup

Anhur
Anhur
AUItankk
Anhur
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,127 Elo+
Party 1
Odin
Odin
VesperalLamb
Odin
Level 67
God Stats
56W - 28L
1,765 SR
Queue Stats
246W - 186L
1,543 Elo+
Solo
Ares
Ares
bwcaddict
Ares
Level 157
God Stats
2W - 2L
1,548 SR
Queue Stats
141W - 154L
1,462 Elo+
Party 1
Ra
Ra
cCosmos43
Ra
Level 69
God Stats
2W - 2L
1,607 SR
Queue Stats
221W - 188L
1,619 Elo+
Solo
Thor
Thor
iEZblutch
Thor
Level 126
God Stats
16W - 21L
1,486 SR
Queue Stats
151W - 166L
1,457 Elo+
Party 1
Team Averages
Level 85
1,581 SR
1,441 Elo+

VS

Team Averages
Level 79
1,464 SR
1,536 Elo+
Janus
Janus
AnemoLykos
Janus
Level 125
God Stats
22W - 21L
1,436 SR
Queue Stats
116W - 86L
1,561 Elo+
Solo
Ne Zha
Ne Zha
BigoteVz
Ne Zha
Level 48
God Stats
3W - 1L
1,285 SR
Queue Stats
70W - 68L
1,538 Elo+
Solo
Ymir
Ymir
Daiiiegoo_03
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,507 Elo+
Party 2
Sol
Sol
Dâvid
Sol
Level 127
God Stats
3W - 0L
1,902 SR
Queue Stats
66W - 46L
1,598 Elo+
Party 2
Surtr
Surtr
bulycz
Surtr
Level 83
God Stats
4W - 4L
1,195 SR
Queue Stats
306W - 272L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AUItankk
Anhur
8
0 / 2 / 0
4,719
429
1,034
5,272
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 2
5,936
540
4,527
9,822
6,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
10
2 / 1 / 2
5,989
544
1,799
8,867
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 1
5,735
521
2,149
6,877
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
11
2 / 2 / 1
5,964
542
3,985
9,140
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
4 / 0 / 2
7,416
674
6,528
3,226
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
BigoteVz
Ne Zha
9
1 / 2 / 7
6,382
580
3,608
7,456
5,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
4 / 1 / 3
6,441
586
4,497
8,492
4,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sol
Dâvid
Sol
12
1 / 0 / 0
7,038
640
4,220
4,398
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
bulycz
Surtr
12
2 / 2 / 3
7,877
716
6,944
10,094
6,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
12
12
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
AUItankk
Anhur
0
2
0
0
W
Janus
4
0
2
5
W
Ne Zha
BigoteVz
Ne Zha
1
2
7
2.25
W
4
1
3
5.5
W
Sol
Dâvid
Sol
1
0
0
1
L
1
4
2
0.5
W
Surtr
bulycz
Surtr
2
2
3
1.75
L
Ares
2
1
2
3
L
0
3
1
0.17
L
Thor
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,494
Damage
25,797
39,978
Taken
33,666
19,578
Mitigated
18,281
7,331
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AUItankk
Anhur
1,034
503
0
531
5,272
1,706
0
2,672
2,600
0
18,590
W
Janus
6,528
397
0
878
3,226
1,157
0
106
3,120
63,193
0
W
Ne Zha
BigoteVz
Ne Zha
3,608
731
0
2,320
7,456
5,318
0
2,528
4,928
0
14,948
W
4,497
801
0
750
8,492
4,177
0
1,608
6,794
30,518
0
W
Sol
Dâvid
Sol
4,220
2,187
0
3,554
4,398
1,359
874
439
3,959
69,336
0
L
4,527
616
0
1,824
9,822
6,100
0
2,627
7,123
0
39,998
W
Surtr
bulycz
Surtr
6,944
2,796
0
2,534
10,094
6,270
42
92
10,002
1,203
50,346
L
Ares
1,799
332
0
2,467
8,867
5,895
0
4,045
4,759
18,703
0
L
2,149
57
327
1,722
6,877
2,527
0
2,925
3,850
49,136
0
L
Thor
3,985
303
0
460
9,140
3,350
0
3,374
5,683
0
40,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
35,154
289
Minions Killed
394
0
Camps Cleared
0
1,032,169
Distance Traveled
1,083,725
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,719
429
46
4
0
180,931
0
W
Janus
7,416
674
119
11
0
223,946
1
W
Ne Zha
6,382
580
12
1
0
227,999
2
W
Ymir
6,441
586
33
3
0
224,379
0
W
Sol
7,038
640
123
11
0
213,643
4
L
Odin
5,936
540
63
6
0
218,830
0
W
Surtr
7,877
716
107
10
0
193,758
0
L
Ares
5,989
544
22
2
0
196,850
4
L
Ra
5,735
521
98
9
0
199,008
0
L
Thor
5,964
542
60
5
0
236,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role